fmt: ran 'cargo fmt'.

This commit is contained in:
2025-06-29 01:43:31 +01:00
parent 21582f1297
commit 0528768947
4 changed files with 13 additions and 8 deletions
+2 -1
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@@ -5,7 +5,8 @@ pub struct Args {
/// The output format to assemble to. Currently just ELF or a flat binary. /// The output format to assemble to. Currently just ELF or a flat binary.
#[arg(value_enum)] #[arg(value_enum)]
output_format: Option<OutputFormat>, output_format: Option<OutputFormat>,
/// Whether the relocatable object files should be statically linked into a single executable or library. /// Whether the relocatable object files should be statically linked into a single
/// executable or library.
link: bool, link: bool,
} }
+2 -1
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@@ -18,7 +18,8 @@ impl Default for AssemblerContext {
} }
impl AssemblerContext { impl AssemblerContext {
#[must_use] pub fn new() -> Self { #[must_use]
pub fn new() -> Self {
Self { Self {
symbol_table: RwLock::new(SymbolTable::new()), symbol_table: RwLock::new(SymbolTable::new()),
module_registry: RwLock::new(ModuleRegistry::new()), module_registry: RwLock::new(ModuleRegistry::new()),
+3 -1
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@@ -39,7 +39,9 @@ impl std::fmt::Display for InstructionDecodeError {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self { match self {
Self::InvalidOpcode(code) => write!(f, "invalid opcode, got {code:x}")?, Self::InvalidOpcode(code) => write!(f, "invalid opcode, got {code:x}")?,
Self::InvalidArgument(err) => write!(f, "invalid arguments, got an error {err}")?, Self::InvalidArgument(err) => {
write!(f, "invalid arguments, got an error {err}")?
}
} }
Ok(()) Ok(())
+6 -5
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@@ -160,11 +160,12 @@ impl CodeEditor {
/// Stick to bottom /// Stick to bottom
/// The scroll handle will stick to the bottom position even while the content size /// The scroll handle will stick to the bottom position even while the content size
/// changes dynamically. This can be useful to simulate terminal UIs or log/info scrollers. /// changes dynamically. This can be useful to simulate terminal UIs or log/info
/// The scroll handle remains stuck until user manually changes position. Once "unstuck" /// scrollers. The scroll handle remains stuck until user manually changes
/// it will remain focused on whatever content viewport the user left it on. If the scroll /// position. Once "unstuck" it will remain focused on whatever content viewport
/// handle is dragged to the bottom it will again become stuck and remain there until manually /// the user left it on. If the scroll handle is dragged to the bottom it will
/// pulled from the end position. /// again become stuck and remain there until manually pulled from the end
/// position.
/// ///
/// **Default: false** /// **Default: false**
pub fn stick_to_bottom(self, stick_to_bottom: bool) -> Self { pub fn stick_to_bottom(self, stick_to_bottom: bool) -> Self {