3 Commits

Author SHA1 Message Date
TheGame cc7d6f7610 Added Crown
Java CI with Maven / build (push) Successful in 1m48s
2025-09-11 13:29:21 +01:00
TheGame 951f8e044e Removed Common Class 2025-09-11 09:31:48 +01:00
TheGame b57f8fd545 Recoded
Java CI with Maven / build (push) Successful in 30s
2025-09-11 09:21:36 +01:00
29 changed files with 2302 additions and 1361 deletions
@@ -4,17 +4,37 @@ import dev.zxq5.fantasysmp.events.*;
import dev.zxq5.fantasysmp.groups.Commands; import dev.zxq5.fantasysmp.groups.Commands;
import dev.zxq5.fantasysmp.groups.Team; import dev.zxq5.fantasysmp.groups.Team;
import dev.zxq5.fantasysmp.items.*; import dev.zxq5.fantasysmp.items.*;
import dev.zxq5.fantasysmp.items.presets.CustomItem;
import dev.zxq5.fantasysmp.items.presets.CustomItemHandler;
import dev.zxq5.fantasysmp.warps.Warp; import dev.zxq5.fantasysmp.warps.Warp;
import dev.zxq5.fantasysmp.warps.Warper; import dev.zxq5.fantasysmp.warps.Warper;
import org.bukkit.Bukkit;
import org.bukkit.NamespacedKey;
import org.bukkit.event.Listener;
import org.bukkit.plugin.java.JavaPlugin; import org.bukkit.plugin.java.JavaPlugin;
import java.util.Arrays;
import java.util.HashMap;
import java.util.Map;
public final class Fantasysmp extends JavaPlugin { public final class Fantasysmp extends JavaPlugin {
private static JavaPlugin plugin;
public static NamespacedKey customItemKey;
public static Map<String, CustomItem> customItemMap;
@Override @Override
public void onEnable() { public void onEnable() {
Items items = new Items(this); plugin = this;
customItemKey = new NamespacedKey(this, "custom-item-key");
customItemMap = new HashMap<>();
Items items = new Items();
getCommand("items").setExecutor(items); getCommand("items").setExecutor(items);
registerListeners(new CustomItemHandler());
// Plugin startup logic // Plugin startup logic
try { try {
@@ -56,4 +76,18 @@ public final class Fantasysmp extends JavaPlugin {
e.printStackTrace(); e.printStackTrace();
} }
} }
public static void registerItems(CustomItem... customItems) {
Arrays.asList(customItems).forEach(ci-> customItemMap.put(ci.getId(), ci));
}
private void registerListeners(Listener... listeners) {
Arrays.asList(listeners).forEach(l-> Bukkit.getPluginManager().registerEvents(l, this));
}
public static JavaPlugin getPlugin(){
return plugin;
}
} }
@@ -1,357 +0,0 @@
package dev.zxq5.fantasysmp.items;
import dev.zxq5.fantasysmp.util.LoreChecker;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.attribute.Attribute;
import org.bukkit.attribute.AttributeModifier;
import org.bukkit.entity.Player;
import org.bukkit.event.Listener;
import org.bukkit.inventory.*;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.inventory.meta.components.EquippableComponent;
import org.bukkit.plugin.Plugin;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
public abstract class GenericGearSet implements HasRecipes, Listener {
protected ItemStats sword = new ItemStats();
protected ItemStats helmet = new ItemStats();
protected ItemStats chestplate = new ItemStats();
protected ItemStats leggings = new ItemStats();
protected ItemStats boots = new ItemStats();
protected static RecipeChoice NETHERITE_UPGRADE = new RecipeChoice.MaterialChoice(Material.NETHERITE_UPGRADE_SMITHING_TEMPLATE);
protected static RecipeChoice WITHER_SKULL = new RecipeChoice.MaterialChoice(Material.WITHER_SKELETON_SKULL);
public void registerEvents(Plugin plugin) {
Bukkit.getServer().getPluginManager().registerEvents(this, plugin);
}
public void setTier1() {
sword.setMaterial(Material.WOODEN_SWORD);
helmet.setMaterial(Material.LEATHER_HELMET);
chestplate.setMaterial(Material.LEATHER_CHESTPLATE);
leggings.setMaterial(Material.LEATHER_LEGGINGS);
boots.setMaterial(Material.LEATHER_BOOTS);
}
public void setTier3() {
helmet.setMaterial(Material.IRON_HELMET);
chestplate.setMaterial(Material.IRON_CHESTPLATE);
leggings.setMaterial(Material.IRON_LEGGINGS);
boots.setMaterial(Material.IRON_BOOTS);
sword.setMaterial(Material.IRON_SWORD);
sword.attackDamage = 6;
sword.attackSpeed = 1.6f;
helmet.armour = 2;
helmet.armourToughness = 0;
chestplate.armour = 6;
chestplate.armourToughness = 0;
leggings.armour = 5;
leggings.armourToughness = 0;
boots.armour = 2;
boots.armourToughness = 0;
}
public void setTier4() {
helmet.setMaterial(Material.DIAMOND_HELMET);
chestplate.setMaterial(Material.DIAMOND_CHESTPLATE);
leggings.setMaterial(Material.DIAMOND_LEGGINGS);
boots.setMaterial(Material.DIAMOND_BOOTS);
sword.setMaterial(Material.DIAMOND_SWORD);
sword.attackDamage = 7;
sword.attackSpeed = 1.6f;
helmet.armour = 3;
helmet.armourToughness = 2;
chestplate.armour = 8;
chestplate.armourToughness = 2;
leggings.armour = 6;
leggings.armourToughness = 2;
boots.armour = 3;
boots.armourToughness = 2;
}
public void setTier5() {
helmet.setMaterial(Material.NETHERITE_HELMET);
chestplate.setMaterial(Material.NETHERITE_CHESTPLATE);
leggings.setMaterial(Material.NETHERITE_LEGGINGS);
boots.setMaterial(Material.NETHERITE_BOOTS);
sword.setMaterial(Material.NETHERITE_SWORD);
sword.attackDamage = 8;
sword.attackSpeed = 1.6f;
helmet.armour = 3;
helmet.armourToughness = 3;
helmet.knockbackResistance = 0.1;
chestplate.armour = 8;
chestplate.armourToughness = 3;
chestplate.knockbackResistance = 0.1;
leggings.armour = 6;
leggings.armourToughness = 3;
leggings.knockbackResistance = 0.1;
boots.armour = 3;
boots.armourToughness = 3;
boots.knockbackResistance = 0.1;
}
public void setTier6() {
helmet.setMaterial(Material.NETHERITE_HELMET);
chestplate.setMaterial(Material.NETHERITE_CHESTPLATE);
leggings.setMaterial(Material.NETHERITE_LEGGINGS);
boots.setMaterial(Material.NETHERITE_BOOTS);
sword.setMaterial(Material.NETHERITE_SWORD);
sword.attackDamage = 10;
sword.attackSpeed = 1.6f;
helmet.armour = 3;
helmet.armourToughness = 5;
helmet.knockbackResistance = 0.1;
chestplate.armour = 8;
chestplate.armourToughness = 5;
chestplate.knockbackResistance = 0.1;
leggings.armour = 6;
leggings.armourToughness = 5;
leggings.knockbackResistance = 0.1;
boots.armour = 3;
boots.armourToughness = 5;
boots.knockbackResistance = 0.1;
}
public boolean hasGear(Player player) {
return (LoreChecker.itemLoreContains(player.getInventory().getHelmet(), this.helmet.lore)
&& LoreChecker.itemLoreContains(player.getInventory().getChestplate(), this.chestplate.lore)
&& LoreChecker.itemLoreContains(player.getInventory().getLeggings(), this.leggings.lore)
&& LoreChecker.itemLoreContains(player.getInventory().getBoots(), this.boots.lore)
);
}
// this must be overridden by the child class.
public static void init() {}
public ItemStack getSword() {
ItemStack item = sword.material;
ItemMeta meta = item.getItemMeta();
meta.addAttributeModifier(Attribute.ATTACK_DAMAGE, new AttributeModifier(
NamespacedKey.minecraft("generic.attack_damage"),
sword.attackDamage,
AttributeModifier.Operation.ADD_NUMBER,
EquipmentSlotGroup.HAND
));
meta.addAttributeModifier(Attribute.ATTACK_SPEED, new AttributeModifier(
NamespacedKey.minecraft("generic.attack_speed"),
sword.attackSpeed - 4,
AttributeModifier.Operation.ADD_NUMBER,
EquipmentSlotGroup.HAND
));
meta.addItemFlags(ItemFlag.HIDE_ATTRIBUTES);
meta.setDisplayName(sword.name);
if (!sword.customItemModel.isEmpty()) meta.setItemModel(NamespacedKey.fromString("fantasysmp:" + sword.customItemModel));
ArrayList<String> lore = new ArrayList<>(List.of(sword.lore));
lore.add("\n");
lore.add(ChatColor.GRAY + "When in Main Hand:" + ChatColor.RESET);
if (sword.attackDamage > 0) lore.add(ChatColor.GREEN + String.format(" %.1f Attack Damage", sword.attackDamage) + ChatColor.RESET);
if (sword.attackSpeed > 0) lore.add(ChatColor.GREEN + String.format(" %.1f Attack Speed", sword.attackSpeed) + ChatColor.RESET);
meta.setLore(lore);
item.setItemMeta(meta);
return item;
}
public ItemStack getHelmet() {
ItemStack item = helmet.material;
ItemMeta meta = item.getItemMeta();
meta.setDisplayName(helmet.name);
meta.setLore(new ArrayList<>(List.of(helmet.lore)));
meta.addAttributeModifier(Attribute.ARMOR, new AttributeModifier(
UUID.randomUUID(),
"armour",
(double) helmet.armour,
AttributeModifier.Operation.ADD_NUMBER,
EquipmentSlotGroup.HEAD
));
meta.addAttributeModifier(Attribute.ARMOR_TOUGHNESS, new AttributeModifier(
UUID.randomUUID(),
"armour_toughness",
helmet.armourToughness,
AttributeModifier.Operation.ADD_NUMBER,
EquipmentSlotGroup.HEAD
));
if (helmet.knockbackResistance != 0) {
meta.addAttributeModifier(Attribute.KNOCKBACK_RESISTANCE, new AttributeModifier(
UUID.randomUUID(),
"knockback_resistance",
helmet.knockbackResistance,
AttributeModifier.Operation.ADD_NUMBER,
EquipmentSlotGroup.HEAD
));
}
if (!helmet.customItemModel.isEmpty()) meta.setItemModel(NamespacedKey.fromString("fantasysmp:" + helmet.customItemModel));
EquippableComponent equippable = meta.getEquippable();
equippable.setModel(NamespacedKey.fromString("fantasysmp:" + helmet.customEquipmentModel));
equippable.setSlot(EquipmentSlot.HEAD);
meta.setEquippable(equippable);
item.setItemMeta(meta);
return item;
}
public ItemStack getChestplate() {
ItemStack item = chestplate.material;
ItemMeta meta = item.getItemMeta();
meta.setDisplayName(chestplate.name);
meta.setLore(new ArrayList<>(List.of(chestplate.lore)));
meta.addAttributeModifier(Attribute.ARMOR, new AttributeModifier(
UUID.randomUUID(),
"armour",
(double) chestplate.armour,
AttributeModifier.Operation.ADD_NUMBER,
EquipmentSlotGroup.CHEST
));
meta.addAttributeModifier(Attribute.ARMOR_TOUGHNESS, new AttributeModifier(
UUID.randomUUID(),
"armour_toughness",
chestplate.armourToughness,
AttributeModifier.Operation.ADD_NUMBER,
EquipmentSlotGroup.CHEST
));
if (chestplate.knockbackResistance != 0) {
meta.addAttributeModifier(Attribute.KNOCKBACK_RESISTANCE, new AttributeModifier(
UUID.randomUUID(),
"knockback_resistance",
chestplate.knockbackResistance,
AttributeModifier.Operation.ADD_NUMBER,
EquipmentSlotGroup.CHEST
));
}
if (!chestplate.customItemModel.isEmpty()) meta.setItemModel(NamespacedKey.fromString("fantasysmp:" + chestplate.customItemModel));
EquippableComponent equippable = meta.getEquippable();
equippable.setModel(NamespacedKey.fromString("fantasysmp:" + chestplate.customEquipmentModel));
equippable.setSlot(EquipmentSlot.CHEST);
meta.setEquippable(equippable);
item.setItemMeta(meta);
return item;
}
public ItemStack getLeggings() {
ItemStack item = leggings.material;
ItemMeta meta = item.getItemMeta();
meta.setDisplayName(leggings.name);
meta.setLore(new ArrayList<>(List.of(leggings.lore)));
meta.addAttributeModifier(Attribute.ARMOR, new AttributeModifier(
UUID.randomUUID(),
"armour",
(double) leggings.armour,
AttributeModifier.Operation.ADD_NUMBER,
EquipmentSlotGroup.LEGS
));
meta.addAttributeModifier(Attribute.ARMOR_TOUGHNESS, new AttributeModifier(
UUID.randomUUID(),
"armour_toughness",
leggings.armourToughness,
AttributeModifier.Operation.ADD_NUMBER,
EquipmentSlotGroup.LEGS
));
if (leggings.knockbackResistance != 0) {
meta.addAttributeModifier(Attribute.KNOCKBACK_RESISTANCE, new AttributeModifier(
UUID.randomUUID(),
"knockback_resistance",
leggings.knockbackResistance,
AttributeModifier.Operation.ADD_NUMBER,
EquipmentSlotGroup.LEGS
));
}
if (!leggings.customItemModel.isEmpty()) meta.setItemModel(NamespacedKey.fromString("fantasysmp:" + leggings.customItemModel));
EquippableComponent equippable = meta.getEquippable();
equippable.setModel(NamespacedKey.fromString("fantasysmp:" + leggings.customEquipmentModel));
equippable.setSlot(EquipmentSlot.LEGS);
meta.setEquippable(equippable);
item.setItemMeta(meta);
return item;
}
public ItemStack getBoots() {
ItemStack item = boots.material;
ItemMeta meta = item.getItemMeta();
meta.setDisplayName(boots.name);
meta.setLore(new ArrayList<>(List.of(boots.lore)));
meta.addAttributeModifier(Attribute.ARMOR, new AttributeModifier(
UUID.randomUUID(),
"armour",
(double) boots.armour,
AttributeModifier.Operation.ADD_NUMBER,
EquipmentSlotGroup.FEET
));
meta.addAttributeModifier(Attribute.ARMOR_TOUGHNESS, new AttributeModifier(
UUID.randomUUID(),
"armour_toughness",
boots.armourToughness,
AttributeModifier.Operation.ADD_NUMBER,
EquipmentSlotGroup.FEET
));
if (boots.knockbackResistance != 0) {
meta.addAttributeModifier(Attribute.KNOCKBACK_RESISTANCE, new AttributeModifier(
UUID.randomUUID(),
"knockback_resistance",
boots.knockbackResistance,
AttributeModifier.Operation.ADD_NUMBER,
EquipmentSlotGroup.FEET
));
}
if (!boots.customItemModel.isEmpty()) meta.setItemModel(NamespacedKey.fromString("fantasysmp:" + boots.customItemModel));
EquippableComponent equippable = meta.getEquippable();
equippable.setModel(NamespacedKey.fromString("fantasysmp:" + boots.customEquipmentModel));
equippable.setSlot(EquipmentSlot.FEET);
meta.setEquippable(equippable);
item.setItemMeta(meta);
return item;
}
}
@@ -1,36 +0,0 @@
package dev.zxq5.fantasysmp.items;
import org.bukkit.Material;
import org.bukkit.inventory.ItemStack;
public class ItemStats {
public double attackDamage;
public double attackSpeed;
public int durability;
public int armour;
public int armourToughness;
public double knockbackResistance ;
public String name;
public String lore;
public String customItemModel;
public String customEquipmentModel;
public ItemStack material;
public ItemStats() {
this.attackDamage = 0;
this.attackSpeed = 0;
this.durability = 0;
this.armour = 0;
this.armourToughness = 0;
this.knockbackResistance = 0;
this.name = "";
this.lore = "";
this.customItemModel = "";
this.customEquipmentModel = "";
this.material = new ItemStack(Material.AIR);
}
public void setMaterial(Material material) {
this.material = new ItemStack(material);
}
}
@@ -1,13 +1,18 @@
package dev.zxq5.fantasysmp.items; package dev.zxq5.fantasysmp.items;
import dev.zxq5.fantasysmp.Fantasysmp;
import dev.zxq5.fantasysmp.items.food.AppleCider; import dev.zxq5.fantasysmp.items.food.AppleCider;
import dev.zxq5.fantasysmp.items.food.AppleJuice; import dev.zxq5.fantasysmp.items.food.AppleJuice;
import dev.zxq5.fantasysmp.items.gear.*; import dev.zxq5.fantasysmp.items.gear.*;
import dev.zxq5.fantasysmp.items.presets.CustomSet;
import org.bukkit.command.CommandExecutor; import org.bukkit.command.CommandExecutor;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.plugin.java.JavaPlugin;
import java.util.HashMap;
import java.util.Map;
public class Items implements CommandExecutor { public class Items implements CommandExecutor {
private static Map<String, CustomSet> commandHandlers = new HashMap<>();
@Override @Override
public boolean onCommand(org.bukkit.command.CommandSender sender, org.bukkit.command.Command command, String label, String[] args) { public boolean onCommand(org.bukkit.command.CommandSender sender, org.bukkit.command.Command command, String label, String[] args) {
@@ -32,17 +37,11 @@ public class Items implements CommandExecutor {
} }
CommandExecutor handler; CommandExecutor handler;
switch (args[0]) {
case "witherite" -> handler = new WitheriteGear(); if(commandHandlers.containsKey(args[0])) {
case "lightning" -> handler = new LightningSword(); handler = commandHandlers.get(args[0]);
case "steven" -> handler = new StevensWrath(); } else {
case "blazing" -> handler = new BlazingGear(); return false;
case "dragon" -> handler = new DragonGear();
case "trueneth" -> handler = new TrueNetheriteGear();
case "ender" -> handler = new EnderGear();
case "poseidon" -> handler = new PoseidonGear();
case "crimson" -> handler = new CrimsonGear();
default -> { return false; }
} }
handler.onCommand(sender, command, label, args); handler.onCommand(sender, command, label, args);
@@ -50,48 +49,26 @@ public class Items implements CommandExecutor {
return true; return true;
} }
public Items(JavaPlugin plugin) { public Items() {
new Witherite();
WitheriteGear witherite = new WitheriteGear(); new Blazing();
witherite.registerRecipes(); new Dragon();
witherite.registerEvents(plugin); new TrueNetherite();
new Crimson();
LightningSword lightning = new LightningSword(); new Poseidon();
lightning.registerRecipes(); new Ender();
lightning.registerEvents(plugin); new StevensWrath();
new LightningSword();
StevensWrath stevensWrath = new StevensWrath(); new Crown();
stevensWrath.registerRecipes();
stevensWrath.registerEvents(plugin);
BlazingGear blazing = new BlazingGear();
blazing.registerRecipes();
blazing.registerEvents(plugin);
DragonGear dragon = new DragonGear();
dragon.registerRecipes();
dragon.registerEvents(plugin);
EnderGear ender = new EnderGear();
ender.registerRecipes();
ender.registerEvents(plugin);
TrueNetheriteGear trueNetherite = new TrueNetheriteGear();
trueNetherite.registerRecipes();
trueNetherite.registerEvents(plugin);
PoseidonGear poseidon = new PoseidonGear();
poseidon.registerRecipes();
poseidon.registerEvents(plugin);
CrimsonGear crimson = new CrimsonGear();
crimson.registerRecipes();
crimson.registerEvents(plugin);
AppleJuice appleJuice = new AppleJuice(); AppleJuice appleJuice = new AppleJuice();
appleJuice.registerEvents(plugin); appleJuice.registerEvents(Fantasysmp.getPlugin());
AppleCider appleCider = new AppleCider(); AppleCider appleCider = new AppleCider();
appleCider.registerEvents(plugin); appleCider.registerEvents(Fantasysmp.getPlugin());
}
public static void registerHandler(String command, CustomSet customSet) {
commandHandlers.put(command,customSet);
} }
} }
@@ -0,0 +1,161 @@
package dev.zxq5.fantasysmp.items.gear;
import dev.zxq5.fantasysmp.Fantasysmp;
import dev.zxq5.fantasysmp.items.presets.*;
import org.bukkit.*;
import org.bukkit.damage.DamageType;
import org.bukkit.entity.Player;
import org.bukkit.entity.SmallFireball;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityPotionEffectEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.RecipeChoice;
import org.bukkit.inventory.SmithingTransformRecipe;
import org.bukkit.plugin.java.JavaPlugin;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import static org.bukkit.Bukkit.getServer;
public class Blazing extends CustomSet {
private ArrayList<Player> cooldown = new ArrayList<>();
public static Blazing instance;
public static int tier = 5;
private final ArrayList<DamageType> damageTypes = new ArrayList<>(List.of(
DamageType.HOT_FLOOR,
DamageType.ON_FIRE,
DamageType.IN_FIRE,
DamageType.LAVA
));
public Blazing() {
super(tier);
instance = this;
this.swordId = "BlazingSword";
this.swordName = "&6Blazing Sword";
this.swordLore = new ArrayList<>(Arrays.asList("A sword forged from molten lava and the essence of blazes.", "Applies &6flame effect" + ChatColor.RESET + "for 12 seconds."));
this.swordLore.addAll(getSwordStats());
this.swordModel = 14306;
this.helmetId = "BlazingHelmet";
this.helmetName = "&6Blazing Helmet";
this.helmetLore = List.of("A helmet forged from molten lava and the essence of blazes", "&6Set Bonus: Fire Immunity");
this.helmetModel = 14307;
this.chestplateId = "BlazingChestplate";
this.chestplateName = "&6Blazing Chestplate";
this.chestplateLore = List.of("A chestplate forged from molten lava and the essence of blazes", "&6Set Bonus: Fire Immunity");
this.chestplateModel = 14308;
this.leggingsId = "BlazingLeggings";
this.leggingsName = "&6Blazing Leggings";
this.leggingsLore = List.of("Leggings forged from molten lava and the essence of blazes", "&6Set Bonus: Fire Immunity");
this.leggingsModel = 14309;
this.bootsId = "BlazingBoots";
this.bootsName = "&6Blazing boots";
this.bootsLore = List.of("Boots forged from molten lava and the essence of blazes", "&6Set Bonus: Fire Immunity");
this.bootsModel = 14310;
this.equipmentModel = "blazing";
registerItems();
registerRecipes();
registerHandler();
}
public static Blazing getInstance() {
if (instance == null) {
instance = new Blazing();
}
return instance;
}
@Override
public void registerRecipes() {
RecipeChoice template = new RecipeChoice.MaterialChoice(Material.NETHERITE_UPGRADE_SMITHING_TEMPLATE);
RecipeChoice resource = new RecipeChoice.MaterialChoice(Material.BLAZE_ROD);
RecipeChoice swordChoice = new RecipeChoice.MaterialChoice(Material.NETHERITE_SWORD);
RecipeChoice helmetChoice = new RecipeChoice.MaterialChoice(Material.NETHERITE_HELMET);
RecipeChoice chestplateChoice = new RecipeChoice.MaterialChoice(Material.NETHERITE_CHESTPLATE);
RecipeChoice leggingsChoice = new RecipeChoice.MaterialChoice(Material.NETHERITE_LEGGINGS);
RecipeChoice bootsChoice = new RecipeChoice.MaterialChoice(Material.NETHERITE_BOOTS);
ItemStack sword = Fantasysmp.customItemMap.get(swordId).getItem();
NamespacedKey swordKey = new NamespacedKey("fantasysmp.items", swordId.toLowerCase());
SmithingTransformRecipe swordRecipe = new SmithingTransformRecipe(swordKey, sword, template, swordChoice, resource);
getServer().addRecipe(swordRecipe);
ItemStack helmet = Fantasysmp.customItemMap.get(helmetId).getItem();
NamespacedKey helmetKey = new NamespacedKey("fantasysmp.items", helmetId.toLowerCase());
SmithingTransformRecipe helmetRecipe = new SmithingTransformRecipe(helmetKey, helmet, template, helmetChoice, resource);
getServer().addRecipe(helmetRecipe);
ItemStack chestplate = Fantasysmp.customItemMap.get(chestplateId).getItem();
NamespacedKey chestplateKey = new NamespacedKey("fantasysmp.items", chestplateId.toLowerCase());
SmithingTransformRecipe chestplateRecipe = new SmithingTransformRecipe(chestplateKey, chestplate, template, chestplateChoice, resource);
getServer().addRecipe(chestplateRecipe);
ItemStack leggings = Fantasysmp.customItemMap.get(leggingsId).getItem();
NamespacedKey leggingsKey = new NamespacedKey("fantasysmp.items", leggingsId.toLowerCase());
SmithingTransformRecipe leggingsRecipe = new SmithingTransformRecipe(leggingsKey, leggings, template, leggingsChoice, resource);
getServer().addRecipe(leggingsRecipe);
ItemStack boots = Fantasysmp.customItemMap.get(bootsId).getItem();
NamespacedKey bootsKey = new NamespacedKey("fantasysmp.items", bootsId.toLowerCase());
SmithingTransformRecipe bootsRecipe = new SmithingTransformRecipe(bootsKey, boots, template, bootsChoice, resource);
getServer().addRecipe(bootsRecipe);
}
@Override
public void handleLeftClick(Player player, ItemStack itemStack, PlayerInteractEvent event) {}
@Override
public void handleRightClick(Player player, ItemStack itemStack, PlayerInteractEvent event) {
JavaPlugin plugin = Fantasysmp.getPlugin();
cooldown.add(player);
Bukkit.getScheduler().runTaskLater(plugin, () -> cooldown.remove(player), 25);
shootFireball(player);
Bukkit.getScheduler().runTaskLater(plugin, () -> shootFireball(player), 4);
Bukkit.getScheduler().runTaskLater(plugin, () -> shootFireball(player), 8);
}
public void shootFireball(Player player) {
Location location = player.getLocation();
World world = player.getWorld();
SmallFireball fireball = player.launchProjectile(SmallFireball.class);
fireball.setIsIncendiary(false);
player.playSound(location, Sound.ENTITY_BLAZE_SHOOT, 1.0f, 1.0f);
world.spawnParticle(Particle.FLAME, location, 1);
}
@Override
public void onArmourChange(Player player, ItemStack item, boolean active) {}
@Override
public void onHit(Player player, ItemStack heldItem, EntityDamageByEntityEvent event) {
if (event.getEntity().getFireTicks() < 240) event.getEntity().setFireTicks(240);
}
@Override
public void onDamage(EntityDamageEvent event) {
if (damageTypes.contains(event.getDamageSource().getDamageType())) event.setCancelled(true);
event.getEntity().setFireTicks(0);
}
@Override
public void onEffect(EntityPotionEffectEvent event) {}
private static void registerItems() {
Fantasysmp.registerItems(new CustomSword(instance, getInstance().swordId), new CustomHelmet(instance, getInstance().helmetId), new CustomChestplate(instance, getInstance().chestplateId), new CustomLeggings(instance, getInstance().leggingsId), new CustomBoots(instance, getInstance().bootsId));
}
}
@@ -1,136 +0,0 @@
package dev.zxq5.fantasysmp.items.gear;
import dev.zxq5.fantasysmp.items.GenericGearSet;
import dev.zxq5.fantasysmp.util.LoreChecker;
import org.bukkit.*;
import org.bukkit.command.CommandExecutor;
import org.bukkit.damage.DamageType;
import org.bukkit.entity.Fireball;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.entity.SmallFireball;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.RecipeChoice;
import org.bukkit.inventory.SmithingTransformRecipe;
import org.bukkit.plugin.Plugin;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import org.bukkit.util.Vector;
import java.util.ArrayList;
import java.util.List;
import java.util.Objects;
import static org.bukkit.Bukkit.*;
public class BlazingGear extends GenericGearSet implements Listener, CommandExecutor {
private ArrayList<Player> cooldown = new ArrayList<>();
private final ArrayList<DamageType> damageTypes = new ArrayList<>(List.of(
DamageType.HOT_FLOOR,
DamageType.ON_FIRE,
DamageType.IN_FIRE,
DamageType.LAVA
));
@Override
public boolean onCommand(org.bukkit.command.CommandSender sender, org.bukkit.command.Command command, String label, String[] args) {
Player player = (Player) sender;
player.getInventory().addItem(this.getSword());
player.getInventory().addItem(this.getHelmet());
player.getInventory().addItem(this.getChestplate());
player.getInventory().addItem(this.getLeggings());
player.getInventory().addItem(this.getBoots());
return true;
}
@Override
public void registerRecipes() {}
@EventHandler
public void onPlayerSetOnFire(org.bukkit.event.entity.EntityDamageEvent event) {
if (!(event.getEntity() instanceof Player player)) return;
if (!(LoreChecker.itemLoreContains(player.getInventory().getHelmet(), this.helmet.lore))) return;
if (!(LoreChecker.itemLoreContains(player.getInventory().getChestplate(), this.chestplate.lore))) return;
if (!(LoreChecker.itemLoreContains(player.getInventory().getLeggings(), this.leggings.lore))) return;
if (!(LoreChecker.itemLoreContains(player.getInventory().getBoots(), this.boots.lore))) return;
if (damageTypes.contains(event.getDamageSource().getDamageType())) event.setCancelled(true);
player.setFireTicks(0);
}
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
Player player = event.getPlayer();
ItemStack item = event.getItem(); // Get the item the player interacted with
if (!(event.getAction() == Action.RIGHT_CLICK_AIR || event.getAction() == Action.RIGHT_CLICK_BLOCK)) {
return;
}
if (!(LoreChecker.itemLoreContains(item, this.sword.lore))) return;
if (cooldown.contains(player)) return;
Plugin plugin = getPluginManager().getPlugin("fantasysmp");
cooldown.add(player);
Bukkit.getScheduler().runTaskLater(plugin, () -> cooldown.remove(player), 25);
shootFireball(player);
Bukkit.getScheduler().runTaskLater(plugin, () -> shootFireball(player), 4);
Bukkit.getScheduler().runTaskLater(plugin, () -> shootFireball(player), 8);
}
@EventHandler
public void onEntityDamageByEntity(EntityDamageByEntityEvent event) {
if (!(event.getDamager() instanceof Player player)) return;
if (!(LoreChecker.itemLoreContains(player.getInventory().getItemInMainHand(), this.sword.lore))) return;
if (event.getEntity().getFireTicks() < 240) event.getEntity().setFireTicks(240);
}
public void shootFireball(Player player) {
Location location = player.getLocation();
World world = player.getWorld();
player.launchProjectile(SmallFireball.class);
player.playSound(location, Sound.ENTITY_BLAZE_SHOOT, 1.0f, 1.0f);
world.spawnParticle(Particle.FLAME, location, 1);
}
public static void init() {}
public BlazingGear() {
this.setTier4();
this.sword.name = ChatColor.GOLD + "Blazing Sword" + ChatColor.RESET;
this.sword.customItemModel = "blazing_sword";
this.helmet.name = ChatColor.GOLD + "Blazing Helmet" + ChatColor.RESET;
this.helmet.customItemModel = "blazing_helmet";
this.helmet.customEquipmentModel = "blazing";
this.chestplate.name = ChatColor.GOLD + "Blazing Chestplate" + ChatColor.RESET;
this.chestplate.customItemModel = "blazing_chestplate";
this.chestplate.customEquipmentModel = "blazing";
this.leggings.name = ChatColor.GOLD + "Blazing Leggings" + ChatColor.RESET;
this.leggings.customItemModel = "blazing_leggings";
this.leggings.customEquipmentModel = "blazing";
this.boots.name = ChatColor.GOLD + "Blazing Boots" + ChatColor.RESET;
this.boots.customItemModel = "blazing_boots";
this.boots.customEquipmentModel = "blazing";
this.sword.lore = "Forged from molten lava and the essence of blazes";
this.helmet.lore = "Forged from molten lava and the essence of blazes";
this.chestplate.lore = "Forged from molten lava and the essence of blazes";
this.leggings.lore = "Forged from molten lava and the essence of blazes";
this.boots.lore = "Forged from molten lava and the essence of blazes";
}
}
@@ -0,0 +1,138 @@
package dev.zxq5.fantasysmp.items.gear;
import dev.zxq5.fantasysmp.Fantasysmp;
import dev.zxq5.fantasysmp.items.presets.*;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityPotionEffectEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.RecipeChoice;
import org.bukkit.inventory.SmithingTransformRecipe;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import static org.bukkit.Bukkit.getServer;
public class Crimson extends CustomSet {
public static Crimson instance;
public static int tier = 5;
private boolean setBonus = false;
public Crimson() {
super(tier);
instance = this;
this.swordId = "CrimsonSword";
this.swordName = "&4Bloodlust";
this.swordLore = new ArrayList<>(Arrays.asList("Live off the &4blood" + ChatColor.RESET + " of your enemies.", "Heal &41HP" + ChatColor.RESET + " after each hit."));
this.swordLore.addAll(getSwordStats());
this.swordModel = 14321;
this.helmetId = "CrimsonHelmet";
this.helmetName = "&4Crimson Helmet";
this.helmetLore = List.of("A helmet that grants its wearer &4vampiric senses.","&4Set Bonus: Heal +1HP With Bloodlust");
this.helmetModel = 14322;
this.chestplateId = "CrimsonChestplate";
this.chestplateName = "&4Crimson Chestplate";
this.chestplateLore = List.of("A chestplate that grants its wearer &4vampiric senses.","&4Set Bonus: Heal +1HP With Bloodlust");
this.chestplateModel = 14323;
this.leggingsId = "CrimsonLeggings";
this.leggingsName = "&4Crimson Leggings";
this.leggingsLore = List.of("Leggings that grants its wearer &4vampiric senses.","&4Set Bonus: Heal +1HP With Bloodlust");
this.leggingsModel = 14324;
this.bootsId = "CrimsonBoots";
this.bootsName = "&4Crimson boots";
this.bootsLore = List.of("Boots that grants its wearer &4vampiric senses.","&4Set Bonus: Heal +1HP With Bloodlust");
this.bootsModel = 14325;
this.equipmentModel = "crimson";
registerItems();
registerRecipes();
registerHandler();
}
public static Crimson getInstance() {
if (instance == null) {
instance = new Crimson();
}
return instance;
}
@Override
public void registerRecipes() {
RecipeChoice template = new RecipeChoice.MaterialChoice(Material.NETHERITE_UPGRADE_SMITHING_TEMPLATE);
RecipeChoice resource = new RecipeChoice.MaterialChoice(Material.ENCHANTED_GOLDEN_APPLE);
RecipeChoice swordChoice = new RecipeChoice.MaterialChoice(Material.NETHERITE_SWORD);
RecipeChoice helmetChoice = new RecipeChoice.MaterialChoice(Material.NETHERITE_HELMET);
RecipeChoice chestplateChoice = new RecipeChoice.MaterialChoice(Material.NETHERITE_CHESTPLATE);
RecipeChoice leggingsChoice = new RecipeChoice.MaterialChoice(Material.NETHERITE_LEGGINGS);
RecipeChoice bootsChoice = new RecipeChoice.MaterialChoice(Material.NETHERITE_BOOTS);
ItemStack sword = Fantasysmp.customItemMap.get(swordId).getItem();
NamespacedKey swordKey = new NamespacedKey("fantasysmp.items", swordId.toLowerCase());
SmithingTransformRecipe swordRecipe = new SmithingTransformRecipe(swordKey, sword, template, swordChoice, resource);
getServer().addRecipe(swordRecipe);
ItemStack helmet = Fantasysmp.customItemMap.get(helmetId).getItem();
NamespacedKey helmetKey = new NamespacedKey("fantasysmp.items", helmetId.toLowerCase());
SmithingTransformRecipe helmetRecipe = new SmithingTransformRecipe(helmetKey, helmet, template, helmetChoice, resource);
getServer().addRecipe(helmetRecipe);
ItemStack chestplate = Fantasysmp.customItemMap.get(chestplateId).getItem();
NamespacedKey chestplateKey = new NamespacedKey("fantasysmp.items", chestplateId.toLowerCase());
SmithingTransformRecipe chestplateRecipe = new SmithingTransformRecipe(chestplateKey, chestplate, template, chestplateChoice, resource);
getServer().addRecipe(chestplateRecipe);
ItemStack leggings = Fantasysmp.customItemMap.get(leggingsId).getItem();
NamespacedKey leggingsKey = new NamespacedKey("fantasysmp.items", leggingsId.toLowerCase());
SmithingTransformRecipe leggingsRecipe = new SmithingTransformRecipe(leggingsKey, leggings, template, leggingsChoice, resource);
getServer().addRecipe(leggingsRecipe);
ItemStack boots = Fantasysmp.customItemMap.get(bootsId).getItem();
NamespacedKey bootsKey = new NamespacedKey("fantasysmp.items", bootsId.toLowerCase());
SmithingTransformRecipe bootsRecipe = new SmithingTransformRecipe(bootsKey, boots, template, bootsChoice, resource);
getServer().addRecipe(bootsRecipe);
}
@Override
public void handleLeftClick(Player player, ItemStack itemStack, PlayerInteractEvent event) {}
@Override
public void handleRightClick(Player player, ItemStack itemStack, PlayerInteractEvent event) {}
@Override
public void onHit(Player player, ItemStack itemStack, EntityDamageByEntityEvent event) {
player.setHealth(Math.min(player.getHealth() + 1, player.getMaxHealth()));
if(setBonus) {
player.setHealth( Math.min(player.getHealth() + 1, player.getMaxHealth()) );
player.setFoodLevel( Math.min(player.getFoodLevel() + 1, 20) );
}
}
@Override
public void onArmourChange(Player player, ItemStack item, boolean active) {
setBonus = active;
}
@Override
public void onDamage(EntityDamageEvent event) {}
@Override
public void onEffect(EntityPotionEffectEvent event) {}
private static void registerItems() {
Fantasysmp.registerItems(new CustomSword(instance, getInstance().swordId), new CustomHelmet(instance, getInstance().helmetId), new CustomChestplate(instance, getInstance().chestplateId), new CustomLeggings(instance, getInstance().leggingsId), new CustomBoots(instance, getInstance().bootsId));
}
}
@@ -1,69 +0,0 @@
package dev.zxq5.fantasysmp.items.gear;
import dev.zxq5.fantasysmp.items.GenericGearSet;
import dev.zxq5.fantasysmp.util.LoreChecker;
import org.bukkit.ChatColor;
import org.bukkit.command.CommandExecutor;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
public class CrimsonGear extends GenericGearSet implements CommandExecutor, Listener {
@Override
public boolean onCommand(org.bukkit.command.CommandSender sender, org.bukkit.command.Command command, String label, String[] args) {
Player player = (Player) sender;
player.getInventory().addItem(this.getSword());
player.getInventory().addItem(this.getHelmet());
player.getInventory().addItem(this.getChestplate());
player.getInventory().addItem(this.getLeggings());
player.getInventory().addItem(this.getBoots());
return true;
}
@EventHandler
public void onEntityDamageByEntity(org.bukkit.event.entity.EntityDamageByEntityEvent event) {
if (!(event.getDamager() instanceof Player player)) return;
if (!(LoreChecker.itemLoreContains(player.getInventory().getItemInMainHand(), this.sword.lore))) return;
player.setHealth( Math.min(player.getHealth() + 1, player.getMaxHealth()) );
if (!(LoreChecker.itemLoreContains(player.getInventory().getHelmet(), this.helmet.lore))) return;
if (!(LoreChecker.itemLoreContains(player.getInventory().getChestplate(), this.chestplate.lore))) return;
if (!(LoreChecker.itemLoreContains(player.getInventory().getLeggings(), this.leggings.lore))) return;
if (!(LoreChecker.itemLoreContains(player.getInventory().getBoots(), this.boots.lore))) return;
player.setHealth( Math.min(player.getHealth() + 1, player.getMaxHealth()) );
player.setFoodLevel( Math.min(player.getFoodLevel() + 1, 20) );
}
@Override
public void registerRecipes() {}
public CrimsonGear() {
this.setTier5();
this.sword.name = ChatColor.DARK_RED + "Bloodlust" + ChatColor.RESET;
this.sword.customItemModel = "crimson_sword";
this.sword.lore = "Live off the blood of your enemies.";
this.helmet.name = ChatColor.DARK_RED + "Crimson Helmet" + ChatColor.RESET;
this.helmet.customItemModel = "crimson_helmet";
this.helmet.customEquipmentModel = "crimson";
this.helmet.lore = "A helmet that grants its wearer vampiric senses.";
this.chestplate.name = ChatColor.DARK_RED + "Crimson Chestplate" + ChatColor.RESET;
this.chestplate.customItemModel = "crimson_chestplate";
this.chestplate.customEquipmentModel = "crimson";
this.chestplate.lore = "A chestplate that strengthens the heart of the wearer.";
this.leggings.name = ChatColor.DARK_RED + "Crimson Leggings" + ChatColor.RESET;
this.leggings.customItemModel = "crimson_leggings";
this.leggings.customEquipmentModel = "crimson";
this.leggings.lore = "Leggings that enhance the wearer's speed and agility.";
this.boots.name = ChatColor.DARK_RED + "Crimson Boots" + ChatColor.RESET;
this.boots.customItemModel = "crimson_boots";
this.boots.customEquipmentModel = "crimson";
this.boots.lore = "Boots that allow the wearer to move silently and swiftly.";
}
}
@@ -0,0 +1,83 @@
package dev.zxq5.fantasysmp.items.gear;
import dev.zxq5.fantasysmp.Fantasysmp;
import dev.zxq5.fantasysmp.items.presets.*;
import org.bukkit.*;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityPotionEffectEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import java.util.*;
public class Crown extends CustomSet {
public static Crown instance;
public static int tier = 5;
public Crown() {
super(tier);
instance = this;
this.helmetId = "Crown";
this.helmetName = "&eCrown";
this.helmetLore = List.of("Harness the power of a &eking.", "Gain permanent &cregeneration" + ChatColor.RESET + " and &fspeed" + ChatColor.RESET + " as your health decreases.");
this.helmetModel = 14338;
this.equipmentModel = "crown";
registerItems();
registerRecipes();
registerHandler();
}
public static Crown getInstance() {
if (instance == null) {
instance = new Crown();
}
return instance;
}
@Override
public void registerRecipes() {}
@Override
public void handleLeftClick(Player player, ItemStack itemStack, PlayerInteractEvent event) {}
@Override
public void handleRightClick(Player player, ItemStack itemStack, PlayerInteractEvent event) {}
@Override
public void onHit(Player player, ItemStack itemStack, EntityDamageByEntityEvent event) {}
@Override
public void onArmourChange(Player player, ItemStack item, boolean active) {
if(active) {
player.addPotionEffect(new PotionEffect(PotionEffectType.REGENERATION, Integer.MAX_VALUE, 0));
onHealthChange(player);
}else {
player.removePotionEffect(PotionEffectType.REGENERATION);
player.setWalkSpeed(0.2f);
}
}
@Override
public void onDamage(EntityDamageEvent event) {
Player player = (Player) event.getEntity();
onHealthChange(player);
}
public void onHealthChange(Player player) {
player.setWalkSpeed((float) (0.2f * (1 + (Math.min(20 - player.getHealth(), 16.0) / 16))));
}
@Override
public void onEffect(EntityPotionEffectEvent event) {}
private static void registerItems() {
Fantasysmp.registerItems(new CustomHelmet(instance, getInstance().helmetId));
}
}
@@ -0,0 +1,214 @@
package dev.zxq5.fantasysmp.items.gear;
import dev.zxq5.fantasysmp.Fantasysmp;
import dev.zxq5.fantasysmp.items.presets.*;
import org.bukkit.*;
import org.bukkit.damage.DamageType;
import org.bukkit.entity.Entity;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityPotionEffectEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.RecipeChoice;
import org.bukkit.inventory.SmithingTransformRecipe;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.potion.PotionEffectType;
import org.bukkit.util.Vector;
import java.util.*;
import static org.bukkit.Bukkit.getServer;
public class Dragon extends CustomSet {
private Map<Player, ItemStack> gliding = new HashMap<>();
private ArrayList<Player> cooldown = new ArrayList<>();
public static Dragon instance;
public static int tier = 5;
public Dragon() {
super(tier);
instance = this;
this.swordId = "DragonSword";
this.swordName = "&5Dragon Sword";
this.swordMaterial = Material.NETHERITE_SWORD;
this.swordLore = new ArrayList<>(Arrays.asList(""));
this.swordLore.addAll(getSwordStats());
this.swordModel = 14311;
this.helmetId = "DragonHelmet";
this.helmetName = "&5Dragon Helmet";
this.helmetLore = List.of("&5Set Bonus: ");
this.helmetModel = 14312;
this.chestplateId = "DragonChestplate";
this.chestplateName = "&5Dragon Chestplate";
this.chestplateLore = List.of("&5Set Bonus: ");
this.chestplateModel = 14313;
this.leggingsId = "DragonLeggings";
this.leggingsName = "&5Dragon Leggings";
this.leggingsLore = List.of("&5Set Bonus: ");
this.leggingsModel = 14314;
this.bootsId = "DragonBoots";
this.bootsName = "&5Dragon boots";
this.bootsLore = List.of("&5Set Bonus: ");
this.bootsModel = 14315;
this.equipmentModel = "dragon";
registerItems();
registerRecipes();
registerHandler();
}
public static Dragon getInstance() {
if (instance == null) {
instance = new Dragon();
}
return instance;
}
@Override
public void registerRecipes() {
RecipeChoice template = new RecipeChoice.MaterialChoice(Material.NETHERITE_UPGRADE_SMITHING_TEMPLATE);
RecipeChoice resource = new RecipeChoice.MaterialChoice(Material.ELYTRA);
RecipeChoice swordChoice = new RecipeChoice.MaterialChoice(Material.NETHERITE_SWORD);
RecipeChoice helmetChoice = new RecipeChoice.MaterialChoice(Material.NETHERITE_HELMET);
RecipeChoice chestplateChoice = new RecipeChoice.MaterialChoice(Material.NETHERITE_CHESTPLATE);
RecipeChoice leggingsChoice = new RecipeChoice.MaterialChoice(Material.NETHERITE_LEGGINGS);
RecipeChoice bootsChoice = new RecipeChoice.MaterialChoice(Material.NETHERITE_BOOTS);
ItemStack sword = Fantasysmp.customItemMap.get(swordId).getItem();
NamespacedKey swordKey = new NamespacedKey("fantasysmp.items", swordId.toLowerCase());
SmithingTransformRecipe swordRecipe = new SmithingTransformRecipe(swordKey, sword, template, swordChoice, resource);
getServer().addRecipe(swordRecipe);
ItemStack helmet = Fantasysmp.customItemMap.get(helmetId).getItem();
NamespacedKey helmetKey = new NamespacedKey("fantasysmp.items", helmetId.toLowerCase());
SmithingTransformRecipe helmetRecipe = new SmithingTransformRecipe(helmetKey, helmet, template, helmetChoice, resource);
getServer().addRecipe(helmetRecipe);
ItemStack chestplate = Fantasysmp.customItemMap.get(chestplateId).getItem();
NamespacedKey chestplateKey = new NamespacedKey("fantasysmp.items", chestplateId.toLowerCase());
SmithingTransformRecipe chestplateRecipe = new SmithingTransformRecipe(chestplateKey, chestplate, template, chestplateChoice, resource);
getServer().addRecipe(chestplateRecipe);
ItemStack leggings = Fantasysmp.customItemMap.get(leggingsId).getItem();
NamespacedKey leggingsKey = new NamespacedKey("fantasysmp.items", leggingsId.toLowerCase());
SmithingTransformRecipe leggingsRecipe = new SmithingTransformRecipe(leggingsKey, leggings, template, leggingsChoice, resource);
getServer().addRecipe(leggingsRecipe);
ItemStack boots = Fantasysmp.customItemMap.get(bootsId).getItem();
NamespacedKey bootsKey = new NamespacedKey("fantasysmp.items", bootsId.toLowerCase());
SmithingTransformRecipe bootsRecipe = new SmithingTransformRecipe(bootsKey, boots, template, bootsChoice, resource);
getServer().addRecipe(bootsRecipe);
}
@Override
public void handleLeftClick(Player player, ItemStack itemStack, PlayerInteractEvent event) {}
@Override
public void handleRightClick(Player player, ItemStack itemStack, PlayerInteractEvent event) {
if (cooldown.contains(player)) return;
Location location = player.getLocation();
Vector direction = location.getDirection();
player.setVelocity(direction.multiply(2.0));
player.playSound(location, Sound.ENTITY_ENDER_DRAGON_FLAP, 1.0f, 1.0f);
World world = player.getWorld();
world.spawnParticle(Particle.DRAGON_BREATH, location, 100);
cooldown.add(player);
Bukkit.getScheduler().scheduleSyncDelayedTask(
Objects.requireNonNull(Fantasysmp.getPlugin()),
() -> cooldown.remove(player),
25
);
}
@Override
public void onHit(Player player, ItemStack itemStack, EntityDamageByEntityEvent event) {
if (!(player.isFlying() || player.isGliding())) return;
double baseDamage = event.getDamage();
double newDamage = baseDamage * Math.min(Math.max(player.getVelocity().length(), 1.0), 2.0);
event.setDamage(newDamage);
}
@Override
public void onArmourChange(Player player, ItemStack item, boolean active) {
if(active) {
ItemMeta itemMeta = item.getItemMeta();
itemMeta.setGlider(true);
item.setItemMeta(itemMeta);
gliding.put(player, item);
}else if (gliding.containsKey(player)) {
item = gliding.get(player);
gliding.remove(player);
if(item.hasItemMeta()) {
ItemMeta itemMeta = item.getItemMeta();
itemMeta.setGlider(false);
item.setItemMeta(itemMeta);
}
}
}
@Override
public void onDamage(EntityDamageEvent event) {
if (!(event.getDamageSource().getDamageType() == DamageType.FLY_INTO_WALL || event.getDamageSource().getDamageType() == DamageType.FALL)) return;
event.setDamage(event.getDamage() * 0.5);
Player player = (Player) event.getEntity();
double radius = 5.0;
double damage = 8.0;
double kb = 0.5;
if (event.getDamageSource().getDamageType() == DamageType.FLY_INTO_WALL) {
event.setDamage(event.getDamage() * 0.4);
radius = 3.0;
damage = 5.0;
kb = 0.3;
}
for (Entity entity : player.getNearbyEntities(radius, radius, radius)) {
if (entity instanceof LivingEntity target && entity != player) {
target.damage(damage, player);
Vector knockback = target.getLocation().toVector().subtract(player.getLocation().toVector()).normalize();
knockback.multiply(kb);
knockback.setY(0.5);
target.setVelocity(knockback);
}
}
player.getWorld().playSound(player.getLocation(), Sound.ENTITY_GENERIC_EXPLODE, 1f, 1f);
player.getWorld().spawnParticle(Particle.EXPLOSION, player.getLocation(), 30, 1, 1, 1, 0.1);
}
@Override
public void onEffect(EntityPotionEffectEvent event) {
if (event.getNewEffect() == null) return;
if (event.getNewEffect().getType() != PotionEffectType.LEVITATION) {
return;
}
try {
event.setCancelled(true);
} catch (Exception e) {
e.printStackTrace();
}
}
private static void registerItems() {
Fantasysmp.registerItems(new CustomSword(instance, getInstance().swordId), new CustomHelmet(instance, getInstance().helmetId), new CustomChestplate(instance, getInstance().chestplateId), new CustomLeggings(instance, getInstance().leggingsId), new CustomBoots(instance, getInstance().bootsId));
}
}
@@ -1,175 +0,0 @@
package dev.zxq5.fantasysmp.items.gear;
import dev.zxq5.fantasysmp.items.GenericGearSet;
import dev.zxq5.fantasysmp.items.ItemStats;
import dev.zxq5.fantasysmp.util.LoreChecker;
import org.bukkit.*;
import org.bukkit.attribute.Attribute;
import org.bukkit.attribute.AttributeModifier;
import org.bukkit.command.CommandExecutor;
import org.bukkit.damage.DamageType;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.*;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.inventory.meta.components.EquippableComponent;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import org.bukkit.util.Vector;
import java.util.ArrayList;
import java.util.List;
import java.util.Objects;
import java.util.UUID;
import static org.bukkit.Bukkit.broadcastMessage;
import static org.bukkit.Bukkit.getServer;
public class DragonGear extends GenericGearSet implements Listener, CommandExecutor {
private ArrayList<Player> cooldown = new ArrayList<>();
@Override
public boolean onCommand(org.bukkit.command.CommandSender sender, org.bukkit.command.Command command, String label, String[] args) {
Player player = (Player) sender;
player.getInventory().addItem(this.getSword());
player.getInventory().addItem(this.getHelmet());
player.getInventory().addItem(this.getChestplate());
player.getInventory().addItem(this.getLeggings());
player.getInventory().addItem(this.getBoots());
return true;
}
@Override
public void registerRecipes() {}
@EventHandler
public void onEntityPotionEffectEvent(org.bukkit.event.entity.EntityPotionEffectEvent event) {
if (event.getEntity() instanceof Player player) {
if (event.getNewEffect() == null) return;
if (event.getNewEffect().getType() != PotionEffectType.LEVITATION) {
return;
}
try {
if (LoreChecker.itemLoreContains(player.getInventory().getHelmet(), this.helmet.lore)
&& LoreChecker.itemLoreContains(player.getInventory().getChestplate(), this.chestplate.lore)
&& LoreChecker.itemLoreContains(player.getInventory().getLeggings(), this.leggings.lore)
&& LoreChecker.itemLoreContains(player.getInventory().getBoots(), this.boots.lore)
) {
event.setCancelled(true);
}
} catch (Exception e) {
e.printStackTrace();
}
}
}
@EventHandler
public void onEntityDamage(org.bukkit.event.entity.EntityDamageEvent event) {
// check if fall damage
if (!(event.getEntity() instanceof Player player)) return;
if (!(LoreChecker.itemLoreContains(player.getInventory().getHelmet(), this.helmet.lore)
&& LoreChecker.itemLoreContains(player.getInventory().getChestplate(), this.chestplate.lore)
&& LoreChecker.itemLoreContains(player.getInventory().getLeggings(), this.leggings.lore)
&& LoreChecker.itemLoreContains(player.getInventory().getBoots(), this.boots.lore)
)) return;
if (!(event.getDamageSource().getDamageType() == DamageType.FLY_INTO_WALL)) return;
event.setCancelled(true);
}
@EventHandler
public void onEntityDamageByEntity(org.bukkit.event.entity.EntityDamageByEntityEvent event) {
if (!(event.getDamager() instanceof Player player)) return;
if (!(LoreChecker.itemLoreContains(player.getInventory().getItemInMainHand(), this.sword.lore))) return;
if (!(player.isFlying() || player.isGliding())) return;
double baseDamage = event.getDamage();
double newDamage = baseDamage * Math.min(Math.max(player.getVelocity().length(), 1.0), 2.0);
broadcastMessage("damage " + baseDamage);
broadcastMessage("velocity " + player.getVelocity().length());
broadcastMessage("new damage " + newDamage);
event.setDamage(newDamage);
}
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
Player player = event.getPlayer();
ItemStack item = event.getItem(); // Get the item the player interacted with
if (!(event.getAction() == Action.RIGHT_CLICK_AIR || event.getAction() == Action.RIGHT_CLICK_BLOCK)) {
return;
}
if (!(LoreChecker.itemLoreContains(item, this.sword.lore))) return;
if (cooldown.contains(player)) return;
Location location = player.getLocation();
Vector direction = location.getDirection();
player.setVelocity(direction.multiply(2.0));
player.playSound(location, Sound.ENTITY_ENDER_DRAGON_FLAP, 1.0f, 1.0f);
World world = player.getWorld();
world.spawnParticle(Particle.DRAGON_BREATH, location, 100);
cooldown.add(player);
Bukkit.getScheduler().scheduleSyncDelayedTask(
Objects.requireNonNull(Bukkit.getPluginManager().getPlugin("fantasysmp")),
() -> cooldown.remove(player),
25
);
}
@Override
public ItemStack getHelmet() {
// helmet.setMaterial(Material.DRAGON_HEAD);
return super.getHelmet();
}
@Override
public ItemStack getChestplate() {
chestplate.setMaterial(Material.ELYTRA);
ItemStack item = super.getChestplate();
item.addUnsafeEnchantment(Enchantment.PROTECTION, 4);
return item;
}
public static void init() {}
public DragonGear() {
this.setTier5();
this.sword.name = ChatColor.DARK_PURPLE + "Dragon Sword" + ChatColor.RESET;
this.sword.customItemModel = "dragon_sword";
this.helmet.name = ChatColor.DARK_PURPLE + "Dragon Helmet" + ChatColor.RESET;
this.helmet.customItemModel = "dragon_helmet";
this.helmet.customEquipmentModel = "dragon";
this.chestplate.name = ChatColor.DARK_PURPLE + "Dragon Chestplate" + ChatColor.RESET;
this.chestplate.customItemModel = "dragon_chestplate";
this.chestplate.customEquipmentModel = "dragon";
this.leggings.name = ChatColor.DARK_PURPLE + "Dragon Leggings" + ChatColor.RESET;
this.leggings.customItemModel = "dragon_leggings";
this.leggings.customEquipmentModel = "dragon";
this.boots.name = ChatColor.DARK_PURPLE + "Dragon Boots" + ChatColor.RESET;
this.boots.customItemModel = "dragon_boots";
this.boots.customEquipmentModel = "dragon";
this.sword.lore = "A blade forged from dragon scales and chorus fruit";
this.helmet.lore = "Forged from dragon scales and chorus fruit";
this.chestplate.lore = "Forged from dragon scales and chorus fruit";
this.leggings.lore = "Forged from dragon scales and chorus fruit";
this.boots.lore = "Forged from dragon scales and chorus fruit";
}
}
@@ -0,0 +1,123 @@
package dev.zxq5.fantasysmp.items.gear;
import dev.zxq5.fantasysmp.Fantasysmp;
import dev.zxq5.fantasysmp.items.presets.*;
import org.bukkit.*;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityPotionEffectEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.util.Vector;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.Objects;
public class Ender extends CustomSet {
private ArrayList<Player> cooldown = new ArrayList<>();
public static Ender instance;
public static int tier = 4;
public Ender() {
super(tier);
instance = this;
this.swordId = "EnderSword";
this.swordName = "&3Ender Sword";
this.swordLore = new ArrayList<>(Arrays.asList("A sword forged from the essence of ender pearls,"));
this.swordLore.addAll(getSwordStats());
this.swordModel = 14331;
this.helmetId = "EnderHelmet";
this.helmetName = "&3Ender Helmet";
this.helmetLore = List.of("A helmet forged from the essence of ender pearls,", "&3Set Bonus: ");
this.helmetModel = 14332;
this.chestplateId = "EnderChestplate";
this.chestplateName = "&3Ender Chestplate";
this.chestplateLore = List.of("A chestplate forged from the essence of ender pearls,", "&3Set Bonus: ");
this.chestplateModel = 14333;
this.leggingsId = "PoseidonLeggings";
this.leggingsName = "&3Ender Leggings";
this.leggingsLore = List.of("Leggings forged from the essence of ender pearls,", "&3Set Bonus: ");
this.leggingsModel = 14334;
this.bootsId = "EnderBoots";
this.bootsName = "&3Ender boots";
this.bootsLore = List.of("Boots forged from the essence of ender pearls,", "&3Set Bonus: ");
this.bootsModel = 14335;
this.equipmentModel = "ender";
registerItems();
registerRecipes();
registerHandler();
}
public static Ender getInstance() {
if (instance == null) {
instance = new Ender();
}
return instance;
}
@Override
public void registerRecipes() {}
@Override
public void handleLeftClick(Player player, ItemStack itemStack, PlayerInteractEvent event) {}
@Override
public void handleRightClick(Player player, ItemStack itemStack, PlayerInteractEvent event) {
if (cooldown.contains(player)) return;
Location old_location = player.getLocation();
World world = player.getWorld();
Vector direction = old_location.getDirection();
Block block = player.getTargetBlock(null, 64);
if (block.getType() == Material.AIR || block.getType() == Material.CAVE_AIR) {
return;
}
player.playSound(old_location, Sound.ENTITY_ENDERMAN_TELEPORT, 1.0f, 1.0f);
world.spawnParticle(Particle.PORTAL, old_location, 100);
Location new_location = block.getLocation();
new_location.setPitch(old_location.getPitch());
new_location.setYaw(old_location.getYaw());
player.setVelocity(new Vector(player.getVelocity().getX(), 0, player.getVelocity().getZ()));
player.teleport(new_location);
player.playSound(new_location, Sound.ENTITY_ENDERMAN_TELEPORT, 1.0f, 1.0f);
world.spawnParticle(Particle.PORTAL, new_location, 100);
cooldown.add(player);
Bukkit.getScheduler().scheduleSyncDelayedTask(
Objects.requireNonNull(Fantasysmp.getPlugin()),
() -> cooldown.remove(player),
25
);
}
@Override
public void onHit(Player player, ItemStack itemStack, EntityDamageByEntityEvent event) {}
@Override
public void onArmourChange(Player player, ItemStack item, boolean active) {}
@Override
public void onDamage(EntityDamageEvent event) {}
@Override
public void onEffect(EntityPotionEffectEvent event) {}
private static void registerItems() {
Fantasysmp.registerItems(new CustomSword(instance, getInstance().swordId), new CustomHelmet(instance, getInstance().helmetId), new CustomChestplate(instance, getInstance().chestplateId), new CustomLeggings(instance, getInstance().leggingsId), new CustomBoots(instance, getInstance().bootsId));
}
}
@@ -1,109 +0,0 @@
package dev.zxq5.fantasysmp.items.gear;
import dev.zxq5.fantasysmp.items.GenericGearSet;
import dev.zxq5.fantasysmp.util.LoreChecker;
import org.bukkit.*;
import org.bukkit.block.Block;
import org.bukkit.command.CommandExecutor;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.*;
import org.bukkit.util.Vector;
import java.util.ArrayList;
import java.util.Objects;
public class EnderGear extends GenericGearSet implements Listener, CommandExecutor {
private ArrayList<Player> cooldown = new ArrayList<>();
@Override
public boolean onCommand(org.bukkit.command.CommandSender sender, org.bukkit.command.Command command, String label, String[] args) {
Player player = (Player) sender;
player.getInventory().addItem(this.getSword());
player.getInventory().addItem(this.getHelmet());
player.getInventory().addItem(this.getChestplate());
player.getInventory().addItem(this.getLeggings());
player.getInventory().addItem(this.getBoots());
return true;
}
@Override
public void registerRecipes() {}
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
Player player = event.getPlayer();
ItemStack item = event.getItem(); // Get the item the player interacted with
if (!(event.getAction() == Action.RIGHT_CLICK_AIR || event.getAction() == Action.RIGHT_CLICK_BLOCK)) {
return;
}
if (!(LoreChecker.itemLoreContains(item, this.sword.lore))) return;
if (cooldown.contains(player)) return;
Location old_location = player.getLocation();
World world = player.getWorld();
Vector direction = old_location.getDirection();
// find nearest block in that direction
Block block = player.getTargetBlock(null, 64);
if (block.getType() == Material.AIR || block.getType() == Material.CAVE_AIR) {
return;
}
player.playSound(old_location, Sound.ENTITY_ENDERMAN_TELEPORT, 1.0f, 1.0f);
world.spawnParticle(Particle.PORTAL, old_location, 100);
Location new_location = block.getLocation();
new_location.setPitch(old_location.getPitch());
new_location.setYaw(old_location.getYaw());
player.setVelocity(new Vector(player.getVelocity().getX(), 0, player.getVelocity().getZ()));
player.teleport(new_location);
player.playSound(new_location, Sound.ENTITY_ENDERMAN_TELEPORT, 1.0f, 1.0f);
world.spawnParticle(Particle.PORTAL, new_location, 100);
cooldown.add(player);
Bukkit.getScheduler().scheduleSyncDelayedTask(
Objects.requireNonNull(Bukkit.getPluginManager().getPlugin("fantasysmp")),
() -> cooldown.remove(player),
25
);
}
public static void init() {}
public EnderGear() {
this.setTier4();
this.sword.name = ChatColor.DARK_AQUA + "Ender Sword" + ChatColor.RESET;
this.sword.customItemModel = "ender_sword";
this.helmet.name = ChatColor.DARK_AQUA + "Ender Helmet" + ChatColor.RESET;
this.helmet.customItemModel = "ender_helmet";
this.helmet.customEquipmentModel = "ender";
this.chestplate.name = ChatColor.DARK_AQUA + "Ender Chestplate" + ChatColor.RESET;
this.chestplate.customItemModel = "ender_chestplate";
this.chestplate.customEquipmentModel = "ender";
this.leggings.name = ChatColor.DARK_AQUA + "Ender Leggings" + ChatColor.RESET;
this.leggings.customItemModel = "ender_leggings";
this.leggings.customEquipmentModel = "ender";
this.boots.name = ChatColor.DARK_AQUA + "Ender Boots" + ChatColor.RESET;
this.boots.customItemModel = "ender_boots";
this.boots.customEquipmentModel = "ender";
this.sword.lore = "A sword forged from the essence of ender pearls,";
this.helmet.lore = "A helmet forged from the essence of ender pearls,";
this.chestplate.lore = "A chestplate forged from the essence of ender pearls,";
this.leggings.lore = "Leggings forged from the essence of ender pearls,";
this.boots.lore = "Boots forged from the essence of ender pearls,";
}
}
@@ -1,34 +1,55 @@
package dev.zxq5.fantasysmp.items.gear; package dev.zxq5.fantasysmp.items.gear;
import dev.zxq5.fantasysmp.items.GenericGearSet; import dev.zxq5.fantasysmp.Fantasysmp;
import dev.zxq5.fantasysmp.util.LoreChecker; import dev.zxq5.fantasysmp.items.presets.*;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.NamespacedKey; import org.bukkit.NamespacedKey;
import org.bukkit.World; import org.bukkit.World;
import org.bukkit.command.CommandExecutor; import org.bukkit.entity.Player;
import org.bukkit.entity.*; import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.EventHandler; import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.Listener; import org.bukkit.event.entity.EntityPotionEffectEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.ShapedRecipe; import org.bukkit.inventory.ShapedRecipe;
import org.bukkit.potion.PotionEffectType; import org.bukkit.potion.PotionEffectType;
import java.util.ArrayList;
import java.util.Arrays;
import static org.bukkit.Bukkit.getServer; import static org.bukkit.Bukkit.getServer;
public class LightningSword extends GenericGearSet implements Listener, CommandExecutor { public class LightningSword extends CustomSet {
public static LightningSword instance;
public static int tier = 6;
@Override public LightningSword() {
public boolean onCommand(org.bukkit.command.CommandSender sender, org.bukkit.command.Command command, String label, String[] args) { super(tier);
Player player = (Player) sender; instance = this;
player.getInventory().addItem(this.getSword());
return true; this.swordId = "LightningSword";
this.swordName = "&1Lightning Sword";
this.swordLore = new ArrayList<>(Arrays.asList("&1All who oppose shall be smitten."));
this.swordLore.addAll(getSwordStats());
this.swordModel = 14337;
registerItems();
registerRecipes();
registerHandler();
}
public static LightningSword getInstance() {
if (instance == null) {
instance = new LightningSword();
}
return instance;
} }
@Override @Override
public void registerRecipes() { public void registerRecipes() {
ItemStack sword = this.getSword(); ItemStack sword = Fantasysmp.customItemMap.get(swordId).getItem();
NamespacedKey swordKey = new NamespacedKey("fantasysmp.items", "lightning_sword"); NamespacedKey swordKey = new NamespacedKey("fantasysmp.items", swordId.toLowerCase());
ShapedRecipe swordRecipe = new ShapedRecipe(swordKey, sword); ShapedRecipe swordRecipe = new ShapedRecipe(swordKey, sword);
swordRecipe.shape(" N ", " N ", " R "); swordRecipe.shape(" N ", " N ", " R ");
swordRecipe.setIngredient('N', Material.NETHER_STAR); swordRecipe.setIngredient('N', Material.NETHER_STAR);
@@ -36,22 +57,15 @@ public class LightningSword extends GenericGearSet implements Listener, CommandE
getServer().addRecipe(swordRecipe); getServer().addRecipe(swordRecipe);
} }
@EventHandler @Override
public void onEntityDamageByEntity(org.bukkit.event.entity.EntityDamageByEntityEvent event) { public void handleLeftClick(Player player, ItemStack itemStack, PlayerInteractEvent event) {}
// checks that it is a player that is performing the attack.
if (!(event.getDamager() instanceof org.bukkit.entity.Player player)) {
return;
}
if (!( LoreChecker.itemLoreContains(player.getInventory().getItemInMainHand(), this.sword.lore) )) return; @Override
public void handleRightClick(Player player, ItemStack itemStack, PlayerInteractEvent event) {}
if ( @Override
player.isOnGround() public void onHit(Player player, ItemStack itemStack, EntityDamageByEntityEvent event) {
|| player.getVelocity().getY() >= 0 if (player.isOnGround() || player.getVelocity().getY() >= 0 || player.isClimbing() || player.isInWater() || player.isInsideVehicle() || player.hasPotionEffect(PotionEffectType.BLINDNESS)
|| player.isClimbing()
|| player.isInWater()
|| player.isInsideVehicle()
|| player.hasPotionEffect(PotionEffectType.BLINDNESS)
) return; ) return;
@@ -63,43 +77,26 @@ public class LightningSword extends GenericGearSet implements Listener, CommandE
world.strikeLightning(location); world.strikeLightning(location);
} }
@EventHandler @Override
public void onEntityDamage(org.bukkit.event.entity.EntityDamageEvent event) { public void onArmourChange(Player player, ItemStack item, boolean active) {}
if (event.getEntity() instanceof Player player) {
if (!(event @Override
public void onDamage(EntityDamageEvent event) {
if (!(event
.getDamageSource() .getDamageSource()
.getDamageType() .getDamageType()
.getKey() .getKey()
.toString() .toString()
.equals("minecraft:lightning_bolt") .equals("minecraft:lightning_bolt")
)) return; )) return;
if (LoreChecker.itemLoreContains(player.getInventory().getItemInMainHand(), this.sword.lore)) { event.setCancelled(true);
event.setCancelled(true);
return;
}
}
} }
@EventHandler @Override
public void onEntityDeath(org.bukkit.event.entity.EntityDeathEvent event) { public void onEffect(EntityPotionEffectEvent event) {}
if (event.getEntity() instanceof Mob mob) {
if (
event.getDamageSource().getDamageType().getKey().toString().equals("minecraft:lightning_bolt")
|| event.getDamageSource().getDamageType().getKey().toString().equals("minecraft:on_fire")
) {
Entity e = event.getEntity();
((ExperienceOrb) e.getLocation().getWorld().spawn(e.getLocation(), ExperienceOrb.class)).setExperience(10);
}
}
}
public static void init() {} private static void registerItems() {
Fantasysmp.registerItems(new CustomSword(instance, getInstance().swordId));
public LightningSword() {
this.setTier5();
this.sword.name = "Lightning Sword";
this.sword.customItemModel = "lightning_sword";
this.sword.lore = "All who oppose shall be smitten.";
} }
} }
@@ -0,0 +1,146 @@
package dev.zxq5.fantasysmp.items.gear;
import dev.zxq5.fantasysmp.Fantasysmp;
import dev.zxq5.fantasysmp.items.presets.*;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityPotionEffectEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.RecipeChoice;
import org.bukkit.inventory.SmithingTransformRecipe;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import static org.bukkit.Bukkit.getServer;
public class Poseidon extends CustomSet {
public static Poseidon instance;
public static int tier = 5;
public Poseidon() {
super(tier);
instance = this;
this.swordId = "PoseidonSword";
this.swordName = "&4Poseidon's Fury";
this.swordMaterial = Material.TRIDENT;
this.swordLore = new ArrayList<>(Arrays.asList("A powerful trident imbued with the power of the &4ocean."));
this.swordAttackDamage = 10;
this.swordAttackSpeed = 1.2f;
this.swordLore.addAll(getSwordStats());
this.swordModel = 14326;
this.swordEnchants.put(Enchantment.RIPTIDE, 5);
this.helmetId = "PoseidonHelmet";
this.helmetName = "&bPoseidon's Crown";
this.helmetLore = List.of("A helmet granted to those who harness the &bpower of the ocean.","&bSet Bonus: ");
this.helmetModel = 14327;
this.helmetEnchants.put(Enchantment.AQUA_AFFINITY, 3);
this.chestplateId = "PoseidonChestplate";
this.chestplateName = "&bPoseidon's Chestplate";
this.chestplateLore = List.of("A chestplate granted to those who harness the &bpower of the ocean.","&bSet Bonus: ");
this.chestplateModel = 14328;
this.leggingsId = "PoseidonLeggings";
this.leggingsName = "&bPoseidon's Leggings";
this.leggingsLore = List.of("Leggings granted to those who harness the &bpower of the ocean.","&bSet Bonus: ");
this.leggingsModel = 14329;
this.bootsId = "PoseidonBoots";
this.bootsName = "&bPoseidon's boots";
this.bootsLore = List.of("Boots granted to those who harness the &bpower of the ocean.","&bSet Bonus: ");
this.bootsModel = 14330;
this.bootsEnchants.put(Enchantment.DEPTH_STRIDER, 5);
this.equipmentModel = "poseidon";
Bukkit.getScheduler().scheduleSyncRepeatingTask(Fantasysmp.getPlugin(), this::checkPlayerAir, 0, 20);
registerItems();
registerRecipes();
registerHandler();
}
public static Poseidon getInstance() {
if (instance == null) {
instance = new Poseidon();
}
return instance;
}
public void checkPlayerAir() {
for (Player player : Bukkit.getOnlinePlayers()) {
if (CustomItemHandler.getSet(player) == this) {
if (player.getRemainingAir() < player.getMaximumAir()) {
player.setRemainingAir(player.getMaximumAir());
}
}
}
}
@Override
public void registerRecipes() {
RecipeChoice template = new RecipeChoice.MaterialChoice(Material.NETHERITE_UPGRADE_SMITHING_TEMPLATE);
RecipeChoice resource = new RecipeChoice.MaterialChoice(Material.HEART_OF_THE_SEA);
RecipeChoice swordChoice = new RecipeChoice.MaterialChoice(Material.NETHERITE_SWORD);
RecipeChoice helmetChoice = new RecipeChoice.MaterialChoice(Material.NETHERITE_HELMET);
RecipeChoice chestplateChoice = new RecipeChoice.MaterialChoice(Material.NETHERITE_CHESTPLATE);
RecipeChoice leggingsChoice = new RecipeChoice.MaterialChoice(Material.NETHERITE_LEGGINGS);
RecipeChoice bootsChoice = new RecipeChoice.MaterialChoice(Material.NETHERITE_BOOTS);
ItemStack sword = Fantasysmp.customItemMap.get(swordId).getItem();
NamespacedKey swordKey = new NamespacedKey("fantasysmp.items", swordId.toLowerCase());
SmithingTransformRecipe swordRecipe = new SmithingTransformRecipe(swordKey, sword, template, swordChoice, resource);
getServer().addRecipe(swordRecipe);
ItemStack helmet = Fantasysmp.customItemMap.get(helmetId).getItem();
NamespacedKey helmetKey = new NamespacedKey("fantasysmp.items", helmetId.toLowerCase());
SmithingTransformRecipe helmetRecipe = new SmithingTransformRecipe(helmetKey, helmet, template, helmetChoice, resource);
getServer().addRecipe(helmetRecipe);
ItemStack chestplate = Fantasysmp.customItemMap.get(chestplateId).getItem();
NamespacedKey chestplateKey = new NamespacedKey("fantasysmp.items", chestplateId.toLowerCase());
SmithingTransformRecipe chestplateRecipe = new SmithingTransformRecipe(chestplateKey, chestplate, template, chestplateChoice, resource);
getServer().addRecipe(chestplateRecipe);
ItemStack leggings = Fantasysmp.customItemMap.get(leggingsId).getItem();
NamespacedKey leggingsKey = new NamespacedKey("fantasysmp.items", leggingsId.toLowerCase());
SmithingTransformRecipe leggingsRecipe = new SmithingTransformRecipe(leggingsKey, leggings, template, leggingsChoice, resource);
getServer().addRecipe(leggingsRecipe);
ItemStack boots = Fantasysmp.customItemMap.get(bootsId).getItem();
NamespacedKey bootsKey = new NamespacedKey("fantasysmp.items", bootsId.toLowerCase());
SmithingTransformRecipe bootsRecipe = new SmithingTransformRecipe(bootsKey, boots, template, bootsChoice, resource);
getServer().addRecipe(bootsRecipe);
}
@Override
public void handleLeftClick(Player player, ItemStack itemStack, PlayerInteractEvent event) {}
@Override
public void handleRightClick(Player player, ItemStack itemStack, PlayerInteractEvent event) {}
@Override
public void onHit(Player player, ItemStack itemStack, EntityDamageByEntityEvent event) {}
@Override
public void onArmourChange(Player player, ItemStack item, boolean active) {}
@Override
public void onDamage(EntityDamageEvent event) {}
@Override
public void onEffect(EntityPotionEffectEvent event) {}
private static void registerItems() {
Fantasysmp.registerItems(new CustomSword(instance, getInstance().swordId), new CustomHelmet(instance, getInstance().helmetId), new CustomChestplate(instance, getInstance().chestplateId), new CustomLeggings(instance, getInstance().leggingsId), new CustomBoots(instance, getInstance().bootsId));
}
}
@@ -1,94 +0,0 @@
package dev.zxq5.fantasysmp.items.gear;
import dev.zxq5.fantasysmp.items.GenericGearSet;
import dev.zxq5.fantasysmp.items.ItemStats;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.command.CommandExecutor;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import static org.bukkit.Bukkit.getPluginManager;
public class PoseidonGear extends GenericGearSet implements CommandExecutor, Listener {
@Override
public boolean onCommand(org.bukkit.command.CommandSender sender, org.bukkit.command.Command command, String label, String[] args) {
Player player = (Player) sender;
player.getInventory().addItem(this.getTrident());
player.getInventory().addItem(this.getHelmet());
player.getInventory().addItem(this.getChestplate());
player.getInventory().addItem(this.getLeggings());
player.getInventory().addItem(this.getBoots());
return true;
}
public ItemStack getTrident() {
ItemStack item = super.getSword();
item.addUnsafeEnchantment(Enchantment.RIPTIDE, 5);
return item;
}
public ItemStack getHelmet() {
ItemStack item = super.getHelmet();
item.addUnsafeEnchantment(Enchantment.AQUA_AFFINITY, 3);
return item;
}
public ItemStack getBoots() {
ItemStack item = super.getBoots();
item.addUnsafeEnchantment(Enchantment.DEPTH_STRIDER, 5);
return item;
}
@Override
public void registerRecipes() {
Bukkit.getScheduler().scheduleSyncRepeatingTask(getPluginManager().getPlugin("fantasysmp"), this::checkPlayerAir, 0, 20);
}
public void checkPlayerAir() {
// any players wearing the armour will never run out of breath
for (Player player : Bukkit.getOnlinePlayers()) {
if (this.hasGear(player)) {
if (player.getRemainingAir() < player.getMaximumAir()) {
player.setRemainingAir(player.getMaximumAir());
}
}
}
}
public PoseidonGear() {
this.setTier5();
this.sword.setMaterial(Material.TRIDENT);
this.sword.attackDamage = 10;
this.sword.attackSpeed = 1.2f;
this.sword.name = ChatColor.AQUA + "Poseidon's Fury" + ChatColor.RESET;
this.sword.lore = "A powerful trident imbued with the power of the ocean.";
this.sword.customItemModel = "poseidons_trident";
this.helmet.name = ChatColor.AQUA + "Poseidon's Crown" + ChatColor.RESET;
this.helmet.lore = "A helmet granted to those who harness the power of the ocean.";
this.helmet.customItemModel = "poseidons_helmet";
this.helmet.customEquipmentModel = "poseidon";
this.chestplate.name = ChatColor.AQUA + "Poseidon's Chestplate" + ChatColor.RESET;
this.chestplate.lore = "A chestplate granted to those who harness the power of the ocean.";
this.chestplate.customItemModel = "poseidons_chestplate";
this.chestplate.customEquipmentModel = "poseidon";
this.leggings.name = ChatColor.AQUA + "Poseidon's Leggings" + ChatColor.RESET;
this.leggings.lore = "Leggings granted to those who harness the power of the ocean.";
this.leggings.customItemModel = "poseidons_leggings";
this.leggings.customEquipmentModel = "poseidon";
this.boots.name = ChatColor.AQUA + "Poseidon's Boots" + ChatColor.RESET;
this.boots.lore = "Boots granted to those who harness the power of the ocean.";
this.boots.customItemModel = "poseidons_boots";
this.boots.customEquipmentModel = "poseidon";
}
}
@@ -1,45 +1,72 @@
package dev.zxq5.fantasysmp.items.gear; package dev.zxq5.fantasysmp.items.gear;
import dev.zxq5.fantasysmp.items.GenericGearSet; import dev.zxq5.fantasysmp.Fantasysmp;
import dev.zxq5.fantasysmp.util.LoreChecker; import dev.zxq5.fantasysmp.items.presets.*;
import org.bukkit.*; import org.bukkit.Location;
import org.bukkit.command.CommandExecutor; import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.World;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler; import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.Listener; import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityPotionEffectEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.RecipeChoice;
import org.bukkit.inventory.SmithingTransformRecipe;
public class StevensWrath extends GenericGearSet implements Listener, CommandExecutor { import java.util.ArrayList;
import java.util.Arrays;
@Override import static org.bukkit.Bukkit.getServer;
public boolean onCommand(org.bukkit.command.CommandSender sender, org.bukkit.command.Command command, String label, String[] args) {
Player player = (Player) sender; public class StevensWrath extends CustomSet {
player.getInventory().addItem(this.getSword()); public static StevensWrath instance;
return true; public static int tier = 6;
public StevensWrath() {
super(tier);
instance = this;
this.swordId = "StevensWrath";
this.swordName = "&5Steven's Wrath";
this.swordLore = new ArrayList<>(Arrays.asList("All who oppose the mighty Steven shall face his wrath of lightning."));
this.swordLore.addAll(getSwordStats());
this.swordModel = 14336;
registerItems();
registerRecipes();
registerHandler();
} }
@EventHandler public static StevensWrath getInstance() {
public void onCraft(org.bukkit.event.inventory.PrepareItemCraftEvent event) { if (instance == null) {
if (!event.getInventory().contains(Material.NETHERITE_BLOCK)) return; instance = new StevensWrath();
if (!event.getInventory().contains(new LightningSword().getSword())) return;
event.getInventory().setResult(new StevensWrath().getSword());
}
@Override
public void registerRecipes() {}
@EventHandler
public void onEntityDamageByEntity(org.bukkit.event.entity.EntityDamageByEntityEvent event) {
// checks that it is a player that is performing the attack.
if (!(event.getDamager() instanceof org.bukkit.entity.Player player)) {
return;
} }
return instance;
}
if (!( @Override
LoreChecker.itemLoreContains(player.getInventory().getItemInMainHand(), this.sword.lore) public void registerRecipes() {
|| LoreChecker.itemLoreContains(player.getInventory().getItemInOffHand(), this.sword.lore) RecipeChoice template = new RecipeChoice.MaterialChoice(Material.NETHERITE_UPGRADE_SMITHING_TEMPLATE);
)) return; RecipeChoice resource = new RecipeChoice.MaterialChoice(Material.NETHERITE_BLOCK);
RecipeChoice swordChoice = new RecipeChoice.MaterialChoice(Material.NETHERITE_SWORD);
ItemStack sword = Fantasysmp.customItemMap.get(swordId).getItem();
NamespacedKey swordKey = new NamespacedKey("fantasysmp.items", swordId.toLowerCase());
SmithingTransformRecipe swordRecipe = new SmithingTransformRecipe(swordKey, sword, template, swordChoice, resource);
getServer().addRecipe(swordRecipe);
}
@Override
public void handleLeftClick(Player player, ItemStack itemStack, PlayerInteractEvent event) {}
@Override
public void handleRightClick(Player player, ItemStack itemStack, PlayerInteractEvent event) {}
@Override
public void onHit(Player player, ItemStack itemStack, EntityDamageByEntityEvent event) {
Location location = event.getEntity().getLocation(); Location location = event.getEntity().getLocation();
World world = location.getWorld(); World world = location.getWorld();
@@ -48,31 +75,26 @@ public class StevensWrath extends GenericGearSet implements Listener, CommandExe
world.strikeLightning(location); world.strikeLightning(location);
} }
@EventHandler @Override
public void onEntityDamage(org.bukkit.event.entity.EntityDamageEvent event) { public void onArmourChange(Player player, ItemStack item, boolean active) {}
if (event.getEntity() instanceof Player player) {
if (!(event @Override
.getDamageSource() public void onDamage(EntityDamageEvent event) {
.getDamageType() if (!(event
.getKey() .getDamageSource()
.toString() .getDamageType()
.equals("minecraft:lightning_bolt") .getKey()
)) return; .toString()
.equals("minecraft:lightning_bolt")
)) return;
if (LoreChecker.itemLoreContains(player.getInventory().getItemInMainHand(), this.sword.lore) || event.setCancelled(true);
LoreChecker.itemLoreContains(player.getInventory().getItemInOffHand(), this.sword.lore)) {
event.setCancelled(true);
}
}
} }
public static void init() {} @Override
public void onEffect(EntityPotionEffectEvent event) {}
public StevensWrath() { private static void registerItems() {
this.setTier6(); Fantasysmp.registerItems(new CustomSword(instance, getInstance().swordId));
this.sword.name = ChatColor.LIGHT_PURPLE + "Stevens Wrath" + ChatColor.RESET;
this.sword.customItemModel = "stevens_wrath";
this.sword.lore = ChatColor.LIGHT_PURPLE + "All who oppose the mighty Steven shall face his wrath of lightning.";
} }
} }
@@ -0,0 +1,127 @@
package dev.zxq5.fantasysmp.items.gear;
import dev.zxq5.fantasysmp.Fantasysmp;
import dev.zxq5.fantasysmp.items.presets.*;
import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityPotionEffectEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.RecipeChoice;
import org.bukkit.inventory.SmithingTransformRecipe;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import static org.bukkit.Bukkit.getServer;
public class TrueNetherite extends CustomSet {
public static TrueNetherite instance;
public static int tier = 6;
public TrueNetherite() {
super(tier);
instance = this;
this.swordId = "TrueNetheriteSword";
this.swordName = "&fTrue Netherite Sword";
this.swordLore = new ArrayList<>(Arrays.asList(""));
this.swordLore.addAll(getSwordStats());
this.swordModel = 14316;
this.helmetId = "TrueNetheriteHelmet";
this.helmetName = "&fTrue Netherite Helmet";
this.helmetLore = List.of("&fSet Bonus: ");
this.helmetModel = 14317;
this.chestplateId = "TrueNetheriteChestplate";
this.chestplateName = "&fTrueNetherite Chestplate";
this.chestplateLore = List.of("&fSet Bonus: ");
this.chestplateModel = 14318;
this.leggingsId = "TrueNetheriteLeggings";
this.leggingsName = "&fTrueNetherite Leggings";
this.leggingsLore = List.of("&fSet Bonus: ");
this.leggingsModel = 14319;
this.bootsId = "TrueNetheriteBoots";
this.bootsName = "&fTrue Netherite boots";
this.bootsLore = List.of("&fSet Bonus: ");
this.bootsModel = 14320;
this.equipmentModel = "true_netherite";
registerItems();
registerRecipes();
registerHandler();
}
public static TrueNetherite getInstance() {
if (instance == null) {
instance = new TrueNetherite();
}
return instance;
}
@Override
public void registerRecipes() {
RecipeChoice template = new RecipeChoice.MaterialChoice(Material.NETHERITE_UPGRADE_SMITHING_TEMPLATE);
RecipeChoice resource = new RecipeChoice.MaterialChoice(Material.NETHER_STAR);
RecipeChoice swordChoice = new RecipeChoice.MaterialChoice(Material.NETHERITE_SWORD);
RecipeChoice helmetChoice = new RecipeChoice.MaterialChoice(Material.NETHERITE_HELMET);
RecipeChoice chestplateChoice = new RecipeChoice.MaterialChoice(Material.NETHERITE_CHESTPLATE);
RecipeChoice leggingsChoice = new RecipeChoice.MaterialChoice(Material.NETHERITE_LEGGINGS);
RecipeChoice bootsChoice = new RecipeChoice.MaterialChoice(Material.NETHERITE_BOOTS);
ItemStack sword = Fantasysmp.customItemMap.get(swordId).getItem();
NamespacedKey swordKey = new NamespacedKey("fantasysmp.items", swordId.toLowerCase());
SmithingTransformRecipe swordRecipe = new SmithingTransformRecipe(swordKey, sword, template, swordChoice, resource);
getServer().addRecipe(swordRecipe);
ItemStack helmet = Fantasysmp.customItemMap.get(helmetId).getItem();
NamespacedKey helmetKey = new NamespacedKey("fantasysmp.items", helmetId.toLowerCase());
SmithingTransformRecipe helmetRecipe = new SmithingTransformRecipe(helmetKey, helmet, template, helmetChoice, resource);
getServer().addRecipe(helmetRecipe);
ItemStack chestplate = Fantasysmp.customItemMap.get(chestplateId).getItem();
NamespacedKey chestplateKey = new NamespacedKey("fantasysmp.items", chestplateId.toLowerCase());
SmithingTransformRecipe chestplateRecipe = new SmithingTransformRecipe(chestplateKey, chestplate, template, chestplateChoice, resource);
getServer().addRecipe(chestplateRecipe);
ItemStack leggings = Fantasysmp.customItemMap.get(leggingsId).getItem();
NamespacedKey leggingsKey = new NamespacedKey("fantasysmp.items", leggingsId.toLowerCase());
SmithingTransformRecipe leggingsRecipe = new SmithingTransformRecipe(leggingsKey, leggings, template, leggingsChoice, resource);
getServer().addRecipe(leggingsRecipe);
ItemStack boots = Fantasysmp.customItemMap.get(bootsId).getItem();
NamespacedKey bootsKey = new NamespacedKey("fantasysmp.items", bootsId.toLowerCase());
SmithingTransformRecipe bootsRecipe = new SmithingTransformRecipe(bootsKey, boots, template, bootsChoice, resource);
getServer().addRecipe(bootsRecipe);
}
@Override
public void handleLeftClick(Player player, ItemStack itemStack, PlayerInteractEvent event) {}
@Override
public void handleRightClick(Player player, ItemStack itemStack, PlayerInteractEvent event) {}
@Override
public void onHit(Player player, ItemStack itemStack, EntityDamageByEntityEvent event) {}
@Override
public void onArmourChange(Player player, ItemStack item, boolean active) {}
@Override
public void onDamage(EntityDamageEvent event) {}
@Override
public void onEffect(EntityPotionEffectEvent event) {}
private static void registerItems() {
Fantasysmp.registerItems(new CustomSword(instance, getInstance().swordId), new CustomHelmet(instance, getInstance().helmetId), new CustomChestplate(instance, getInstance().chestplateId), new CustomLeggings(instance, getInstance().leggingsId), new CustomBoots(instance, getInstance().bootsId));
}
}
@@ -1,52 +0,0 @@
package dev.zxq5.fantasysmp.items.gear;
import dev.zxq5.fantasysmp.items.GenericGearSet;
import org.bukkit.ChatColor;
import org.bukkit.command.CommandExecutor;
import org.bukkit.entity.Player;
import org.bukkit.event.Listener;
public class TrueNetheriteGear extends GenericGearSet implements CommandExecutor, Listener {
@Override
public boolean onCommand(org.bukkit.command.CommandSender sender, org.bukkit.command.Command command, String label, String[] args) {
Player player = (Player) sender;
player.getInventory().addItem(this.getSword());
player.getInventory().addItem(this.getHelmet());
player.getInventory().addItem(this.getChestplate());
player.getInventory().addItem(this.getLeggings());
player.getInventory().addItem(this.getBoots());
return true;
}
@Override
public void registerRecipes() {}
public TrueNetheriteGear() {
this.setTier6();
this.sword.name = ChatColor.WHITE + "True Netherite Sword" + ChatColor.RESET;
this.sword.lore = "A sword forged with the skulls of wither skeletons.";
this.sword.customItemModel = "true_netherite_sword";
this.sword.lore = "Destruction awaits.";
this.helmet.name = ChatColor.WHITE + "True Netherite Helmet" + ChatColor.RESET;
this.helmet.lore = "A helmet forged with the skulls of wither skeletons.";
this.helmet.customItemModel = "true_netherite_helmet";
this.helmet.customEquipmentModel = "true_netherite";
this.chestplate.name = ChatColor.WHITE + "True Netherite Chestplate" + ChatColor.RESET;
this.chestplate.lore = "A chestplate forged with the skulls of wither skeletons.";
this.chestplate.customItemModel = "true_netherite_chestplate";
this.chestplate.customEquipmentModel = "true_netherite";
this.leggings.name = ChatColor.WHITE + "True Netherite Leggings" + ChatColor.RESET;
this.leggings.lore = "Leggings forged with the skulls of wither skeletons.";
this.leggings.customItemModel = "true_netherite_leggings";
this.leggings.customEquipmentModel = "true_netherite";
this.boots.name = ChatColor.WHITE + "True Netherite Boots" + ChatColor.RESET;
this.boots.lore = "Boots forged with the skulls of wither skeletons.";
this.boots.customItemModel = "true_netherite_boots";
this.boots.customEquipmentModel = "true_netherite";
}
}
@@ -0,0 +1,151 @@
package dev.zxq5.fantasysmp.items.gear;
import dev.zxq5.fantasysmp.Fantasysmp;
import dev.zxq5.fantasysmp.items.presets.*;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityPotionEffectEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.RecipeChoice;
import org.bukkit.inventory.SmithingTransformRecipe;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import static org.bukkit.Bukkit.getServer;
public class Witherite extends CustomSet {
public static Witherite instance;
public static int tier = 5;
public Witherite() {
super(tier);
instance = this;
this.swordId = "WitheriteSword";
this.swordName = "&0Witherite Sword";
this.swordLore = new ArrayList<>(Arrays.asList("A sword forged with the skulls of wither skeletons.", "Applies &0wither effect" + ChatColor.RESET + "for 5 seconds."));
this.swordLore.addAll(getSwordStats());
this.swordModel = 14301;
this.helmetId = "WitheriteHelmet";
this.helmetName = "&0Witherite Helmet";
this.helmetLore = List.of("A helmet forged with the skulls of wither skeletons.", "&0Set Bonus: Wither Immunity");
this.helmetModel = 14302;
this.chestplateId = "WitheriteChestplate";
this.chestplateName = "&0Witherite Chestplate";
this.chestplateLore = List.of("A chestplate forged with the skulls of wither skeletons.", "&0Set Bonus: Wither Immunity");
this.chestplateModel = 14303;
this.leggingsId = "WitheriteLeggings";
this.leggingsName = "&0Witherite Leggings";
this.leggingsLore = List.of("Leggings forged with the skulls of wither skeletons.", "&0Set Bonus: Wither Immunity");
this.leggingsModel = 14304;
this.bootsId = "WitheriteBoots";
this.bootsName = "&0Witherite boots";
this.bootsLore = List.of("Boots forged with the skulls of wither skeletons.", "&0Set Bonus: Wither Immunity");
this.bootsModel = 14305;
this.equipmentModel = "witherite";
registerItems();
registerRecipes();
registerHandler();
}
public static Witherite getInstance() {
if (instance == null) {
instance = new Witherite();
}
return instance;
}
@Override
public void registerRecipes() {
RecipeChoice template = new RecipeChoice.MaterialChoice(Material.NETHERITE_UPGRADE_SMITHING_TEMPLATE);
RecipeChoice resource = new RecipeChoice.MaterialChoice(Material.WITHER_SKELETON_SKULL);
RecipeChoice swordChoice = new RecipeChoice.MaterialChoice(Material.NETHERITE_SWORD);
RecipeChoice helmetChoice = new RecipeChoice.MaterialChoice(Material.NETHERITE_HELMET);
RecipeChoice chestplateChoice = new RecipeChoice.MaterialChoice(Material.NETHERITE_CHESTPLATE);
RecipeChoice leggingsChoice = new RecipeChoice.MaterialChoice(Material.NETHERITE_LEGGINGS);
RecipeChoice bootsChoice = new RecipeChoice.MaterialChoice(Material.NETHERITE_BOOTS);
ItemStack sword = Fantasysmp.customItemMap.get(swordId).getItem();
NamespacedKey swordKey = new NamespacedKey("fantasysmp.items", swordId.toLowerCase());
SmithingTransformRecipe swordRecipe = new SmithingTransformRecipe(swordKey, sword, template, swordChoice, resource);
getServer().addRecipe(swordRecipe);
ItemStack helmet = Fantasysmp.customItemMap.get(helmetId).getItem();
NamespacedKey helmetKey = new NamespacedKey("fantasysmp.items", helmetId.toLowerCase());
SmithingTransformRecipe helmetRecipe = new SmithingTransformRecipe(helmetKey, helmet, template, helmetChoice, resource);
getServer().addRecipe(helmetRecipe);
ItemStack chestplate = Fantasysmp.customItemMap.get(chestplateId).getItem();
NamespacedKey chestplateKey = new NamespacedKey("fantasysmp.items", chestplateId.toLowerCase());
SmithingTransformRecipe chestplateRecipe = new SmithingTransformRecipe(chestplateKey, chestplate, template, chestplateChoice, resource);
getServer().addRecipe(chestplateRecipe);
ItemStack leggings = Fantasysmp.customItemMap.get(leggingsId).getItem();
NamespacedKey leggingsKey = new NamespacedKey("fantasysmp.items", leggingsId.toLowerCase());
SmithingTransformRecipe leggingsRecipe = new SmithingTransformRecipe(leggingsKey, leggings, template, leggingsChoice, resource);
getServer().addRecipe(leggingsRecipe);
ItemStack boots = Fantasysmp.customItemMap.get(bootsId).getItem();
NamespacedKey bootsKey = new NamespacedKey("fantasysmp.items", bootsId.toLowerCase());
SmithingTransformRecipe bootsRecipe = new SmithingTransformRecipe(bootsKey, boots, template, bootsChoice, resource);
getServer().addRecipe(bootsRecipe);
}
@Override
public void handleLeftClick(Player player, ItemStack itemStack, PlayerInteractEvent event) {}
@Override
public void handleRightClick(Player player, ItemStack itemStack, PlayerInteractEvent event) {
}
@Override
public void onHit(Player player, ItemStack itemStack, EntityDamageByEntityEvent event) {
PotionEffect effect = new PotionEffect(
PotionEffectType.WITHER,
20 * 5,
1
);
effect.apply((LivingEntity) event.getEntity());
}
@Override
public void onArmourChange(Player player, ItemStack item, boolean active) {}
@Override
public void onDamage(EntityDamageEvent event) {}
@Override
public void onEffect(EntityPotionEffectEvent event) {
if (event.getNewEffect() == null) return;
if (event.getNewEffect().getType() != PotionEffectType.WITHER) {
return;
}
try {
event.setCancelled(true);
} catch (Exception e) {
e.printStackTrace();
}
}
private static void registerItems() {
Fantasysmp.registerItems(new CustomSword(instance, getInstance().swordId), new CustomHelmet(instance, getInstance().helmetId), new CustomChestplate(instance, getInstance().chestplateId), new CustomLeggings(instance, getInstance().leggingsId), new CustomBoots(instance, getInstance().bootsId));
}
}
@@ -1,171 +0,0 @@
package dev.zxq5.fantasysmp.items.gear;
import dev.zxq5.fantasysmp.items.GenericGearSet;
import dev.zxq5.fantasysmp.util.LoreChecker;
import org.bukkit.*;
import org.bukkit.command.CommandExecutor;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.entity.WitherSkull;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.RecipeChoice;
import org.bukkit.inventory.SmithingTransformRecipe;
import org.bukkit.potion.PotionEffect;
import java.util.ArrayList;
import java.util.Objects;
import static org.bukkit.Bukkit.broadcastMessage;
import static org.bukkit.Bukkit.getServer;
public class WitheriteGear extends GenericGearSet implements Listener, CommandExecutor {
private ArrayList<Player> cooldown = new ArrayList<>();
@Override
public boolean onCommand(org.bukkit.command.CommandSender sender, org.bukkit.command.Command command, String label, String[] args) {
Player player = (Player) sender;
player.getInventory().addItem(this.getSword());
player.getInventory().addItem(this.getHelmet());
player.getInventory().addItem(this.getChestplate());
player.getInventory().addItem(this.getLeggings());
player.getInventory().addItem(this.getBoots());
return true;
}
@Override
public void registerRecipes() {
ItemStack sword = this.getSword();
NamespacedKey swordKey = new NamespacedKey("fantasysmp.items", "witherite_sword");
RecipeChoice swordChoice = new RecipeChoice.MaterialChoice(Material.NETHERITE_SWORD);
SmithingTransformRecipe swordRecipe = new SmithingTransformRecipe(swordKey, sword, NETHERITE_UPGRADE, swordChoice, WITHER_SKULL);
getServer().addRecipe(swordRecipe);
ItemStack helmet = this.getHelmet();
NamespacedKey helmetKey = new NamespacedKey("fantasysmp.items", "witherite_helmet");
RecipeChoice helmetChoice = new RecipeChoice.MaterialChoice(Material.NETHERITE_HELMET);
SmithingTransformRecipe helmetRecipe = new SmithingTransformRecipe(helmetKey, helmet, NETHERITE_UPGRADE, helmetChoice, WITHER_SKULL);
getServer().addRecipe(helmetRecipe);
ItemStack chestplate = this.getChestplate();
NamespacedKey chestplateKey = new NamespacedKey("fantasysmp.items", "witherite_chestplate");
RecipeChoice chestplateChoice = new RecipeChoice.MaterialChoice(Material.NETHERITE_CHESTPLATE);
SmithingTransformRecipe chestplateRecipe = new SmithingTransformRecipe(chestplateKey, chestplate, NETHERITE_UPGRADE, chestplateChoice, WITHER_SKULL);
getServer().addRecipe(chestplateRecipe);
ItemStack leggings = this.getLeggings();
NamespacedKey leggingsKey = new NamespacedKey("fantasysmp.items", "witherite_leggings");
RecipeChoice leggingsChoice = new RecipeChoice.MaterialChoice(Material.NETHERITE_LEGGINGS);
SmithingTransformRecipe leggingsRecipe = new SmithingTransformRecipe(leggingsKey, leggings, NETHERITE_UPGRADE, leggingsChoice, WITHER_SKULL);
getServer().addRecipe(leggingsRecipe);
ItemStack boots = this.getBoots();
NamespacedKey bootsKey = new NamespacedKey("fantasysmp.items", "witherite_boots");
RecipeChoice bootsChoice = new RecipeChoice.MaterialChoice(Material.NETHERITE_BOOTS);
SmithingTransformRecipe bootsRecipe = new SmithingTransformRecipe(bootsKey, boots, NETHERITE_UPGRADE, bootsChoice, WITHER_SKULL);
getServer().addRecipe(bootsRecipe);
}
@EventHandler
public void onEntityDamageByEntity(org.bukkit.event.entity.EntityDamageByEntityEvent event) {
// checks that it is a player that is performing the attack.
if (!(event.getDamager() instanceof org.bukkit.entity.Player player)) {
return;
}
if (!LoreChecker.itemLoreContains(player.getInventory().getItemInMainHand(), this.sword.lore)) {
return;
}
PotionEffect effect = new PotionEffect(
org.bukkit.potion.PotionEffectType.WITHER,
20 * 5,
1
);
effect.apply((LivingEntity) event.getEntity());
}
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
Player player = event.getPlayer();
ItemStack item = event.getItem(); // Get the item the player interacted with
if (!(event.getAction() == Action.RIGHT_CLICK_AIR || event.getAction() == Action.RIGHT_CLICK_BLOCK)) {
return;
}
if (!(LoreChecker.itemLoreContains(item, this.sword.lore))) return;
if (cooldown.contains(player)) return;
Location location = player.getLocation();
player.launchProjectile(WitherSkull.class);
player.playSound(location, Sound.ENTITY_WITHER_SHOOT, 1.0f, 1.0f);
World world = player.getWorld();
world.spawnParticle(Particle.SOUL_FIRE_FLAME, location, 1);
cooldown.add(player);
Bukkit.getScheduler().scheduleSyncDelayedTask(
Objects.requireNonNull(Bukkit.getPluginManager().getPlugin("fantasysmp")),
() -> cooldown.remove(player),
25
);
}
@EventHandler
public void onEntityPotionEffectEvent(org.bukkit.event.entity.EntityPotionEffectEvent event) {
if (event.getEntity() instanceof Player player) {
if (event.getNewEffect() == null) return;
if (event.getNewEffect().getType() != org.bukkit.potion.PotionEffectType.WITHER) {
return;
}
try {
if (LoreChecker.itemLoreContains(player.getInventory().getHelmet(), this.helmet.lore)
&& LoreChecker.itemLoreContains(player.getInventory().getChestplate(), this.chestplate.lore)
&& LoreChecker.itemLoreContains(player.getInventory().getLeggings(), this.leggings.lore)
&& LoreChecker.itemLoreContains(player.getInventory().getBoots(), this.boots.lore)
) {
event.setCancelled(true);
}
} catch (Exception e) {
e.printStackTrace();
}
}
}
public static void init() {}
public WitheriteGear() {
this.setTier5();
this.sword.name = ChatColor.BLACK + "Witherite Sword" + ChatColor.RESET;
this.sword.lore = "A sword forged with the skulls of wither skeletons.";
this.sword.customItemModel = "witherite_sword";
this.helmet.name = ChatColor.BLACK + "Witherite Helmet" + ChatColor.RESET;
this.helmet.lore = "A helmet forged with the skulls of wither skeletons.";
this.helmet.customItemModel = "witherite_helmet";
this.helmet.customEquipmentModel = "witherite";
this.chestplate.name = ChatColor.BLACK + "Witherite Chestplate" + ChatColor.RESET;
this.chestplate.lore = "A chestplate forged with the skulls of wither skeletons.";
this.chestplate.customItemModel = "witherite_chestplate";
this.chestplate.customEquipmentModel = "witherite";
this.leggings.name = ChatColor.BLACK + "Witherite Leggings" + ChatColor.RESET;
this.leggings.lore = "Leggings forged with the skulls of wither skeletons.";
this.leggings.customItemModel = "witherite_leggings";
this.leggings.customEquipmentModel = "witherite";
this.boots.name = ChatColor.BLACK + "Witherite Boots" + ChatColor.RESET;
this.boots.lore = "Boots forged with the skulls of wither skeletons.";
this.boots.customItemModel = "witherite_boots";
this.boots.customEquipmentModel = "witherite";
}
}
@@ -0,0 +1,90 @@
package dev.zxq5.fantasysmp.items.presets;
import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.attribute.Attribute;
import org.bukkit.attribute.AttributeModifier;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.inventory.EquipmentSlot;
import org.bukkit.inventory.EquipmentSlotGroup;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.inventory.meta.components.EquippableComponent;
import java.util.List;
import java.util.Map;
import java.util.UUID;
public class CustomBoots extends CustomItem {
public CustomSet customSet;
public CustomBoots(CustomSet customSet, String id) {
super(id);
this.customSet = customSet;
}
@Override
public String getName() {
return customSet.bootsName;
}
@Override
public Material getMaterial() {
return customSet.bootsMaterial;
}
@Override
public List<String> getLore() {
return customSet.bootsLore;
}
public CustomSet getSet() {
return customSet;
}
@Override
public int getCustomModel() {
return customSet.bootsModel;
}
@Override
public Map<Enchantment, Integer> getEnchants() {
return customSet.bootsEnchants;
}
public ItemMeta setStats(ItemMeta itemMeta) {
itemMeta.addAttributeModifier(Attribute.ARMOR, new AttributeModifier(
UUID.randomUUID(),
"armour",
customSet.bootsArmour,
AttributeModifier.Operation.ADD_NUMBER,
EquipmentSlotGroup.FEET
));
itemMeta.addAttributeModifier(Attribute.ARMOR_TOUGHNESS, new AttributeModifier(
UUID.randomUUID(),
"armour_toughness",
customSet.bootsToughness,
AttributeModifier.Operation.ADD_NUMBER,
EquipmentSlotGroup.FEET
));
if (customSet.bootsResistance != 0) {
itemMeta.addAttributeModifier(Attribute.KNOCKBACK_RESISTANCE, new AttributeModifier(
UUID.randomUUID(),
"knockback_resistance",
customSet.bootsResistance,
AttributeModifier.Operation.ADD_NUMBER,
EquipmentSlotGroup.FEET
));
}
if(customSet.equipmentModel != null) {
EquippableComponent equippable = itemMeta.getEquippable();
equippable.setModel(NamespacedKey.fromString("fantasysmp:" + customSet.equipmentModel));
equippable.setSlot(EquipmentSlot.FEET);
itemMeta.setEquippable(equippable);
}
return itemMeta;
}
}
@@ -0,0 +1,90 @@
package dev.zxq5.fantasysmp.items.presets;
import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.attribute.Attribute;
import org.bukkit.attribute.AttributeModifier;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.inventory.EquipmentSlot;
import org.bukkit.inventory.EquipmentSlotGroup;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.inventory.meta.components.EquippableComponent;
import java.util.List;
import java.util.Map;
import java.util.UUID;
public class CustomChestplate extends CustomItem {
public CustomSet customSet;
public CustomChestplate(CustomSet customSet, String id) {
super(id);
this.customSet = customSet;
}
@Override
public String getName() {
return customSet.chestplateName;
}
@Override
public Material getMaterial() {
return customSet.chestplateMaterial;
}
@Override
public List<String> getLore() {
return customSet.chestplateLore;
}
public CustomSet getSet() {
return customSet;
}
@Override
public int getCustomModel() {
return customSet.chestplateModel;
}
@Override
public Map<Enchantment, Integer> getEnchants() {
return customSet.chestplateEnchants;
}
public ItemMeta setStats(ItemMeta itemMeta) {
itemMeta.addAttributeModifier(Attribute.ARMOR, new AttributeModifier(
UUID.randomUUID(),
"armour",
customSet.chestplateArmour,
AttributeModifier.Operation.ADD_NUMBER,
EquipmentSlotGroup.CHEST
));
itemMeta.addAttributeModifier(Attribute.ARMOR_TOUGHNESS, new AttributeModifier(
UUID.randomUUID(),
"armour_toughness",
customSet.chestplateToughness,
AttributeModifier.Operation.ADD_NUMBER,
EquipmentSlotGroup.CHEST
));
if (customSet.chestplateResistance != 0) {
itemMeta.addAttributeModifier(Attribute.KNOCKBACK_RESISTANCE, new AttributeModifier(
UUID.randomUUID(),
"knockback_resistance",
customSet.chestplateResistance,
AttributeModifier.Operation.ADD_NUMBER,
EquipmentSlotGroup.CHEST
));
}
if(customSet.equipmentModel != null) {
EquippableComponent equippable = itemMeta.getEquippable();
equippable.setModel(NamespacedKey.fromString("fantasysmp:" + customSet.equipmentModel));
equippable.setSlot(EquipmentSlot.CHEST);
itemMeta.setEquippable(equippable);
}
return itemMeta;
}
}
@@ -0,0 +1,90 @@
package dev.zxq5.fantasysmp.items.presets;
import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.attribute.Attribute;
import org.bukkit.attribute.AttributeModifier;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.inventory.EquipmentSlot;
import org.bukkit.inventory.EquipmentSlotGroup;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.inventory.meta.components.EquippableComponent;
import java.util.List;
import java.util.Map;
import java.util.UUID;
public class CustomHelmet extends CustomItem {
public CustomSet customSet;
public CustomHelmet(CustomSet customSet, String id) {
super(id);
this.customSet = customSet;
}
@Override
public String getName() {
return customSet.helmetName;
}
@Override
public Material getMaterial() {
return customSet.helmetMaterial;
}
@Override
public List<String> getLore() {
return customSet.helmetLore;
}
public CustomSet getSet() {
return customSet;
}
@Override
public int getCustomModel() {
return customSet.helmetModel;
}
@Override
public Map<Enchantment, Integer> getEnchants() {
return customSet.helmetEnchants;
}
public ItemMeta setStats(ItemMeta itemMeta) {
itemMeta.addAttributeModifier(Attribute.ARMOR, new AttributeModifier(
UUID.randomUUID(),
"armour",
customSet.helmetArmour,
AttributeModifier.Operation.ADD_NUMBER,
EquipmentSlotGroup.HEAD
));
itemMeta.addAttributeModifier(Attribute.ARMOR_TOUGHNESS, new AttributeModifier(
UUID.randomUUID(),
"armour_toughness",
customSet.helmetToughness,
AttributeModifier.Operation.ADD_NUMBER,
EquipmentSlotGroup.HEAD
));
if (customSet.helmetResistance != 0) {
itemMeta.addAttributeModifier(Attribute.KNOCKBACK_RESISTANCE, new AttributeModifier(
UUID.randomUUID(),
"knockback_resistance",
customSet.helmetResistance,
AttributeModifier.Operation.ADD_NUMBER,
EquipmentSlotGroup.HEAD
));
}
if(customSet.equipmentModel != null) {
EquippableComponent equippable = itemMeta.getEquippable();
equippable.setModel(NamespacedKey.fromString("fantasysmp:" + customSet.equipmentModel));
equippable.setSlot(EquipmentSlot.HEAD);
itemMeta.setEquippable(equippable);
}
return itemMeta;
}
}
@@ -0,0 +1,69 @@
package dev.zxq5.fantasysmp.items.presets;
import dev.zxq5.fantasysmp.Fantasysmp;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.persistence.PersistentDataContainer;
import org.bukkit.persistence.PersistentDataType;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
public abstract class CustomItem {
private final String id;
public CustomItem(String id) {
this.id = id;
}
public abstract String getName();
public abstract Material getMaterial();
public abstract List<String> getLore();
public abstract int getCustomModel();
public abstract Map<Enchantment, Integer> getEnchants();
public abstract ItemMeta setStats(ItemMeta itemMeta);
public String getId() {
return this.id;
};
public ItemStack getItem() {
ItemStack itemStack = new ItemStack(getMaterial(), 1);
ItemMeta itemMeta = itemStack.getItemMeta();
PersistentDataContainer container = itemMeta.getPersistentDataContainer();
itemMeta.setDisplayName(ChatColor.translateAlternateColorCodes('&', getName()));
List<String> lore = new ArrayList<>();
getLore().forEach(l-> lore.add(ChatColor.translateAlternateColorCodes('&', l)));
itemMeta.setLore(lore);
itemMeta = setStats(itemMeta);
int customModel = getCustomModel();
if(customModel != 0) {
itemMeta.setCustomModelData(customModel);
}
container.set(Fantasysmp.customItemKey, PersistentDataType.STRING, getId());
itemStack.setItemMeta(itemMeta);
Map<Enchantment, Integer> enchants = getEnchants();
enchants.forEach((en, lvl)-> {
itemStack.addUnsafeEnchantment(en, lvl);
});
return itemStack;
}
}
@@ -0,0 +1,210 @@
package dev.zxq5.fantasysmp.items.presets;
import dev.zxq5.fantasysmp.Fantasysmp;
import dev.zxq5.fantasysmp.items.gear.Crown;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.entity.*;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.entity.*;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.persistence.PersistentDataType;
import java.util.Arrays;
import java.util.List;
public class CustomItemHandler implements Listener {
private List<Material> ArmourPieces = Arrays.asList(
Material.LEATHER_HELMET, Material.CHAINMAIL_HELMET, Material.IRON_HELMET, Material.GOLDEN_HELMET, Material.DIAMOND_HELMET, Material.NETHERITE_HELMET,
Material.CARVED_PUMPKIN, Material.PLAYER_HEAD, Material.SKELETON_SKULL, Material.ZOMBIE_HEAD, Material.CREEPER_HEAD, Material.WITHER_SKELETON_SKULL, Material.TURTLE_HELMET, Material.DRAGON_HEAD, Material.PIGLIN_HEAD,
Material.LEATHER_CHESTPLATE, Material.CHAINMAIL_CHESTPLATE, Material.IRON_CHESTPLATE, Material.GOLDEN_CHESTPLATE, Material.DIAMOND_CHESTPLATE, Material.NETHERITE_CHESTPLATE, Material.ELYTRA,
Material.LEATHER_LEGGINGS, Material.CHAINMAIL_LEGGINGS, Material.IRON_LEGGINGS, Material.GOLDEN_LEGGINGS, Material.DIAMOND_LEGGINGS, Material.NETHERITE_LEGGINGS,
Material.LEATHER_BOOTS, Material.CHAINMAIL_BOOTS, Material.IRON_BOOTS, Material.GOLDEN_BOOTS, Material.DIAMOND_BOOTS, Material.NETHERITE_BOOTS
);
private static CustomSet active = null;
@EventHandler(priority = EventPriority.MONITOR)
public void onPlayerInteract(PlayerInteractEvent event) {
Player player = event.getPlayer();
ItemStack heldItem = player.getInventory().getItemInMainHand();
if ((event.getAction().equals(Action.LEFT_CLICK_BLOCK) || event.getAction().equals(Action.LEFT_CLICK_AIR)) && isCustomItem(heldItem)) {
CustomItem customItem = Fantasysmp.customItemMap.get(getItemId(heldItem));
if(customItem instanceof CustomSword customSword) {
customSword.handleLeftClick(player, heldItem, event);
}
}
if ((event.getAction().equals(Action.RIGHT_CLICK_BLOCK) || event.getAction().equals(Action.RIGHT_CLICK_AIR)) && isCustomItem(heldItem)) {
CustomItem customItem = Fantasysmp.customItemMap.get(getItemId(heldItem));
if(customItem instanceof CustomSword customSword) {
customSword.handleRightClick(player, heldItem, event);
}
if(ArmourPieces.contains(heldItem.getType())) {
Bukkit.getScheduler().runTaskLater(Fantasysmp.getPlugin(), () -> onArmourChange(player), 0);
}
}
}
@EventHandler
public void onHit(EntityDamageByEntityEvent event) {
if (!(event.getDamager() instanceof Player player)) return;
if (!(event.getEntity() instanceof LivingEntity target)) return;
ItemStack heldItem = player.getInventory().getItemInMainHand();
if (isCustomItem(heldItem)){
CustomItem customItem = Fantasysmp.customItemMap.get(getItemId(heldItem));
if(customItem instanceof CustomSword customSword) {
customSword.onHit(player, heldItem, event);
}
}
}
@EventHandler
public void onInventoryClick(InventoryClickEvent event) {
int slot = event.getSlot();
HumanEntity humanEntity = event.getWhoClicked();
if(humanEntity instanceof Player player) {
if (slot >= 36 && slot <= 39) {
Bukkit.getScheduler().runTaskLater(Fantasysmp.getPlugin(), () -> onArmourChange(player), 0);
return;
}
ItemStack item = event.getCurrentItem();
if (isCustomItem(item)) {
CustomItem customItem = Fantasysmp.customItemMap.get(getItemId(item));
if (customItem instanceof CustomHelmet || customItem instanceof CustomChestplate || customItem instanceof CustomLeggings || customItem instanceof CustomBoots) {
Bukkit.getScheduler().runTaskLater(Fantasysmp.getPlugin(), () -> onArmourChange(player), 0);
}
}
}
}
public void onArmourChange(Player player) {
if (getItemId(player.getInventory().getHelmet()).equals("Crown")) {
Crown.getInstance().onArmourChange(player, null, true);
} else {
Crown.getInstance().onArmourChange(player, null, false);
}
CustomSet customSet = getSet(player);
if(customSet == null && active != null) {
active.onArmourChange(player, null, false);
active = null;
}
if(customSet != null) {
active = customSet;
active.onArmourChange(player, player.getInventory().getChestplate(), true);
}
}
@EventHandler
public void onDamage(EntityDamageEvent event) {
if (!(event.getEntity() instanceof Player player)) return;
ItemStack heldItem = player.getInventory().getItemInMainHand();
if (isCustomItem(heldItem)) {
if (getItemId(heldItem).equals("StevensWrath") || getItemId(heldItem).equals("LightningSword")) {
CustomItem customItem = Fantasysmp.customItemMap.get(getItemId(heldItem));
if (customItem instanceof CustomSword customSword) {
CustomSet customSet = customSword.getSet();
customSet.onDamage(event);
}
}
}
CustomSet customSet = getSet(player);
if (customSet == null) return;
customSet.onDamage(event);
}
@EventHandler
public void onEffect(EntityPotionEffectEvent event) {
if (!(event.getEntity() instanceof Player player)) return;
CustomSet customSet = getSet(player);
if (customSet == null) return;
customSet.onEffect(event);
}
@EventHandler
public void onPlayerHeal(EntityRegainHealthEvent event) {
if (!(event.getEntity() instanceof Player player)) return;
if (getItemId(player.getInventory().getHelmet()).equals("Crown")) {
Crown.getInstance().onHealthChange(player);
}
}
@EventHandler
public void onDeath(EntityDeathEvent event) {
if (event.getEntity() instanceof Mob mob) {
if (event.getDamageSource().getDamageType().getKey().toString().equals("minecraft:lightning_bolt") || event.getDamageSource().getDamageType().getKey().toString().equals("minecraft:on_fire")) {
Entity e = event.getEntity();
((ExperienceOrb) e.getLocation().getWorld().spawn(e.getLocation(), ExperienceOrb.class)).setExperience(10);
}
}
}
private static boolean isCustomItem(ItemStack itemStack) {
if(itemStack == null){
return false;
}
return (itemStack.hasItemMeta() && itemStack.getItemMeta().getPersistentDataContainer().has(Fantasysmp.customItemKey, PersistentDataType.STRING));
}
private static String getItemId(ItemStack itemStack) {
if(itemStack == null || !itemStack.hasItemMeta()){
return "";
}
return itemStack.getItemMeta().getPersistentDataContainer().get(Fantasysmp.customItemKey, PersistentDataType.STRING);
}
public static CustomSet getSet(Player player) {
ItemStack helmet = player.getInventory().getHelmet();
ItemStack chestplate = player.getInventory().getChestplate();
ItemStack leggings = player.getInventory().getLeggings();
ItemStack boots = player.getInventory().getBoots();
if (isCustomItem(helmet) && isCustomItem(chestplate) && isCustomItem(leggings) && isCustomItem(boots)) {
CustomItem customHelmet = Fantasysmp.customItemMap.get(getItemId(helmet));
CustomItem customChestplate = Fantasysmp.customItemMap.get(getItemId(chestplate));
CustomItem customLeggings = Fantasysmp.customItemMap.get(getItemId(leggings));
CustomItem customBoots = Fantasysmp.customItemMap.get(getItemId(boots));
if ((customHelmet instanceof CustomHelmet custHelmet) && (customChestplate instanceof CustomChestplate custChestplate) && (customLeggings instanceof CustomLeggings custLeggings) && (customBoots instanceof CustomBoots custBoots)) {
CustomSet customSet = custHelmet.getSet();
if (getItemId(helmet).equals("Crown")) {
customSet = custChestplate.getSet();
}
if(customSet.equals(custChestplate.getSet()) && customSet.equals(custLeggings.getSet()) && customSet.equals(custBoots.getSet())) {
return customSet;
}
}
}
return null;
}
}
@@ -0,0 +1,90 @@
package dev.zxq5.fantasysmp.items.presets;
import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.attribute.Attribute;
import org.bukkit.attribute.AttributeModifier;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.inventory.EquipmentSlot;
import org.bukkit.inventory.EquipmentSlotGroup;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.inventory.meta.components.EquippableComponent;
import java.util.List;
import java.util.Map;
import java.util.UUID;
public class CustomLeggings extends CustomItem {
public CustomSet customSet;
public CustomLeggings(CustomSet customSet, String id) {
super(id);
this.customSet = customSet;
}
@Override
public String getName() {
return customSet.leggingsName;
}
@Override
public Material getMaterial() {
return customSet.leggingsMaterial;
}
@Override
public List<String> getLore() {
return customSet.leggingsLore;
}
public CustomSet getSet() {
return customSet;
}
@Override
public int getCustomModel() {
return customSet.leggingsModel;
}
@Override
public Map<Enchantment, Integer> getEnchants() {
return customSet.leggingsEnchants;
}
public ItemMeta setStats(ItemMeta itemMeta) {
itemMeta.addAttributeModifier(Attribute.ARMOR, new AttributeModifier(
UUID.randomUUID(),
"armour",
customSet.leggingsArmour,
AttributeModifier.Operation.ADD_NUMBER,
EquipmentSlotGroup.LEGS
));
itemMeta.addAttributeModifier(Attribute.ARMOR_TOUGHNESS, new AttributeModifier(
UUID.randomUUID(),
"armour_toughness",
customSet.leggingsToughness,
AttributeModifier.Operation.ADD_NUMBER,
EquipmentSlotGroup.LEGS
));
if (customSet.leggingsResistance != 0) {
itemMeta.addAttributeModifier(Attribute.KNOCKBACK_RESISTANCE, new AttributeModifier(
UUID.randomUUID(),
"knockback_resistance",
customSet.leggingsResistance,
AttributeModifier.Operation.ADD_NUMBER,
EquipmentSlotGroup.LEGS
));
}
if(customSet.equipmentModel != null) {
EquippableComponent equippable = itemMeta.getEquippable();
equippable.setModel(NamespacedKey.fromString("fantasysmp:" + customSet.equipmentModel));
equippable.setSlot(EquipmentSlot.LEGS);
itemMeta.setEquippable(equippable);
}
return itemMeta;
}
}
@@ -0,0 +1,241 @@
package dev.zxq5.fantasysmp.items.presets;
import dev.zxq5.fantasysmp.Fantasysmp;
import dev.zxq5.fantasysmp.items.Items;
import org.bukkit.Material;
import org.bukkit.command.CommandExecutor;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityPotionEffectEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.ItemStack;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
public abstract class CustomSet implements CommandExecutor {
protected double swordAttackDamage;
protected double swordAttackSpeed;
protected String equipmentModel;
protected double helmetArmour;
protected double helmetToughness;
protected double helmetResistance;
protected double chestplateArmour;
protected double chestplateToughness;
protected double chestplateResistance;
protected double leggingsArmour;
protected double leggingsToughness;
protected double leggingsResistance;
protected double bootsArmour;
protected double bootsToughness;
protected double bootsResistance;
protected String swordId;
protected String swordName;
protected Material swordMaterial;
protected List<String> swordLore;
protected int swordModel;
protected String helmetId;
protected String helmetName;
protected Material helmetMaterial;
protected List<String> helmetLore;
protected int helmetModel;
protected String chestplateId;
protected String chestplateName;
protected Material chestplateMaterial;
protected List<String> chestplateLore;
protected int chestplateModel;
protected String leggingsId;
protected String leggingsName;
protected Material leggingsMaterial;
protected List<String> leggingsLore;
protected int leggingsModel;
protected String bootsId;
protected String bootsName;
protected Material bootsMaterial;
protected List<String> bootsLore;
protected int bootsModel;
protected Map<Enchantment, Integer> swordEnchants = new HashMap<>();
protected Map<Enchantment, Integer> helmetEnchants = new HashMap<>();
protected Map<Enchantment, Integer> chestplateEnchants = new HashMap<>();
protected Map<Enchantment, Integer> leggingsEnchants = new HashMap<>();
protected Map<Enchantment, Integer> bootsEnchants = new HashMap<>();
public boolean onCommand(org.bukkit.command.CommandSender sender, org.bukkit.command.Command command, String label, String[] args) {
Player player = (Player) sender;
if(swordId != null) player.getInventory().addItem(Fantasysmp.customItemMap.get(swordId).getItem());
if(helmetId != null) player.getInventory().addItem(Fantasysmp.customItemMap.get(helmetId).getItem());
if(chestplateId != null) player.getInventory().addItem(Fantasysmp.customItemMap.get(chestplateId).getItem());
if(leggingsId != null) player.getInventory().addItem(Fantasysmp.customItemMap.get(leggingsId).getItem());
if(bootsId != null) player.getInventory().addItem(Fantasysmp.customItemMap.get(bootsId).getItem());
return true;
}
public abstract void registerRecipes();
public abstract void handleLeftClick(Player player, ItemStack itemStack, PlayerInteractEvent event);
public abstract void handleRightClick(Player player, ItemStack itemStack, PlayerInteractEvent event);
public abstract void onHit(Player player, ItemStack itemStack, EntityDamageByEntityEvent event);
public abstract void onArmourChange(Player player, ItemStack item, boolean active);
public abstract void onDamage(EntityDamageEvent event);
public abstract void onEffect(EntityPotionEffectEvent event);
public CustomSet(int tier) {
switch (tier) {
case 2:
tier2();
break;
case 3:
tier3();
break;
case 4:
tier4();
break;
case 5:
tier5();
break;
case 6:
tier6();
break;
default:
tier1();
break;
}
}
public void tier1() {}
public void tier2() {}
public void tier3() {
swordAttackDamage = 6;
swordAttackSpeed = 1.6f;
helmetArmour = 2;
helmetToughness = 0;
chestplateArmour = 6;
chestplateToughness = 0;
leggingsArmour = 5;
leggingsToughness = 0;
bootsArmour = 2;
bootsToughness = 0;
swordMaterial = Material.IRON_SWORD;
helmetMaterial = Material.IRON_HELMET;
chestplateMaterial = Material.IRON_CHESTPLATE;
leggingsMaterial = Material.IRON_LEGGINGS;
bootsMaterial = Material.IRON_BOOTS;
}
public void tier4() {
swordAttackDamage = 8;
swordAttackSpeed = 1.6;
helmetArmour = 3;
helmetToughness = 2;
chestplateArmour = 8;
chestplateToughness = 2;
leggingsArmour = 6;
leggingsToughness = 2;
bootsArmour = 3;
bootsToughness = 2;
swordMaterial = Material.DIAMOND_SWORD;
helmetMaterial = Material.DIAMOND_HELMET;
chestplateMaterial = Material.DIAMOND_CHESTPLATE;
leggingsMaterial = Material.DIAMOND_LEGGINGS;
bootsMaterial = Material.DIAMOND_BOOTS;
}
public void tier5() {
swordAttackDamage = 8;
swordAttackSpeed = 1.6f;
helmetArmour = 3;
helmetToughness = 3;
helmetResistance = 0.1;
chestplateArmour = 8;
chestplateToughness = 3;
chestplateResistance = 0.1;
leggingsArmour = 6;
leggingsToughness = 3;
leggingsResistance = 0.1;
bootsArmour = 3;
bootsToughness = 3;
bootsResistance = 0.1;
swordMaterial = Material.NETHERITE_SWORD;
helmetMaterial = Material.NETHERITE_HELMET;
chestplateMaterial = Material.NETHERITE_CHESTPLATE;
leggingsMaterial = Material.NETHERITE_LEGGINGS;
bootsMaterial = Material.NETHERITE_BOOTS;
}
public void tier6() {
swordAttackDamage = 10;
swordAttackSpeed = 1.6f;
helmetArmour = 3;
helmetToughness = 5;
helmetResistance = 0.1;
chestplateArmour = 8;
chestplateToughness = 5;
chestplateResistance = 0.1;
leggingsArmour = 6;
leggingsToughness = 5;
leggingsResistance = 0.1;
bootsArmour = 3;
bootsToughness = 5;
bootsResistance = 0.1;
swordMaterial = Material.NETHERITE_SWORD;
helmetMaterial = Material.NETHERITE_HELMET;
chestplateMaterial = Material.NETHERITE_CHESTPLATE;
leggingsMaterial = Material.NETHERITE_LEGGINGS;
bootsMaterial = Material.NETHERITE_BOOTS;
}
public List<String> getSwordStats () {
List<String> swordStats = new ArrayList<>();
swordStats.add("\n");
swordStats.add("&7When in Main Hand:");
swordStats.add(String.format("&2 %.1f Attack Damage", swordAttackDamage));
swordStats.add(String.format("&2 %.1f Attack Speed", swordAttackSpeed));
return swordStats;
}
public void registerHandler() {
Items.registerHandler(getClass().getSimpleName().toLowerCase(), this);
}
}
@@ -0,0 +1,87 @@
package dev.zxq5.fantasysmp.items.presets;
import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.attribute.Attribute;
import org.bukkit.attribute.AttributeModifier;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.EquipmentSlotGroup;
import org.bukkit.inventory.ItemFlag;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import java.util.List;
import java.util.Map;
public class CustomSword extends CustomItem {
public CustomSet customSet;
public CustomSword(CustomSet customSet, String id) {
super(id);
this.customSet = customSet;
}
@Override
public String getName() {
return customSet.swordName;
}
@Override
public Material getMaterial() {
return customSet.swordMaterial;
}
@Override
public List<String> getLore() {
return customSet.swordLore;
}
public CustomSet getSet() {
return customSet;
}
@Override
public int getCustomModel() {
return customSet.swordModel;
}
@Override
public Map<Enchantment, Integer> getEnchants() {
return customSet.swordEnchants;
}
public void handleLeftClick(Player player, ItemStack itemStack, PlayerInteractEvent event) {
customSet.handleLeftClick(player, itemStack, event);
}
public void handleRightClick(Player player, ItemStack itemStack, PlayerInteractEvent event) {
customSet.handleRightClick(player, itemStack, event);
}
public void onHit(Player player, ItemStack itemStack, EntityDamageByEntityEvent event) {
customSet.onHit(player,itemStack, event);
}
public ItemMeta setStats(ItemMeta itemMeta) {
itemMeta.addAttributeModifier(Attribute.ATTACK_DAMAGE, new AttributeModifier(
NamespacedKey.minecraft("generic.attack_damage"),
customSet.swordAttackDamage - 1,
AttributeModifier.Operation.ADD_NUMBER,
EquipmentSlotGroup.HAND
));
itemMeta.addAttributeModifier(Attribute.ATTACK_SPEED, new AttributeModifier(
NamespacedKey.minecraft("generic.attack_speed"),
customSet.swordAttackSpeed - 4,
AttributeModifier.Operation.ADD_NUMBER,
EquipmentSlotGroup.HAND
));
itemMeta.addItemFlags(ItemFlag.HIDE_ATTRIBUTES);
return itemMeta;
}
}