wrote new "ContextTree" system, emulator filetree is kind of broken for now. next commit will fix this.
This commit is contained in:
@@ -3,13 +3,12 @@ use egui_tiles::TileId;
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use std::fmt::Debug;
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use std::path::PathBuf;
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/// the action enum forms the core of the application's state.
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/// - Actions are used as the main way that Tiles inside the application pass state updates back to the parent UI,
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/// specifically when those state updates involve other files. for example, pressing "build" in the editor would emit
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/// a SpawnProcess action, running some task which on completion emits a LoadBinary action on the result
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#[derive(Debug)]
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pub enum Action {
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None,
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RequestCloseTab(TileId),
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CloseTab(TileId),
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Quit,
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@@ -18,7 +17,7 @@ pub enum Action {
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SaveFile(PathBuf, TileId),
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RequestSaveAs(TileId),
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ShowError(String),
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SpawnProcess(ProcessSpawner)
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SpawnProcess(ProcessSpawner),
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}
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#[derive(Debug, Clone)]
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@@ -26,4 +25,3 @@ pub enum DataSource {
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File(PathBuf),
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Data(Vec<u8>),
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}
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@@ -17,13 +17,12 @@ use egui_tiles::TileId;
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use process_manager::ProcessManager;
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use std::fs::File;
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use std::io::BufReader;
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use std::path::Path;
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use std::time::Duration;
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use tiles::PanelFactory;
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use tiles::documentation::Documentation;
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use tiles::editor::Editor;
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use tiles::io_devices::framebuffer::FrameBufferUi;
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use zxq5_egui::file_tree::{FileTree, FileTreeEvent};
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use zxq5_egui::context_tree::{ContextTree, NewFileTree};
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pub mod appearance;
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mod controller;
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@@ -45,7 +44,7 @@ pub struct DamnSimpleUI {
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show_process_manager: bool,
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process_manager: ProcessManager,
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file_tree: FileTree,
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file_tree: ContextTree<Action, NewFileTree>,
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}
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impl eframe::App for DamnSimpleUI {
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@@ -75,17 +74,13 @@ impl eframe::App for DamnSimpleUI {
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});
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Panel::left("left_panel").resizable(true).show(ui, |ui| {
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let inner_res = self.file_tree.ui(ui, &mut |ui: &mut Ui, path: &Path| {
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ui.button("Load Binary")
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.clicked()
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.then_some(Action::LoadBinary(DataSource::File(path.to_path_buf())))
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});
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let inner_res = self.file_tree.ui(ui);
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if let Some(event) = inner_res.inner {
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match event {
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FileTreeEvent::Clicked(path) => self.perform_action(Action::OpenFile(path)),
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FileTreeEvent::ContextAction(action) => self.perform_action(action),
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}
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// match event {
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// ContextTreeEvent::Clicked(node) => self.perform_action(Action::OpenFile(node)),
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// ContextTreeEvent::ContextAction(action, node) => self.perform_action(action),
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// }
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}
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});
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@@ -151,15 +146,23 @@ impl DamnSimpleUI {
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emulator,
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show_process_manager: true,
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process_manager: ProcessManager::new(),
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file_tree: FileTree::build(&std::env::current_dir().unwrap()),
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file_tree: ContextTree::new(
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NewFileTree::build(&std::env::current_dir().unwrap()),
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|ui, node| match node {
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NewFileTree::Leaf { filename } => ui
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.button("Open Binary")
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.clicked()
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.then_some(Action::LoadBinary(DataSource::File(filename.clone()))),
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NewFileTree::Branch { .. } => None,
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},
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),
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}
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}
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pub fn perform_action(&mut self, action: Action) {
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match action {
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Action::None => {}
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Action::SpawnProcess(spawner) => spawner(&mut self.process_manager),
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Action::SpawnProcess(spawner) => spawner.run(&mut self.process_manager),
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Action::RequestCloseTab(tile_id) => {
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self.confirm_dialog.open(
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"Close Tab",
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@@ -2,11 +2,32 @@ use crate::state::Action;
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use crate::ui::ui_helpers::text::strip_ansi;
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use dsa_tasks::{ProcessAgent, TraceableProcess};
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use std::collections::VecDeque;
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use std::fmt::Debug;
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use std::sync::mpsc;
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use std::thread::JoinHandle;
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use zxq5_egui::tabs::painted_tab;
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pub type ProcessSpawner = Box<dyn FnOnce(&mut ProcessManager) + Send>;
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pub struct ProcessSpawner(Box<dyn FnOnce(&mut ProcessManager) + Send>);
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impl Debug for ProcessSpawner {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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write!(f, "ProcessSpawner")
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}
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}
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impl ProcessSpawner {
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pub(crate) fn run(self, process_manager: &mut ProcessManager) {
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self.0(process_manager);
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}
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pub fn new(func: impl FnOnce(&mut ProcessManager) + Send + 'static) -> Self {
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Self(Box::new(func))
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}
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pub fn into_action(self) -> Action {
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Action::SpawnProcess(self)
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}
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}
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pub struct ProcessHandle {
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id: usize,
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@@ -23,10 +44,10 @@ impl ProcessHandle {
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id: usize,
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name: impl Into<String>,
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process: P,
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on_complete: impl FnOnce(Result<P::Output, P::Error>) -> Action + Send + 'static
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on_complete: impl FnOnce(Result<P::Output, P::Error>) -> Action + Send + 'static,
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) -> Self {
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let (tx, rx) = mpsc::channel::<String>();
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let agent = ProcessAgent::new( tx );
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let agent = ProcessAgent::new(tx);
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let join_handle = std::thread::spawn(move || {
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let result = TraceableProcess::run(Box::new(process), agent);
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@@ -34,7 +55,11 @@ impl ProcessHandle {
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});
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Self {
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rx, id, name: name.into(), join_handle: Some(join_handle), logs: Vec::new()
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rx,
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id,
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name: name.into(),
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join_handle: Some(join_handle),
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logs: Vec::new(),
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}
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}
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}
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@@ -63,7 +88,12 @@ impl ProcessManager {
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self.terminated_actions.pop_front()
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}
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pub fn spawn<P: TraceableProcess>(&mut self, name: impl Into<String>, process: P, on_complete: impl FnOnce(Result<P::Output, P::Error>) -> Action + Send + 'static) {
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pub fn spawn<P: TraceableProcess>(
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&mut self,
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name: impl Into<String>,
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process: P,
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on_complete: impl FnOnce(Result<P::Output, P::Error>) -> Action + Send + 'static,
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) {
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let handle = ProcessHandle::spawn(self.new_id(), name, process, on_complete);
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self.handles.push(handle);
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}
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@@ -79,7 +109,10 @@ impl ProcessManager {
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/// Checks for finished processes and queues their resulting Actions.
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fn poll_finished(&mut self) {
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for handle in &mut self.handles {
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let is_finished = handle.join_handle.as_ref().is_some_and(|jh| jh.is_finished());
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let is_finished = handle
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.join_handle
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.as_ref()
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.is_some_and(|jh| jh.is_finished());
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if is_finished {
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if let Some(jh) = handle.join_handle.take() {
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if let Ok(action) = jh.join() {
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@@ -102,11 +135,13 @@ impl ProcessManager {
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}
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// keep active_tab pointing at something valid
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if !self.active_tab.map_or(false, |id| self.handles.iter().any(|h| h.id == id)) {
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if !self
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.active_tab
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.map_or(false, |id| self.handles.iter().any(|h| h.id == id))
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{
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self.active_tab = self.handles.first().map(|h| h.id);
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}
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let mut to_close = None;
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ui.horizontal(|ui| {
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@@ -147,4 +182,4 @@ impl ProcessManager {
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}
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}
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}
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}
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}
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@@ -1,5 +1,6 @@
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use crate::state::Action;
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use crate::state::DataSource::Data;
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use crate::ui::process_manager::ProcessSpawner;
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use crate::ui::tiles::TilePane;
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use crate::ui::tiles::editor::syntax::SyntaxFrom;
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use assembler::prelude::Assembler;
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@@ -30,7 +31,10 @@ impl Default for Editor {
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Self {
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buffer: String::new(),
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filename: None,
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editor: CodeEditor::default().with_fontsize(12.0).with_theme(THEME).with_numlines(true),
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editor: CodeEditor::default()
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.with_fontsize(12.0)
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.with_theme(THEME)
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.with_numlines(true),
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syntax: Syntax::default(),
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completer: Completer::default().with_auto_indent().with_user_words(),
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}
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@@ -70,106 +74,90 @@ impl Editor {
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}
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}
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pub fn create_build_action(&self, filename: PathBuf, on_complete: impl FnOnce(DseExecutable) -> Action + Send + 'static) -> Action {
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Action::SpawnProcess(Box::new(move |pm| {
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pub fn create_build_action(
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&self,
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filename: PathBuf,
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on_complete: impl FnOnce(DseExecutable) -> Action + Send + 'static,
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) -> Action {
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ProcessSpawner::new(move |pm| {
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let builder = Assembler::new(filename);
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pm.spawn(
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builder.label(),
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builder,
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move |result| match result {
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Ok(bin) => on_complete(bin),
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Err(e) => Action::ShowError(e.to_string()),
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}
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);
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}))
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pm.spawn(builder.label(), builder, move |result| match result {
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Ok(bin) => on_complete(bin),
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Err(e) => Action::ShowError(e.to_string()),
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});
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})
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.into_action()
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}
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}
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impl TilePane for Editor {
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fn title(&self) -> egui::WidgetText {
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self.filename.clone()
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self.filename
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.clone()
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.map(|f| f.file_name().unwrap().to_str().unwrap().into())
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.unwrap_or("New File*".into())
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}
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fn ui(&mut self, ui: &mut Ui, tile_id: TileId) -> Option<Action> {
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let mut action = Action::None;
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let mut action = None;
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egui::Panel::top("panel").show(ui, |ui| {
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ui.horizontal(|ui| {
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if PaddedWidget::button("Build & Load").ui(ui).clicked() {
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let Some(filename) = self.filename.clone() else {
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action = Action::ShowError("Error - no filename set".to_string());
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action = Some(Action::ShowError("Error - no filename set".to_string()));
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return;
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};
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action = self.create_build_action(
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filename, |res| {
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Action::LoadBinary(Data(res.to_memory_image()))
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}
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);
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action = Some(self.create_build_action(filename, |res| {
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Action::LoadBinary(Data(res.to_memory_image()))
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}));
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}
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if PaddedWidget::button("Build").ui(ui).clicked() {
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let Some(filename) = self.filename.clone() else {
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action = Action::ShowError("Error - no filename set".to_string());
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action = Some(Action::ShowError("Error - no filename set".to_string()));
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return;
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};
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action = self.create_build_action(
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filename.clone(), move |res| {
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let filename = filename.with_extension("dsb");
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let mut writer = File::create(&filename).unwrap();
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res.write(&mut writer).unwrap();
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Action::OpenFile(filename)
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}
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);
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action = Some(self.create_build_action(filename.clone(), move |res| {
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let filename = filename.with_extension("dsb");
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let mut writer = File::create(&filename).unwrap();
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res.write(&mut writer).unwrap();
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Action::OpenFile(filename)
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}));
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}
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PaddedWidget::label(
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self.filename
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.as_ref()
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.map(|f| f.display().to_string())
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.unwrap_or_else(|| String::from("New File"))
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).color(Color32::DARK_GRAY).ui(ui);
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.unwrap_or_else(|| String::from("New File")),
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)
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.color(Color32::DARK_GRAY)
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.ui(ui);
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});
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});
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self.editor.show_with_completer(ui, &mut self.buffer, &self.syntax, &mut self.completer);
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self.editor
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.show_with_completer(ui, &mut self.buffer, &self.syntax, &mut self.completer);
|
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|
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if ui.input(|i| i.key_pressed(Key::S) && i.modifiers.ctrl) {
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action = if let Some(filename) = self.filename.clone() {
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Action::SaveFile(filename, tile_id)
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Some(Action::SaveFile(filename, tile_id))
|
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} else {
|
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Action::RequestSaveAs(tile_id)
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Some(Action::RequestSaveAs(tile_id))
|
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}
|
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};
|
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|
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Some(action)
|
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action
|
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}
|
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|
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fn as_any_mut(&mut self) -> &mut dyn Any { self }
|
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fn as_any_mut(&mut self) -> &mut dyn Any {
|
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self
|
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}
|
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|
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fn close_requires_confirmation(&mut self, _tile_id: TileId) -> bool {
|
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true
|
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}
|
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}
|
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|
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|
||||
|
||||
|
||||
|
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|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
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|
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@@ -1,16 +1,18 @@
|
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pub mod documentation;
|
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pub mod editor;
|
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pub mod about;
|
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pub mod disassembler;
|
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pub mod documentation;
|
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pub mod editor;
|
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pub mod io_devices;
|
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pub mod memory;
|
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pub mod registers;
|
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pub mod io_devices;
|
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|
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use crate::state::Action;
|
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use crate::state::Action::RequestCloseTab;
|
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use eframe::epaint::{Color32, CornerRadius};
|
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use egui::{Id, Response, Stroke, Ui};
|
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use egui_tiles::{Behavior, Container, SimplificationOptions, TabState, Tile, TileId, Tiles, Tree, UiResponse};
|
||||
use egui_tiles::{
|
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Behavior, Container, SimplificationOptions, TabState, Tile, TileId, Tiles, Tree, UiResponse,
|
||||
};
|
||||
use std::any::Any;
|
||||
use zxq5_egui::tabs::painted_tab;
|
||||
|
||||
@@ -19,7 +21,6 @@ use zxq5_egui::tabs::painted_tab;
|
||||
/// type after it's been handed off to the tree (e.g. to write into the
|
||||
/// editor's buffer from an `Action` handler).
|
||||
pub trait TilePane: Any {
|
||||
|
||||
/// the title that's shown on the tab in the UI.
|
||||
fn title(&self) -> egui::WidgetText;
|
||||
|
||||
@@ -75,15 +76,23 @@ impl Behavior<Pane> for TileBehavior {
|
||||
}
|
||||
|
||||
fn on_tab_close(&mut self, tiles: &mut Tiles<Pane>, tile_id: TileId) -> bool {
|
||||
println!("on_tab_close_1");
|
||||
|
||||
let Some(Tile::Pane(pane)) = tiles.get_mut(tile_id) else {
|
||||
return false
|
||||
println!("on_tab_close_ret1");
|
||||
return false;
|
||||
};
|
||||
|
||||
println!("on_tab_close_2");
|
||||
|
||||
if pane.close_requires_confirmation(tile_id) {
|
||||
println!("on_tab_close_ret2");
|
||||
self.pending_action = Some(RequestCloseTab(tile_id));
|
||||
return false;
|
||||
}
|
||||
|
||||
println!("on_tab_close_3");
|
||||
|
||||
tiles.remove(tile_id);
|
||||
true
|
||||
}
|
||||
@@ -112,7 +121,6 @@ impl Behavior<Pane> for TileBehavior {
|
||||
36.0 // taller tab row = more vertical padding around the label
|
||||
}
|
||||
|
||||
|
||||
fn simplification_options(&self) -> SimplificationOptions {
|
||||
SimplificationOptions {
|
||||
// Keep the tab bar around even with only one tab, and don't let
|
||||
@@ -122,7 +130,13 @@ impl Behavior<Pane> for TileBehavior {
|
||||
}
|
||||
}
|
||||
|
||||
fn tab_bg_color(&self, visuals: &egui::Visuals, _tiles: &Tiles<Box<dyn TilePane>>, _tile_id: TileId, tab_state: &TabState) -> egui::Color32 {
|
||||
fn tab_bg_color(
|
||||
&self,
|
||||
visuals: &egui::Visuals,
|
||||
_tiles: &Tiles<Box<dyn TilePane>>,
|
||||
_tile_id: TileId,
|
||||
tab_state: &TabState,
|
||||
) -> egui::Color32 {
|
||||
visuals.widgets.inactive.bg_fill
|
||||
}
|
||||
}
|
||||
@@ -169,7 +183,8 @@ impl CentralTiles {
|
||||
|
||||
match self.tree.root {
|
||||
Some(root) => {
|
||||
if let Some(Tile::Container(Container::Tabs(tabs))) = self.tree.tiles.get_mut(root) {
|
||||
if let Some(Tile::Container(Container::Tabs(tabs))) = self.tree.tiles.get_mut(root)
|
||||
{
|
||||
tabs.children.push(tile_id);
|
||||
tabs.active = Some(tile_id);
|
||||
} else {
|
||||
@@ -205,9 +220,20 @@ impl CentralTiles {
|
||||
}
|
||||
|
||||
pub fn ui(&mut self, ui: &mut egui::Ui) -> Option<Action> {
|
||||
self.behavior.pending_action = None;
|
||||
println!("centraltiles_ui_1");
|
||||
|
||||
// self.behavior.pending_action = None;
|
||||
self.tree.ui(&mut self.behavior, ui);
|
||||
self.behavior.pending_action.take()
|
||||
|
||||
println!("centraltiles_ui_2");
|
||||
|
||||
let action = self.behavior.pending_action.take();
|
||||
|
||||
println!("centraltiles_ui_3 {action:?}");
|
||||
|
||||
action
|
||||
|
||||
// self.behavior.pending_action.take()
|
||||
}
|
||||
}
|
||||
|
||||
@@ -219,6 +245,9 @@ impl PanelFactory {
|
||||
T: TilePane + 'static,
|
||||
F: Fn() -> T + 'static,
|
||||
{
|
||||
Self(name.to_string(), Box::new(move || Box::new(constructor()) as Box<dyn TilePane>))
|
||||
Self(
|
||||
name.to_string(),
|
||||
Box::new(move || Box::new(constructor()) as Box<dyn TilePane>),
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user