Files
FoundryOS/kernel/src/arch/x86_64/memory.rs
T

140 lines
4.9 KiB
Rust

// use lib_alloc::allocator::FoundryAllocator;
use limine::{memory_map::EntryType, response::MemoryMapResponse};
use x86_64::{
// addr,
registers::control::Cr3,
structures::paging::{
// page_table::FrameError,
FrameAllocator,
OffsetPageTable,
PageTable,
PhysFrame,
Size4KiB,
},
PhysAddr,
VirtAddr,
};
/// Returns a mutable reference to the current level 4 page table.
///
/// # Safety
///
/// The caller must ensure that the level 4 page table is not modified
/// simultaneously. The caller must also ensure that the physical memory offset
/// is correct, to ensure that the correct virtual address is constructed.
unsafe fn active_l4_table(physical_memory_offset: VirtAddr) -> &'static mut PageTable {
let (level_4_frame, _) = Cr3::read();
let phys_addr = level_4_frame.start_address();
let virt = phys_addr.as_u64() + physical_memory_offset.as_u64();
&mut *(virt as *mut PageTable)
}
/// Initializes the `OffsetPageTable` for the current CPU architecture.
///
/// # Safety
///
/// This function must be called only once and should be called before any
/// memory operations are performed that rely on virtual memory management.
/// The provided `physical_memory_offset` must be accurate to ensure correct
/// translation of physical addresses.
///
/// # Parameters
///
/// - `physical_memory_offset`: The offset to convert physical addresses to
/// virtual addresses in the higher-half direct map.
///
/// # Returns
///
/// Returns an `OffsetPageTable` that allows for manipulation of the page
/// tables for the current CPU architecture.
pub unsafe fn init(physical_memory_offset: VirtAddr) -> OffsetPageTable<'static> {
let l4_table = active_l4_table(physical_memory_offset);
OffsetPageTable::new(l4_table, physical_memory_offset)
}
pub(crate) struct FoundryOSFrameAllocator {
memory_map: &'static MemoryMapResponse,
next: usize,
}
impl FoundryOSFrameAllocator {
/// Creates a new `FoundryOSFrameAllocator` from a memory map.
///
/// This function takes a reference to a `MemoryMapResponse` and initializes a
/// `FoundryOSFrameAllocator` with it. The `next` field is set to 0, indicating that
/// the first frame to be allocated is the first frame in the memory map.
pub unsafe fn init(memory_map: &'static MemoryMapResponse) -> FoundryOSFrameAllocator {
FoundryOSFrameAllocator {
memory_map,
next: 0,
}
}
/// An iterator over all usable frames in the memory map.
///
/// Yields one `PhysFrame` for each available 4KiB frame in the memory map.
///
/// This function is used to allocate frames for the pagemap.
fn usable_frames(&self) -> impl Iterator<Item = PhysFrame> {
let regions = self.memory_map.entries().iter();
let usable_regions = regions.filter(|region| region.entry_type == EntryType::USABLE);
let addr_ranges = usable_regions.map(|region| region.base..region.base + region.length);
let frame_addresses = addr_ranges.flat_map(|r| r.step_by(4096));
frame_addresses.map(|addr| PhysFrame::from_start_address(PhysAddr::new(addr)).unwrap())
}
}
unsafe impl FrameAllocator<Size4KiB> for FoundryOSFrameAllocator {
/// Allocates a frame from the list of usable frames.
///
/// This function returns the next available `PhysFrame` from the memory map,
/// if one exists. Once a frame is allocated, the internal counter is incremented
/// to point to the next frame for future allocations.
///
/// # Returns
///
/// - `Some(PhysFrame)`: If a usable frame is available.
/// - `None`: If there are no more usable frames to allocate.
fn allocate_frame(&mut self) -> Option<PhysFrame> {
let frame = self.usable_frames().nth(self.next);
self.next += 1;
frame
}
}
// pub unsafe fn translate_addr(addr: VirtAddr, physical_memory_offset: VirtAddr) -> Option<PhysAddr> {
// translate_addr_inner(addr, physical_memory_offset)
// }
// fn translate_addr_inner(addr: VirtAddr, physical_memory_offset: VirtAddr) -> Option<PhysAddr> {
// let (l4_table_frame, _) = Cr3::read();
// let table_indexes = [
// addr.p4_index(),
// addr.p3_index(),
// addr.p2_index(),
// addr.p1_index(),
// ];
// let mut frame = l4_table_frame;
// for &i in &table_indexes {
// let virt = physical_memory_offset + frame.start_address().as_u64();
// let table_ptr: *const PageTable = virt.as_ptr();
// let table = unsafe { &*table_ptr };
// let entry = &table[i];
// frame = match entry.frame() {
// Ok(frame) => frame,
// Err(FrameError::FrameNotPresent) => return None,
// Err(FrameError::HugeFrame) => panic!("huge frames are not supported!"),
// };
// }
// Some(frame.start_address() + u64::from(addr.page_offset()))
// }