Files
worldcoder/editor/src/lib.rs
T
2025-07-11 01:49:19 +01:00

223 lines
6.8 KiB
Rust

use egui::{text::LayoutJob, Color32};
use egui::widgets::text_edit::TextEditOutput;
use std::hash::{Hash, Hasher};
#[derive(Clone, Debug, PartialEq)]
/// CodeEditor struct which stores settings for highlighting.
pub struct CodeEditor {
id: String,
numlines: bool,
numlines_shift: isize,
numlines_only_natural: bool,
fontsize: f32,
stick_to_bottom: bool,
desired_width: f32,
}
impl Hash for CodeEditor {
fn hash<H: Hasher>(&self, state: &mut H) {
#[allow(clippy::cast_possible_truncation, clippy::cast_sign_loss)]
(self.fontsize as u32).hash(state);
}
}
impl Default for CodeEditor {
fn default() -> CodeEditor {
CodeEditor {
id: String::from("Code Editor"),
numlines: true,
numlines_shift: 0,
numlines_only_natural: false,
fontsize: 10.0,
stick_to_bottom: false,
desired_width: f32::INFINITY,
}
}
}
impl CodeEditor {
pub fn id_source(self, id_source: impl Into<String>) -> Self {
CodeEditor {
id: id_source.into(),
..self
}
}
/// Use custom font size
///
/// **Default: 10.0**
pub fn with_fontsize(self, fontsize: f32) -> Self {
CodeEditor { fontsize, ..self }
}
/// Use UI font size
pub fn with_ui_fontsize(self, ui: &mut egui::Ui) -> Self {
CodeEditor {
fontsize: egui::TextStyle::Monospace.resolve(ui.style()).size,
..self
}
}
/// Show or hide lines numbering
///
/// **Default: true**
pub fn with_numlines(self, numlines: bool) -> Self {
CodeEditor { numlines, ..self }
}
/// Shift lines numbering by this value
///
/// **Default: 0**
pub fn with_numlines_shift(self, numlines_shift: isize) -> Self {
CodeEditor {
numlines_shift,
..self
}
}
/// Show lines numbering only above zero, useful for enabling numbering since nth row
///
/// **Default: false**
pub fn with_numlines_only_natural(self, numlines_only_natural: bool) -> Self {
CodeEditor {
numlines_only_natural,
..self
}
}
/// Should the containing area shrink if the content is small?
///
/// **Default: false**
pub fn auto_shrink(self, shrink: bool) -> Self {
CodeEditor {
desired_width: if shrink { 0.0 } else { self.desired_width },
..self
}
}
/// Sets the desired width of the code editor
///
/// **Default: `f32::INFINITY`**
pub fn desired_width(self, width: f32) -> Self {
CodeEditor {
desired_width: width,
..self
}
}
/// Stick to bottom
/// The scroll handle will stick to the bottom position even while the content size
/// changes dynamically. This can be useful to simulate terminal UIs or log/info scrollers.
/// The scroll handle remains stuck until user manually changes position. Once "unstuck"
/// it will remain focused on whatever content viewport the user left it on. If the scroll
/// handle is dragged to the bottom it will again become stuck and remain there until manually
/// pulled from the end position.
///
/// **Default: false**
pub fn stick_to_bottom(self, stick_to_bottom: bool) -> Self {
CodeEditor {
stick_to_bottom,
..self
}
}
pub fn format(&self, string: &str) -> egui::text::TextFormat {
let font_id = egui::FontId::monospace(self.fontsize);
let color = Color32::WHITE;
egui::text::TextFormat::simple(font_id, color)
}
fn numlines_show(&self, ui: &mut egui::Ui, text: &str) {
let total = if text.ends_with('\n') || text.is_empty() {
text.lines().count() + 1
} else {
text.lines().count()
} as isize;
let max_indent = total.to_string().len().max(
!self.numlines_only_natural as usize * self.numlines_shift.to_string().len(),
);
let mut counter = (1..=total)
.map(|i| {
let num = i + self.numlines_shift;
if num <= 0 && self.numlines_only_natural {
String::new()
} else {
let label = num.to_string();
format!(
"{}{label}",
" ".repeat(max_indent.saturating_sub(label.len()))
)
}
})
.collect::<Vec<String>>()
.join("\n");
#[allow(clippy::cast_precision_loss)]
let width = max_indent as f32
* self.fontsize
* 0.5
* !(total + self.numlines_shift <= 0 && self.numlines_only_natural) as u8
as f32;
let mut layouter = |ui: &egui::Ui, string: &str, _wrap_width: f32| {
let layout_job = egui::text::LayoutJob::single_section(
string.to_string(),
egui::TextFormat::simple(
egui::FontId::monospace(self.fontsize),
Color32::WHITE,
),
);
ui.fonts(|f| f.layout_job(layout_job))
};
ui.add(
egui::TextEdit::multiline(&mut counter)
.id_source(format!("{}_numlines", self.id))
.font(egui::TextStyle::Monospace)
.interactive(false)
.frame(false)
.desired_width(width)
.layouter(&mut layouter),
);
}
/// Show Code Editor
pub fn show(
&mut self,
ui: &mut egui::Ui,
text: &mut dyn egui::TextBuffer,
) -> TextEditOutput {
let mut text_edit_output: Option<TextEditOutput> = None;
let code_editor = |ui: &mut egui::Ui| {
ui.horizontal_top(|h| {
if self.numlines {
self.numlines_show(h, text.as_str());
}
egui::ScrollArea::horizontal()
.hscroll(true)
.id_salt(format!("{}_inner_scroll", self.id))
.show(h, |ui| {
let output = egui::TextEdit::multiline(text)
.id_source(&self.id)
.lock_focus(true)
.frame(false)
.desired_width(self.desired_width)
.show(ui);
text_edit_output = Some(output);
});
});
};
egui::ScrollArea::vertical()
.id_salt(format!("{}_outer_scroll", self.id))
.stick_to_bottom(self.stick_to_bottom)
.show(ui, code_editor);
text_edit_output.expect("TextEditOutput should exist at this point")
}
}