Merge compiler and emulator progress from last few months into main. #11
@@ -16,6 +16,7 @@ required-features = ["config"]
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[dependencies]
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common = { path = "../common" }
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assembler = { path = "../assembler" }
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compiler = { path = "../compiler" }
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dsa_editor = { path = "../dsa_editor" }
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egui = "0.31.1"
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dirs = "6.0.0"
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@@ -451,6 +451,29 @@ impl Editor {
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.flat_map(|i| i.encode().to_be_bytes().to_vec())
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.collect();
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}
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Some("dsc") => {
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let output_path = Path::new(path).with_extension("dsa");
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if let Err(e) = compiler::compile_file(path, &output_path) {
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self.error = Some(format!("Compiler error: {}", e));
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}
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let mut compiler = CompilerEngine::new();
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compiler.start_compilation(&output_path);
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// Or block until done
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let instructions = match compiler.wait_for_result() {
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Ok(instructions) => instructions,
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Err(e) => {
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self.error = Some(format!("Assembler error: {}", e));
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return;
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}
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};
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self.output = instructions
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.iter()
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.flat_map(|i| i.encode().to_be_bytes().to_vec())
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.collect();
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}
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Some("dsb") => {
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if let Ok(bytes) = fs::read(path) {
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self.output = bytes;
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