- created dsa_formats crate for DSA file formats such as DSE executables (.dsb, will become .dse once relocations/linking are introduced) - moved IO devices from emulator_ui to emulator_core (keeping only the UI trait impls in emulator_ui) - other refactors within emulator_ui to make the project structure a bit more sane
13 lines
185 B
Rust
13 lines
185 B
Rust
pub mod binary_dse;
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pub mod binary_dso;
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#[cfg(test)]
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mod tests {
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// #[test]
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// fn it_works() {
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// let result = add(2, 2);
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// assert_eq!(result, 4);
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// }
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}
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