# DSA Project Roadmap & Task Breakdown > **Damn Simple Architecture** — Full ecosystem development plan including emulator, assembler, compiler, debugger, and tooling infrastructure. --- ## Table of Contents 1. [Phase 1: Foundation & Core Infrastructure](#phase-1-foundation--core-infrastructure) - [1.1 Binary Format & Linking System](#11-binary-format--linking-system) - [1.2 Assembler Rewrite](#12-assembler-rewrite) - [1.3 Documentation Updates](#13-documentation-updates) 2. [Phase 2: Compiler Development](#phase-2-compiler-development) - [2.1 Language Design & Implementation](#21-language-design--implementation) - [2.2 Standard Library](#22-standard-library) 3. [Phase 3: Build System & Package Management](#phase-3-build-system--package-management) - [3.1 Build System](#31-build-system) - [3.2 Package Management System](#32-package-management-system) 4. [Phase 4: Debugger & Development Tools](#phase-4-debugger--development-tools) - [4.1 Debug Symbol System](#41-debug-symbol-system) - [4.2 Debugger Implementation](#42-debugger-implementation) - [4.3 Enhanced Editor Integration](#43-enhanced-editor-integration) 5. [Phase 5: Integration & Polish](#phase-5-integration--polish) 6. [Phase 6: Future Enhancements (NTH)](#phase-6-future-enhancements-nth) 7. [Summary Timeline](#summary-timeline) 8. [Critical Path](#critical-path) 9. [Recommended Work Order](#recommended-work-order) --- ## Phase 1: Foundation & Core Infrastructure **Estimated Duration: 3–4 weeks** --- ### 1.1 Binary Format & Linking System > **Priority: CRITICAL** — Everything depends on this. > **Total Estimate: 1.5 weeks** --- #### 1.1.1 Design New Binary Format Specification **Estimate: 2 days** **Dependencies:** None **Deliverable:** `docs/binary-format-spec.md` - [ ] Research existing object file formats (ELF, COFF, Mach-O) for inspiration - [ ] Design `.dsb` object file format specification - [ ] Symbol table structure - [ ] Relocation table format - [ ] Section definitions (code, data, rodata, bss) - [ ] Debug information structure - [ ] Metadata headers - [ ] Design `.dse` executable format specification - [ ] Entry point definition - [ ] Memory layout requirements - [ ] Linking metadata - [ ] Document format specifications in markdown - [ ] Create format version strategy for future compatibility --- #### 1.1.2 Implement DSB Object File Writer **Estimate: 3 days** **Dependencies:** 1.1.1 **Deliverable:** `dsa-binary-format` crate v0.1.0 - [ ] Create new crate: `dsa-binary-format` - [ ] Implement object file structures - [ ] Header structure - [ ] Symbol table builder - [ ] Section manager - [ ] Relocation entry creator - [ ] Write serialization logic - [ ] Add validation and error handling - [ ] Write unit tests for each structure - [ ] Integration tests for complete object files --- #### 1.1.3 Build Linker Program **Estimate: 4 days** **Dependencies:** 1.1.2 **Deliverable:** `dsa-link` executable - [ ] Create new crate: `dsa-linker` - [ ] Implement symbol resolution - [ ] Global symbol table - [ ] Symbol conflict detection - [ ] Weak symbol handling - [ ] Implement relocation processing - [ ] Address calculation - [ ] Patch generation - [ ] Cross-section references - [ ] Build executable generator - [ ] Combine sections - [ ] Generate final memory layout - [ ] Write `.dse` output - [ ] Add linker script support (basic) - [ ] Comprehensive error messages - [ ] Test suite with complex linking scenarios --- ### 1.2 Assembler Rewrite > **Priority: HIGH** — Required for all compiled code. > **Total Estimate: 1.5 weeks** --- #### 1.2.1 Assembler Architecture Design **Estimate: 1 day** **Dependencies:** 1.1.1 **Deliverable:** `docs/assembler-architecture.md` - [ ] Design multi-pass architecture - [ ] Pass 1: Symbol collection - [ ] Pass 2: Macro expansion - [ ] Pass 3: Code generation - [ ] Pass 4: Relocation generation - [ ] Plan error handling strategy - [ ] Design threading model for parallel file processing - [ ] Define module/import resolution system - [ ] Plan integration points with DSC compiler --- #### 1.2.2 Implement Core Assembler **Estimate: 5 days** **Dependencies:** 1.1.2, 1.2.1 **Deliverable:** `dsa-asm` executable v2.0.0 - [ ] Create new crate: `dsa-assembler-ng` (next-gen) - [ ] Implement lexer with better error recovery - [ ] Build parser with detailed error messages - [ ] Instruction parsing - [ ] Directive handling - [ ] Macro system - [ ] Include resolution - [ ] Symbol table management - [ ] Code generator outputting to DSB format - [ ] Multi-threading for file parsing - [ ] Comprehensive test suite - [ ] Error message testing --- #### 1.2.3 Import System & DSC Integration **Estimate: 2 days** **Dependencies:** 1.2.2, 2.1.2 **Deliverable:** Working import system - [ ] Design import protocol between DSC and assembler - [ ] Implement symbol table merging - [ ] Handle pre-compiled object imports - [ ] Test DSC → Assembly → Object pipeline - [ ] Document integration process --- ### 1.3 Documentation Updates > **Priority: MEDIUM** — Can be done alongside development. > **Total Estimate: 3 days (distributed)** --- #### 1.3.1 Update Assembly Documentation **Estimate: 1 day** **Dependencies:** 1.2.2 **Deliverable:** Updated `docs/dsa-assembly-reference.md` - [ ] Review all instruction documentation - [ ] Document new pseudo-instructions - [ ] Update calling convention docs - [ ] Add examples for new features - [ ] Document assembler directives - [ ] Macro system documentation --- #### 1.3.2 Architecture Documentation **Estimate: 1 day** **Dependencies:** None (can start anytime) **Deliverable:** `docs/dsa-architecture.md` - [ ] Document ISA specification - [ ] Memory model documentation - [ ] Interrupt handling - [ ] Hardware peripheral specs - [ ] Timing/performance characteristics --- #### 1.3.3 Build Tools Documentation **Estimate: 1 day** **Dependencies:** 1.2.2, 1.1.3, 3.1.2 **Deliverable:** `docs/build-tools-guide.md` - [ ] Assembler usage guide - [ ] Linker usage guide - [ ] Build system guide - [ ] Tutorial: Building a simple program - [ ] Tutorial: Multi-file projects --- ## Phase 2: Compiler Development **Estimated Duration: 3–4 weeks** --- ### 2.1 Language Design & Implementation > **Priority: HIGH** — Core functionality. > **Total Estimate: 2.5 weeks** --- #### 2.1.1 Language Syntax Design **Estimate: 2 days** **Dependencies:** None **Deliverable:** `docs/language-spec.md` - [x] Define syntax goals (simplicity, systems programming) - [ ] Design type system - [x] Primitive types - [x] Pointers/references - [ ] Structs - [ ] Arrays - [x] Function types - [x] Control flow syntax - [x] Function declaration syntax - [x] Module/import system - [x] Operator precedence - [ ] Write EBNF grammar - [x] Create example programs --- #### 2.1.2 Lexer & Parser Implementation **Estimate: 4 days** **Dependencies:** 2.1.1 **Deliverable:** Parser in `dsc-compiler` crate - [x] Adapt existing C lexer to new syntax - [ ] Implement new parser for designed syntax - [ ] Array syntax - [ ] Struct syntax - [x] Pointer syntax - [x] Namespaced call syntax - [x] AST node definitions - [ ] Error recovery mechanisms - [ ] Comprehensive parser tests - [ ] Syntax error message quality testing - [x] Implement C frontend by moving lexer/parser from `c_compiler` to the new `compiler` project structure - [ ] Evaluate possible memory management strategies (e.g., keep all variables on the stack vs spill only when calling functions) --- #### 2.1.3 Code Generation Improvements **Estimate: 5 days** **Dependencies:** 2.1.2, 1.2.2 **Deliverable:** Working code generator - [x] Review and fix existing codegen issues - [ ] Implement missing language features - [ ] Structs - [ ] Arrays - [x] Pointers/memory operations - [ ] For loops - [ ] Switch statements - [ ] Break/continue - [ ] Optimize register allocation further - [x] Implement proper function calling conventions - [ ] Add constant folding optimization - [x] Dead code elimination - [ ] Test each feature thoroughly --- #### 2.1.4 Type Checking & Semantic Analysis **Estimate: 3 days** **Dependencies:** 2.1.2 **Deliverable:** Type checker integrated in compiler - [ ] Implement type checker - [ ] Symbol table for scoping - [ ] Type inference where applicable - [ ] Const checking - [ ] Definite assignment analysis - [ ] Comprehensive semantic error messages - [ ] Test suite for type errors --- ### 2.2 Standard Library > **Priority: MEDIUM** — Needed for useful programs. > **Total Estimate: 1 week** --- #### 2.2.1 Core Runtime Library (in Assembly) **Estimate: 3 days** **Dependencies:** 1.2.2 **Deliverable:** `lib/runtime/` directory - [ ] Memory allocation (malloc/free) - [ ] String operations - [ ] Math functions - [x] Multiply - [ ] Divide (fix as very slow and broken) - [ ] I/O functions (improved print, read) - [x] Print number - [x] Print hex value - [x] Print word - [x] Print byte - [x] Print from string ptr - [x] Print whitespace and newline - [x] Reset display - [x] Reset cursor - [ ] System call interface - [ ] Tests for each function --- #### 2.2.2 Standard Library (in DSC) **Estimate: 2 days** **Dependencies:** 2.1.3, 2.2.1 **Deliverable:** `lib/std/` directory - [ ] String module - [ ] Collections (array utilities, maybe simple list) - [ ] File I/O module - [ ] Math utilities - [ ] Tests and examples --- ## Phase 3: Build System & Package Management **Estimated Duration: 2–3 weeks** --- ### 3.1 Build System > **Priority: HIGH** — Required for complex projects. > **Total Estimate: 1.5 weeks** --- #### 3.1.1 Build System Design **Estimate: 1 day** **Dependencies:** None **Deliverable:** `docs/build-system-design.md` - [x] Define project structure conventions - [ ] Design build manifest format (`dsa-project.toml` or similar) - [ ] Dependency resolution strategy - [ ] Build cache design - [ ] Incremental build strategy - [ ] Multi-target support --- #### 3.1.2 Build Tool Implementation **Estimate: 5 days** **Dependencies:** 3.1.1, 1.2.2, 1.1.3, 2.1.3 **Deliverable:** `dsa-build` executable - [x] Create crate: `dsa-build` - [ ] Manifest parser - [ ] Dependency graph builder - [ ] Task orchestrator - [x] Compilation tasks - [x] Assembly tasks - [ ] Linking tasks - [ ] Build cache implementation - [ ] Parallel build support - [ ] Clean, rebuild commands - [ ] Watch mode for development - [ ] Comprehensive tests --- #### 3.1.3 Project Management Commands **Estimate: 2 days** **Dependencies:** 3.1.2 **Deliverable:** Enhanced `dsa-build` with project management - [x] `dsa new ` — Create new project - [x] `dsa init` — Initialize in existing directory - [ ] `dsa add ` — Add dependency - [ ] Binary vs library project types - [x] Template system for project scaffolding - [ ] Documentation for each command --- ### 3.2 Package Management System > **Priority: MEDIUM** — Enables code sharing. > **Total Estimate: 1.5 weeks** --- #### 3.2.1 Package Registry Design **Estimate: 2 days** **Dependencies:** 3.1.1 **Deliverable:** `docs/package-registry-design.md` - [ ] Decide: Git monorepo vs custom hosting - [ ] Design package naming conventions - [ ] Version resolution strategy (semver) - [ ] Package manifest format - [ ] Security considerations - [ ] Package storage format (source/binary/both) - [ ] API design for registry server --- #### 3.2.2 Local Package Manager Tool **Estimate: 4 days** **Dependencies:** 3.2.1, 3.1.2 **Deliverable:** `dsa-pkg` tool integrated with `dsa-build` - [ ] Create crate: `dsa-pkg` - [ ] Package index synchronization - [ ] Dependency resolver - [ ] Package download/cache system - [ ] Integration with build system - [ ] Commands: - [ ] `dsa install ` - [ ] `dsa publish` - [ ] `dsa search ` - [ ] `dsa update` - [ ] Lock file generation - [ ] Test with mock registry --- #### 3.2.3 Package Registry Implementation **Estimate: 3 days** **Dependencies:** 3.2.1 **Deliverable:** Package registry (URL or repo) - [ ] If **Git monorepo** approach: - [ ] Set up repository structure - [ ] CI/CD for validation - [ ] Submission process - [ ] Package browser website - [ ] If **custom hosting**: - [ ] Simple web server (Rust + Axum/Actix) - [ ] Package upload API - [ ] Package search API - [ ] Basic web UI - [ ] Database for metadata - [ ] Documentation for publishing --- ## Phase 4: Debugger & Development Tools **Estimated Duration: 3–4 weeks** --- ### 4.1 Debug Symbol System > **Priority: HIGH** — Foundation for debugging. > **Total Estimate: 1 week** --- #### 4.1.1 Debug Symbol Format Design **Estimate: 1 day** **Dependencies:** 1.1.1 **Deliverable:** `docs/debug-symbol-format.md` - [ ] Design symbol table format - [ ] Function addresses → names - [ ] Line number → address mapping - [ ] Variable location information - [ ] Type information - [ ] Define symbol table file format - [ ] Plan for embedding in DSE/DSB files --- #### 4.1.2 Symbol Generation in Tools **Estimate: 3 days** **Dependencies:** 4.1.1, 1.2.2, 2.1.3 **Deliverable:** Debug symbols in build output - [ ] Modify assembler to emit debug symbols - [ ] Modify compiler to emit debug symbols - [ ] Source file/line tracking - [ ] Variable scope tracking - [ ] Linker merges debug symbols - [ ] Test symbol generation pipeline --- #### 4.1.3 Symbol Table Loader in Emulator ### Pre-Debugger Editor Integration Tasks - **Integrate compiler into editor** - Add a build command that invokes the full compiler pipeline (lexer → parser → codegen). - Show compilation output and errors in the console panel. - **DSC language support** - Enable syntax highlighting and auto‑completion for DSC files within the editor. - Provide a dedicated “Build DSC” command that uses the integrated compiler. - **Editor diagnostics** - Wire compiler error messages to the editor’s gutter so users can click to jump to source lines. **Estimate: 2 days** **Dependencies:** 4.1.2 **Deliverable:** Symbol loading in emulator crate - [ ] Implement symbol table parser - [ ] Build address → symbol lookup (HashMap) - [ ] Build symbol → address lookup - [ ] Memory efficient storage - [ ] Tests for symbol resolution --- ### 4.2 Debugger Implementation > **Priority: HIGH** — Major productivity boost. > **Total Estimate: 2 weeks** --- #### 4.2.1 Core Debugger Features **Estimate: 5 days** **Dependencies:** 4.1.3 **Deliverable:** Debugger backend - [ ] Execution control - [ ] Step instruction - [ ] Step over function calls - [ ] Continue to breakpoint - [ ] Run to cursor - [ ] Breakpoint system - [ ] Address breakpoints - [ ] Conditional breakpoints - [ ] Watchpoints (memory access) - [ ] Register inspection - [ ] Memory inspection - [ ] Stack trace generation - [ ] Test debugger commands --- #### 4.2.2 Disassembler with Symbol Resolution **Estimate: 3 days** **Dependencies:** 4.1.3 **Deliverable:** Enhanced disassembler - [ ] Instruction decoder - [ ] Format with labels instead of addresses - [ ] Show function names at call sites - [ ] Inline comments with variable names - [ ] Color coding for instruction types - [ ] Tests for disassembly output --- #### 4.2.3 Pseudo-Instruction Decompiler > ⚠️ **COMPLEX TASK** — Separate pass to decompile assembly into readable pseudo-instructions. **Estimate: 4 days** **Dependencies:** 4.2.2 **Deliverable:** Pseudo-instruction view mode - [ ] Pattern recognition for common sequences - [ ] Function prologue/epilogue - [ ] Multiplication using shifts/adds - [ ] Division - [ ] Conditional moves - [ ] Control flow reconstruction - [ ] If/else detection - [ ] Loop detection - [ ] Switch statement detection - [ ] Expression reconstruction - [ ] Format as higher-level pseudo-code - [ ] Extensive pattern testing --- #### 4.2.4 Execution History Tracking **Estimate: 2 days** **Dependencies:** 4.2.1 **Deliverable:** Execution trace feature - [ ] Circular buffer for instruction history - [ ] Register state snapshots over time - [ ] Configurable history depth - [ ] Efficient memory usage - [ ] Playback/reverse debugging (basic) - [ ] Export trace to file --- ### 4.3 Enhanced Editor Integration > **Priority: MEDIUM** — UX improvement. > **Total Estimate: 1 week** --- #### 4.3.1 Tiling Window System **Estimate: 2 days** **Dependencies:** None (UI work) **Deliverable:** Panel system in emulator - [ ] Research Rust tiling libraries (`egui_tiles`, or custom) - [ ] Design panel layout system - [ ] Code editor panel - [ ] Disassembly panel - [ ] Register panel - [ ] Memory panel - [ ] Console panel - [ ] Implement drag-and-drop panel management - [ ] Save/load layouts --- #### 4.3.2 Assembly Editor Improvements **Estimate: 2 days** **Dependencies:** 4.3.1 **Deliverable:** Enhanced assembly editor - [ ] Syntax highlighting for DSA assembly - [ ] Auto-completion for instructions - [ ] Label/symbol auto-completion - [ ] Error highlighting - [ ] Inline documentation tooltips - [ ] Jump-to-definition for labels --- #### 4.3.3 High-Level Language Editor **Estimate: 2 days** **Dependencies:** 4.3.1, 2.1.4 **Deliverable:** DSC language editor - [ ] Syntax highlighting for DSC language - [ ] Basic auto-completion - [ ] Bracket matching - [ ] Error highlighting from compiler - [ ] Go-to-definition (using debug symbols) - [ ] Inline type hints --- #### 4.3.4 Integrate Build Tools and Compiler into Editor Estimate: 1 day Dependencies: 4.3.1, 3.1.2, 2.1.2 Deliverable: Integrated build experience with compiler support - [ ] Build button/command in UI that invokes the full compiler pipeline - [ ] Show build output and compilation errors in console panel - [ ] Error navigation (click to jump to source) - [ ] Hot reload on successful build - [ ] Build status indicator - [ ] Hook DSC language support into editor for syntax highlighting and auto‑completion - [ ] Provide dedicated DSC build command that uses the new compiler integration --- ## Phase 5: Integration & Polish **Estimated Duration: 1–2 weeks** --- ### 5.1 Tool Integration > **Priority: HIGH** — Everything works together. > **Total Estimate: 1 week** --- #### 5.1.1 Unified Toolchain **Estimate: 3 days** **Dependencies:** All previous phases **Deliverable:** `dsa` unified command-line tool - [ ] Create meta-crate: `dsa-tools` - [ ] Unified CLI with subcommands - [ ] `dsa build` - [ ] `dsa run` - [ ] `dsa debug` - [ ] `dsa test` - [ ] `dsa pkg` - [ ] Shared configuration system - [ ] Tool interop testing - [ ] Documentation for workflow --- #### 5.1.2 Emulator Integration **Estimate: 2 days** **Dependencies:** 5.1.1, 4.3.4 **Deliverable:** Fully integrated development environment - [ ] Add build tools as emulator dependencies - [ ] In-editor build triggered from emulator - [ ] Debugger uses build output directly - [ ] Source-level debugging with line mapping - [ ] Test full edit → build → debug cycle --- #### 5.1.3 Documentation & Tutorials **Estimate: 2 days** **Dependencies:** 5.1.2 **Deliverable:** Complete documentation suite - [ ] Getting started guide - [ ] Full tutorial: Building a simple game - [ ] Debugger usage guide - [ ] Best practices document - [ ] Troubleshooting guide --- ## Phase 6: Future Enhancements (NTH) > **Priority: LOW** — Nice to have, long-term goal. > **Estimated Duration: 4+ weeks** --- ### 6.1 Command-Line Emulator > ⚠️ **COMPLEX LONG-TERM GOAL** — Requires significant design and UX consideration. --- #### 6.1.1 Design Phase **Estimate: 1 week** **Dependencies:** None **Deliverable:** `docs/cli-emulator-design.md` - [ ] UX research for terminal-based debuggers - [ ] Design TUI layout (using `ratatui` or similar) - [ ] Command syntax design - [ ] Scripting support design - [ ] Accessibility considerations --- #### 6.1.2 Implementation **Estimate: 3+ weeks** **Dependencies:** 6.1.1, Phase 4 complete **Deliverable:** `dsa-emu-cli` executable - [ ] TUI framework setup - [ ] Core emulator integration - [ ] Command parser - [ ] Panel rendering (code, registers, memory, etc.) - [ ] Keyboard shortcuts - [ ] Mouse support - [ ] Configuration system - [ ] Extensive usability testing --- ## Summary Timeline | Phase | Duration | Key Dependencies | | ----------------------------- | --------- | ------------------- | | Phase 1: Foundation | 3–4 weeks | None | | Phase 2: Compiler | 3–4 weeks | Phase 1 complete | | Phase 3: Build System | 2–3 weeks | Phases 1–2 complete | | Phase 4: Debugger | 3–4 weeks | Phases 1–3 complete | | Phase 5: Integration | 1–2 weeks | Phases 1–4 complete | | Phase 6: CLI Emulator _(NTH)_ | 4+ weeks | Phase 4 complete | **Total Estimated Time: 12–17 weeks (3–4 months) for Phases 1–5** --- ## Critical Path The following tasks are on the critical path and will block other work if delayed: ``` 1.1.1 Binary format design └── 1.1.2 Object file writer └── 1.1.3 Linker └── 1.2.2 Assembler rewrite └── 2.1.3 Compiler codegen └── 3.1.2 Build system └── 4.1.2 Debug symbols └── 4.2.1 Debugger ``` --- ## Recommended Work Order | Weeks | Focus | Tasks | | ----- | ------------------------------------- | ------------------------------------------------- | | 1–2 | Binary Format & Linker | 1.1.1 → 1.1.2 → 1.1.3 | | 3–4 | Assembler Rewrite | 1.2.1 → 1.2.2 | | 5–6 | Compiler Syntax & Parser | 2.1.1 → 2.1.2 _(start 1.3 docs in parallel)_ | | 7–9 | Compiler Codegen & Types | 2.1.3 → 2.1.4 _(start 2.2.1 runtime in parallel)_ | | 10–11 | Build System | 3.1.1 → 3.1.2 → 3.1.3 | | 12–13 | Package Management _(if desired now)_ | 3.2.1 → 3.2.2 → 3.2.3 | | 14–15 | Debug Symbols | 4.1.1 → 4.1.2 → 4.1.3 | | 16–18 | Core Debugger | 4.2.1 → 4.2.2 → 4.2.4 | | 19–20 | Editor Enhancements | 4.3.1 → 4.3.2 → 4.3.3 → 4.3.4 | | 21–22 | Integration & Polish | 5.1.1 → 5.1.2 → 5.1.3 | --- ## Notes - Time estimates assume ~6–8 productive hours per day. - Add **20–30% buffer** for unexpected issues. - Testing time is included in each estimate. - Documentation is distributed throughout rather than batched at the end. - Package management (3.2) can be deferred if time-constrained. - Pseudo-instruction decompiler (4.2.3) can be a stretch goal. - CLI emulator (Phase 6) is explicitly a "nice to have" and should not block other work.