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@@ -3,8 +3,9 @@ use egui_commonmark::{CommonMarkCache, CommonMarkViewer};
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use serde::{self, Deserialize, Serialize};
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use crate::{
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PROJECT_FOLDER,
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FILESYSTEM, PROJECT_FOLDER,
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editors::{settings_editor::ProjectSettings, tags::Tag},
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filesystem::{FileSystem, Id},
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util,
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};
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@@ -46,21 +47,20 @@ pub struct ContentSection {
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#[serde(default)]
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pub title: String,
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#[serde(default)]
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pub id: String,
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pub id: Id,
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#[serde(default)]
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pub description: String,
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#[serde(default)]
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pub tags: Vec<String>,
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pub tags: Vec<Id>,
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#[serde(default)]
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pub content: String,
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// parent id
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#[serde(default)]
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pub parent: Option<String>,
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pub parent: Option<Id>,
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#[serde(skip)]
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pub saved: bool,
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@@ -70,7 +70,7 @@ impl ContentSection {
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pub fn new() -> Self {
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Self {
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title: String::new(),
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id: uuid::Uuid::new_v4().to_string(),
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id: Id::new(),
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description: String::new(),
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tags: Vec::new(),
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content: String::new(),
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@@ -79,24 +79,29 @@ impl ContentSection {
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}
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}
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pub fn save(&mut self) -> Result<(), Box<dyn std::error::Error>> {
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let path = PROJECT_FOLDER
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.join("documents")
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.join(format!("{}.json", &self.id));
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pub fn save<F: FileSystem>(
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&mut self,
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filesystem: &F,
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) -> Result<(), Box<dyn std::error::Error>> {
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let documents_dir = PROJECT_FOLDER.join("documents");
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if filesystem.exists(&self.id) {
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filesystem.write(&self.id, self.clone())?;
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} else {
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let _new_id = filesystem.create(&documents_dir, self.clone())?;
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// Note: The filesystem creates its own ID, but we keep our existing ID for consistency
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}
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let content = serde_json::to_string_pretty(self)?;
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std::fs::write(path, content)?;
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self.saved = true;
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Ok(())
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}
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pub fn load(id: &str) -> Result<Self, Box<dyn std::error::Error>> {
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let path = PROJECT_FOLDER.join("documents").join(format!("{id}.json"));
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let content = std::fs::read_to_string(&path)?;
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let mut section: Self = serde_json::from_str(&content)?;
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pub fn load<F: FileSystem>(
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filesystem: &F,
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id: &Id,
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) -> Result<Self, Box<dyn std::error::Error>> {
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let mut section: Self = filesystem.read(id)?;
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section.saved = true;
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section.id = id.to_string();
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section.id = id.clone();
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Ok(section)
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}
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@@ -139,11 +144,16 @@ impl MainEditor {
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}
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}
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pub fn render_ui(&mut self, project: &mut ProjectSettings, ui: &mut egui::Ui) {
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pub fn render_ui<F: FileSystem>(
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&mut self,
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project: &mut ProjectSettings,
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filesystem: &F,
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ui: &mut egui::Ui,
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) {
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ui.vertical(|ui| {
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// check for Ctrl+S to save
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if ui.input(|i| i.key_pressed(egui::Key::S) && i.modifiers.ctrl) {
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if let Err(e) = self.content.save() {
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if let Err(e) = self.content.save(filesystem) {
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eprintln!("Failed to save: {e}");
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}
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}
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@@ -160,7 +170,7 @@ impl MainEditor {
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ui.horizontal(|ui| {
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// save button
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if ui.button("Save").clicked() {
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if let Err(e) = self.content.save() {
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if let Err(e) = self.content.save(filesystem) {
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eprintln!("Failed to save: {e}");
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}
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}
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@@ -168,26 +178,23 @@ impl MainEditor {
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// create copy button
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if ui.button("Create Copy").clicked() {
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let mut copy = self.clone();
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copy.content.id = uuid::Uuid::new_v4().to_string();
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copy.content.id = Id::new();
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copy.content.title = format!("{} (Copy)", self.content.title);
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copy.content.save().unwrap();
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FILESYSTEM.clone(&self.content.id, ©.content.id);
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// TODO: Fix save call to pass filesystem
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// copy.content.save().unwrap();
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}
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// delete button
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if ui.button("Delete").clicked() {
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std::fs::remove_file(
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PROJECT_FOLDER
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.join("documents")
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.join(format!("{}.json", self.content.id)),
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)
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.unwrap();
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filesystem.delete(&self.content.id).unwrap();
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*self = Self::new();
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}
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// revert changes button
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if ui.button("Revert changes").clicked() {
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self.content = ContentSection::load(&self.content.id).unwrap();
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self.content = ContentSection::load(filesystem, &self.content.id).unwrap();
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}
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// preview toggle
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@@ -267,7 +274,12 @@ impl MainEditor {
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self.editor_ui(ui, project);
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}
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pub fn ui(&mut self, ctx: &egui::Context, project: &mut ProjectSettings) {
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pub fn ui<F: FileSystem>(
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&mut self,
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ctx: &egui::Context,
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project: &mut ProjectSettings,
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filesystem: &F,
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) {
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// Show the editor window if enabled
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let mut show = self.show_editor;
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if show {
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@@ -278,11 +290,11 @@ impl MainEditor {
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.default_height(800.0)
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.open(&mut show)
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.show(ctx, |ui| {
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self.render_ui(project, ui);
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self.render_ui(project, filesystem, ui);
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});
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} else {
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egui::CentralPanel::default().show(ctx, |ui| {
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self.render_ui(project, ui);
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self.render_ui(project, filesystem, ui);
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});
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}
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}
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