Bump edition to now stable 2024 edition (shiny!).

This commit is contained in:
2025-02-23 11:52:54 +00:00
parent 9f83c5f295
commit b8aa203c05
14 changed files with 214 additions and 171 deletions
+54 -38
View File
@@ -1,52 +1,69 @@
use limine::request::FramebufferRequest;
#[used]
#[link_section = ".requests"]
#[unsafe(link_section = ".requests")]
static FRAMEBUFFER_REQUEST: FramebufferRequest = FramebufferRequest::new();
mod colour;
pub use colour::Color;
pub use colour::Colour;
use core::panic;
use limine::framebuffer::Framebuffer;
use spin::{Lazy, Mutex};
// use crate::{colour::Color, FRAMEBUFFER_REQUEST};
pub static FRAMEBUFFER_WRITER: Lazy<Mutex<Option<FramebufferWriter>>> = Lazy::new(|| {
Mutex::new(
if let Some(framebuffer_response) = FRAMEBUFFER_REQUEST.get_response() {
let framebuffer = framebuffer_response.framebuffers().next().unwrap();
Some(FramebufferWriter::new(framebuffer))
} else {
Mutex::new(FRAMEBUFFER_REQUEST.get_response().map_or_else(
|| {
panic!("Framebuffer request failed");
},
)
|framebuffer_response| {
let framebuffer = framebuffer_response.framebuffers().next().unwrap();
Some(FramebufferWriter::new(framebuffer))
},
))
});
pub struct FramebufferWriter<'a> {
framebuffer: Framebuffer<'a>,
/// The updated writer stores necessary fields from the [Framebuffer].
/// This ensures that the contained types are Send, as Framebuffer was
/// not marked as Send.
///
/// It also avoids the requirement for lifetimes.
///
/// Note this does not implement Writer as these functions only handle drawing pixels.
pub struct FramebufferWriter {
pitch: u64,
bpp: u16,
addr: *mut u8,
width: u64,
height: u64,
}
unsafe impl<'a> Send for FramebufferWriter<'a> {}
unsafe impl<'a> Sync for FramebufferWriter<'a> {}
impl<'a> FramebufferWriter<'a> {
pub fn new(framebuffer: Framebuffer<'a>) -> Self {
Self { framebuffer }
}
unsafe impl Send for FramebufferWriter {}
unsafe impl Sync for FramebufferWriter {}
pub fn write_pixel(&self, x: usize, y: usize, color: Color) {
let pitch = self.framebuffer.pitch() as usize;
let bpp = (self.framebuffer.bpp() / 8) as usize;
let pixel_offset = y * pitch + x * bpp;
unsafe {
*(self.framebuffer.addr().add(pixel_offset) as *mut u32) = color.into();
impl FramebufferWriter {
pub fn new(framebuffer: Framebuffer) -> Self {
Self {
pitch: framebuffer.pitch(),
bpp: framebuffer.bpp(),
addr: framebuffer.addr(),
width: framebuffer.width(),
height: framebuffer.height(),
}
}
pub fn render_frame(&self, buffer: &[Color; 1280 * 800]) {
pub fn write_pixel(&self, x: usize, y: usize, color: Colour) {
let pitch = self.pitch as usize;
let bpp = (self.bpp / 8) as usize;
let pixel_offset = y * pitch + x * bpp;
unsafe {
*(self.addr.add(pixel_offset) as *mut u32) = color.into();
}
}
pub fn render_frame(&self, buffer: &[Colour; 1280 * 800]) {
for (y, row) in buffer.chunks(1280).enumerate() {
for (x, pixel) in row.iter().enumerate() {
self.write_pixel(x, y, *pixel);
@@ -54,30 +71,29 @@ impl<'a> FramebufferWriter<'a> {
}
}
pub fn width(&self) -> u32 {
self.framebuffer.width() as u32
pub const fn width(&self) -> u32 {
self.width as u32
}
pub fn height(&self) -> u32 {
self.framebuffer.height() as u32
pub const fn height(&self) -> u32 {
self.height as u32
}
pub fn clear(&self) {
let width = self.framebuffer.width() as usize;
let height = self.framebuffer.height() as usize;
let width = self.width as usize;
let height = self.height as usize;
for y in 0..height {
for x in 0..width {
self.write_pixel(x, y, Color::Black);
self.write_pixel(x, y, Colour::Black);
}
}
}
}
pub fn screensize_px() -> (u32, u32) {
if let Some(writer) = FRAMEBUFFER_WRITER.lock().as_mut() {
(writer.width(), writer.height())
} else {
(0, 0)
}
FRAMEBUFFER_WRITER
.lock()
.as_mut()
.map_or_else(|| (0, 0), |writer| (writer.width(), writer.height()))
}