misc: clippy fixes
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@@ -7,6 +7,7 @@ default-run = "emulator"
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[lib]
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name = "dsa_rs"
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path = "src/lib.rs"
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type = "cdylib"
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[[bin]]
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name = "emulator"
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@@ -23,6 +24,7 @@ dirs = "6.0.0"
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discord-presence = { version = "1.6.0", optional = true }
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toml = { version = "0.8.23", optional = true }
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serde = { version = "1.0.219", features = ["derive"], optional = true }
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winit = { version = "0.30.11", features = ["android-native-activity"] }
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[features]
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default = ["config"]
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@@ -16,14 +16,7 @@
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//!
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//! Alternatively, you can hide this in your Discord settings.
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use std::{
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path::PathBuf,
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sync::{
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Arc,
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mpsc::{Receiver, Sender},
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},
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time::Duration,
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};
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use std::sync::mpsc::{Receiver, Sender};
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#[cfg(feature = "discord-rpc")]
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use discord_presence::{Client, DiscordError, models::ActivityTimestamps};
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@@ -5,7 +5,7 @@ use std::{
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time::Duration,
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};
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use crate::emulator::misc::rpc::{Activity, RpcClient};
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use crate::emulator::misc::rpc::RpcClient;
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use crate::emulator::system::{
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model::{Command, PersistentState, Running, State},
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processor::Processor,
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@@ -344,8 +344,8 @@ impl Editor {
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}
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// builds the current file
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if ui.button("Build").clicked() && !self.unsaved {
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if let Some(path) = &self.path {
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if ui.button("Build").clicked() && !self.unsaved
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&& let Some(path) = &self.path {
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let mut assembler = CompilerEngine::new();
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if let Err(error) = assembler.assemble(path) {
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self.error = Some(format!("Failed to assemble: {error:?}"));
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@@ -371,7 +371,6 @@ impl Editor {
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.flat_map(|i| i.encode().to_be_bytes().to_vec())
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.collect();
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}
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}
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// Loads the generated binary into the assembler at the provided offset
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if ui.button("Load").clicked() {
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