- implemented a custom allocator (fixed size block) with a fallback (linked list allocator) for larger block sizes
- apic code still not working (commented out, check lib.rs)
This commit is contained in:
@@ -1,6 +1,6 @@
|
||||
use core::arch::x86_64::__cpuid;
|
||||
|
||||
use libk::drivers::memory::FoundryOSFrameAllocator;
|
||||
use libk::drivers::memory::{FoundryOSFrameAllocator, FRAME_ALLOCATOR, OFFSET_PAGE_TABLE};
|
||||
use spin::Lazy;
|
||||
use x86_64::{
|
||||
PhysAddr, VirtAddr,
|
||||
@@ -68,37 +68,28 @@ pub fn check_apic() -> bool {
|
||||
#[inline(always)]
|
||||
unsafe fn phys_to_virt(phys: PhysAddr) -> VirtAddr {
|
||||
let phys = phys.as_u64();
|
||||
match phys.checked_add(*PHYSICAL_MEMORY_OFFSET) {
|
||||
Some(virt) => {
|
||||
serial_print!("map worked!");
|
||||
VirtAddr::new(virt)
|
||||
}
|
||||
None => {
|
||||
serial_print!("THIS IS A PROBLEM");
|
||||
panic!("overflow")
|
||||
}
|
||||
}
|
||||
phys.checked_add(*PHYSICAL_MEMORY_OFFSET).map_or_else(|| panic!(" overflow"), VirtAddr::new)
|
||||
}
|
||||
|
||||
pub fn enable_apic(
|
||||
mapper: &mut impl Mapper<Size4KiB>,
|
||||
frame_allocator: &mut FoundryOSFrameAllocator,
|
||||
) {
|
||||
pub fn enable_apic() {
|
||||
let mut mapper = OFFSET_PAGE_TABLE.get().unwrap().lock();
|
||||
let mut frame_allocator = FRAME_ALLOCATOR.get().unwrap().lock();
|
||||
|
||||
let apic_phys_addr = get_apic_base();
|
||||
set_apic_base_enable(apic_phys_addr);
|
||||
// map virt address of apic
|
||||
|
||||
let apic_virt = unsafe { phys_to_virt(apic_phys_addr) };
|
||||
// let page: Page<Size4KiB> = Page::containing_address(apic_virt);
|
||||
// let frame: PhysFrame<Size4KiB> = PhysFrame::containing_address(apic_phys_addr);
|
||||
// let flags: PageTableFlags = PageTableFlags::PRESENT | PageTableFlags::WRITABLE;
|
||||
let page: Page<Size4KiB> = Page::containing_address(apic_virt);
|
||||
let frame: PhysFrame<Size4KiB> = PhysFrame::containing_address(apic_phys_addr);
|
||||
let flags: PageTableFlags = PageTableFlags::PRESENT | PageTableFlags::WRITABLE;
|
||||
|
||||
// unsafe {
|
||||
// match mapper.map_to(page, frame, flags, frame_allocator) {
|
||||
// Ok(_) => {}
|
||||
// Err(why) => panic!("failed to map apic: {:?}", why),
|
||||
// }
|
||||
// }
|
||||
unsafe {
|
||||
match mapper.map_to(page, frame, flags, &mut *frame_allocator) {
|
||||
Ok(_) => {}
|
||||
Err(why) => panic!("failed to map apic: {:?}", why),
|
||||
}
|
||||
}
|
||||
|
||||
// // FIXME: this causes a page fault
|
||||
// // TODO: map to virtual memor
|
||||
|
||||
@@ -127,10 +127,10 @@ extern "x86-interrupt" fn page_fault_handler(
|
||||
_stack_frame: InterruptStackFrame,
|
||||
_error_code: PageFaultErrorCode,
|
||||
) {
|
||||
// serial_println!("Exception: Page Fault");
|
||||
// serial_println!("Accessed Address: {:?}", Cr2::read());
|
||||
// serial_println!("Error Code: {:?}", error_code);
|
||||
// serial_println!("{:#?}", _stack_frame);
|
||||
serial_println!("Exception: Page Fault");
|
||||
serial_println!("Accessed Address: {:?}", Cr2::read());
|
||||
serial_println!("Error Code: {:?}", _error_code);
|
||||
serial_println!("{:#?}", _stack_frame);
|
||||
|
||||
if let Some(frame_allocator) = FRAME_ALLOCATOR.get() {
|
||||
let mut f = frame_allocator.lock();
|
||||
|
||||
+2
-2
@@ -99,9 +99,9 @@ pub fn boot() -> Result<(), &'static str> {
|
||||
// print_log!(" Disabling PICs... ");
|
||||
// interrupts::disable_pic();
|
||||
// println_log!("[Success]");
|
||||
//
|
||||
|
||||
// print_log!(" Initialising APIC");
|
||||
// enable_apic(&mut l4_table, &mut frame_allocator);
|
||||
// enable_apic();
|
||||
// println_log!("[Success]");
|
||||
|
||||
print_log!(" Enabling Interrupts... ");
|
||||
|
||||
@@ -28,6 +28,13 @@ extern "C" fn kmain() -> ! {
|
||||
println!("Dimensions: {}x{} (px)", dimensions2.0, dimensions2.1);
|
||||
println!("Dimensions: {}x{} (chars)", dimensions.0, dimensions.1);
|
||||
|
||||
// println!("TESTING :: Allocation");
|
||||
// let somevec = vec![0; 1_000_000];
|
||||
// println!("{:?}", somevec);
|
||||
// println!("{}", somevec.len());
|
||||
// println!("PASSED!");
|
||||
|
||||
|
||||
let mut executor = Executor::new();
|
||||
executor.spawn(Task::new(shell()));
|
||||
executor.run();
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
use linked_list_allocator::LockedHeap;
|
||||
use spin::{Mutex, MutexGuard};
|
||||
use x86_64::structures::paging::{
|
||||
mapper::MapToError,
|
||||
Size4KiB,
|
||||
};
|
||||
use crate::drivers::kalloc::foundry_kalloc::FoundryAllocator;
|
||||
|
||||
/// We are currently using a linked list heap allocator which uses our underlying page allocator.
|
||||
pub type FoundryAllocator = LockedHeap;
|
||||
|
||||
#[global_allocator]
|
||||
/// This is now Rust's global allocator, so we can use stuff requiring heap allocations.
|
||||
static ALLOCATOR: FoundryAllocator = FoundryAllocator::empty();
|
||||
static ALLOCATOR: Locked<FoundryAllocator> = Locked::new(FoundryAllocator::new());
|
||||
|
||||
pub const HEAP_START: usize = 0x4444_4444_0000;
|
||||
pub const HEAP_SIZE: usize = 1024 * 1024 * 1024;
|
||||
@@ -19,8 +19,24 @@ pub fn init_heap() -> Result<(), MapToError<Size4KiB>> {
|
||||
// code to allocate frames is now done in the page fault interrupt handler!
|
||||
|
||||
unsafe {
|
||||
ALLOCATOR.lock().init(HEAP_START as *mut u8, HEAP_SIZE);
|
||||
ALLOCATOR.lock().init(HEAP_START, HEAP_SIZE);
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub struct Locked<T> {
|
||||
inner: Mutex<T>,
|
||||
}
|
||||
|
||||
impl<T> Locked<T> {
|
||||
pub const fn new(inner: T) -> Self {
|
||||
Locked {
|
||||
inner: Mutex::new(inner)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn lock(&self) -> MutexGuard<T> {
|
||||
self.inner.lock()
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,231 @@
|
||||
use alloc::collections::LinkedList;
|
||||
use core::alloc::{GlobalAlloc, Layout};
|
||||
use core::{mem, ptr};
|
||||
use core::ptr::NonNull;
|
||||
use crate::drivers::kalloc::allocator::Locked;
|
||||
const BLOCK_SIZES: &[usize] = &[8, 16, 32, 64, 128, 256, 512, 1024, 2048];
|
||||
|
||||
struct ListNode {
|
||||
next: Option<&'static mut ListNode>,
|
||||
}
|
||||
|
||||
pub struct FoundryAllocator {
|
||||
list_heads: [Option<&'static mut ListNode>; BLOCK_SIZES.len()],
|
||||
fallback: Locked<FoundryFallbackAllocator>,
|
||||
}
|
||||
|
||||
impl Default for FoundryAllocator {
|
||||
fn default() -> Self {
|
||||
Self::new()
|
||||
}
|
||||
}
|
||||
|
||||
impl FoundryAllocator {
|
||||
pub const fn new() -> Self {
|
||||
const EMPTY: Option<&'static mut ListNode> = None;
|
||||
Self {
|
||||
list_heads: [EMPTY; BLOCK_SIZES.len()],
|
||||
fallback: Locked::new(FoundryFallbackAllocator::new()),
|
||||
}
|
||||
}
|
||||
pub unsafe fn init(&mut self, heap_start: usize, heap_size: usize) { unsafe {
|
||||
self.fallback.lock().init(heap_start, heap_size);
|
||||
}}
|
||||
|
||||
unsafe fn fallback_alloc(&mut self, layout: Layout) -> *mut u8 { unsafe {
|
||||
self.fallback.alloc(layout)
|
||||
}}
|
||||
|
||||
fn block_size(&self, layout: &Layout) -> Option<usize> {
|
||||
let required_block_size = layout.size().max(layout.align());
|
||||
BLOCK_SIZES.iter().position(|&s| s >= required_block_size)
|
||||
}
|
||||
}
|
||||
|
||||
unsafe impl GlobalAlloc for Locked<FoundryAllocator> {
|
||||
unsafe fn alloc(&self, layout: Layout) -> *mut u8 {
|
||||
let mut allocator = self.lock();
|
||||
|
||||
match allocator.block_size(&layout) {
|
||||
Some(index) => {
|
||||
match allocator.list_heads[index].take() {
|
||||
Some(node) => {
|
||||
allocator.list_heads[index] = node.next.take();
|
||||
node as *mut ListNode as *mut u8
|
||||
}
|
||||
None => {
|
||||
// no block exists in list => allocate new block
|
||||
let block_size = BLOCK_SIZES[index];
|
||||
// only works if all block sizes are a power of 2
|
||||
let block_align = block_size;
|
||||
let layout = Layout::from_size_align(block_size, block_align)
|
||||
.unwrap();
|
||||
unsafe { allocator.fallback_alloc(layout) }
|
||||
}
|
||||
}
|
||||
}
|
||||
None => unsafe { allocator.fallback_alloc(layout) },
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
unsafe fn dealloc(&self, ptr: *mut u8, layout: Layout) {
|
||||
let mut allocator = self.lock();
|
||||
match allocator.block_size(&layout) {
|
||||
Some(idx) => {
|
||||
let new_node = ListNode {
|
||||
next: allocator.list_heads[idx].take(),
|
||||
};
|
||||
|
||||
let new_ptr = ptr as *mut ListNode;
|
||||
unsafe { new_ptr.write(new_node) };
|
||||
allocator.list_heads[idx] = Some( unsafe { &mut *new_ptr });
|
||||
}
|
||||
None => {;
|
||||
unsafe { allocator.fallback.dealloc(ptr, layout) };
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
struct FallbackListNode {
|
||||
size: usize,
|
||||
next: Option<&'static mut FallbackListNode>,
|
||||
}
|
||||
|
||||
impl FallbackListNode {
|
||||
const fn new(size: usize) -> Self {
|
||||
Self {
|
||||
size,
|
||||
next: None,
|
||||
}
|
||||
}
|
||||
|
||||
fn start_addr(&self) -> usize {
|
||||
self as *const Self as usize
|
||||
}
|
||||
|
||||
fn end_addr(&self) -> usize {
|
||||
self.start_addr() + self.size
|
||||
}
|
||||
}
|
||||
|
||||
pub struct FoundryFallbackAllocator {
|
||||
head: FallbackListNode,
|
||||
}
|
||||
|
||||
impl FoundryFallbackAllocator {
|
||||
pub const fn new() -> Self {
|
||||
Self {
|
||||
head: FallbackListNode::new(0),
|
||||
}
|
||||
}
|
||||
|
||||
pub unsafe fn init(&mut self, heap_start: usize, heap_size: usize) {
|
||||
unsafe { self.add_region(heap_start, heap_size) };
|
||||
}
|
||||
|
||||
unsafe fn add_region(&mut self, addr: usize, size: usize) { unsafe {
|
||||
let mut node = FallbackListNode::new(size);
|
||||
node.next = self.head.next.take();
|
||||
let node_ptr = addr as *mut FallbackListNode;
|
||||
node_ptr.write(node);
|
||||
self.head.next = Some(&mut *node_ptr);
|
||||
}}
|
||||
|
||||
fn find_region(&mut self, size: usize, align: usize) -> Option<(&'static mut FallbackListNode, usize)> {
|
||||
let mut current = &mut self.head;
|
||||
// look for a large enough memory region in linked list
|
||||
while let Some(ref mut region) = current.next {
|
||||
if let Ok(alloc_start) = Self::alloc_from_region(®ion, size, align) {
|
||||
// region suitable for allocation -> remove node from list
|
||||
let next = region.next.take();
|
||||
let ret = Some((current.next.take().unwrap(), alloc_start));
|
||||
current.next = next;
|
||||
return ret;
|
||||
} else {
|
||||
// region not suitable -> continue with next region
|
||||
current = current.next.as_mut().unwrap();
|
||||
}
|
||||
}
|
||||
None
|
||||
}
|
||||
const fn align_up(addr: usize, align: usize) -> usize {
|
||||
(addr + align - 1) & !(align - 1)
|
||||
}
|
||||
|
||||
fn size_align(layout: Layout) -> (usize, usize) {
|
||||
let layout = layout
|
||||
.align_to(align_of::<ListNode>())
|
||||
.expect("adjusting alignment failed")
|
||||
.pad_to_align();
|
||||
let size = layout.size().max(size_of::<ListNode>());
|
||||
(size, layout.align())
|
||||
}
|
||||
|
||||
fn alloc_from_region(region: &FallbackListNode, size: usize, align: usize) -> Result<usize, ()>
|
||||
{
|
||||
let alloc_start = Self::align_up(region.start_addr(), align);
|
||||
let alloc_end = alloc_start.checked_add(size).ok_or(())?;
|
||||
|
||||
if alloc_end > region.end_addr() {
|
||||
return Err(());
|
||||
}
|
||||
|
||||
let excess_size = region.end_addr() - alloc_end;
|
||||
if excess_size > 0 && excess_size < size_of::<ListNode>() {
|
||||
return Err(());
|
||||
}
|
||||
|
||||
Ok(alloc_start)
|
||||
}
|
||||
}
|
||||
|
||||
unsafe impl GlobalAlloc for Locked<FoundryFallbackAllocator> {
|
||||
unsafe fn alloc(&self, layout: Layout) -> *mut u8 {
|
||||
let mut allocator = self.lock();
|
||||
// perform layout adjustments
|
||||
let (size, align) = FoundryFallbackAllocator::size_align(layout);
|
||||
|
||||
if let Some((region, alloc_start)) = allocator.find_region(size, align) {
|
||||
let alloc_end = alloc_start.checked_add(size).expect("overflow");
|
||||
let excess_size = region.end_addr() - alloc_end;
|
||||
if excess_size > 0 {
|
||||
unsafe { allocator.add_region(alloc_end, excess_size) };
|
||||
}
|
||||
alloc_start as *mut u8
|
||||
} else {
|
||||
ptr::null_mut()
|
||||
}
|
||||
}
|
||||
|
||||
unsafe fn dealloc(&self, ptr: *mut u8, layout: Layout) {
|
||||
let mut allocator = self.lock();
|
||||
|
||||
// perform layout adjustments
|
||||
let (size, _) = FoundryFallbackAllocator::size_align(layout);
|
||||
|
||||
unsafe {
|
||||
allocator.add_region(ptr as usize, size)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -1 +1,2 @@
|
||||
pub mod allocator;
|
||||
mod foundry_kalloc;
|
||||
|
||||
Reference in New Issue
Block a user