Files
Zxq5-OS/src/user/lib/libgui/cg_core.rs
T
2023-11-29 23:45:40 +00:00

150 lines
3.6 KiB
Rust

use hashbrown::HashMap;
use spin::{Mutex, MutexGuard};
use crate::{printerr, serial_println};
use crate::std::frame::{ColouredChar, Dimensions, Position, special_char, Frame, RenderError, ColorCode};
use alloc::{
boxed::Box,
sync::Arc,
vec::Vec,
vec,
string::String,
};
use core::any::Any;
use async_trait::async_trait;
use lazy_static::lazy_static;
use crate::std::application::Exit;
use crate::std::io::KeyStroke;
/// implement this trait if you require the widget to be able to have an outline
pub trait CgOutline: CgComponent {
fn render_outline(&self, frame: &mut Frame);
}
/// generic components for the user interface that defined a render method. this should be implemented for all types
/// that can be rendered to the screen.
pub trait CgComponent: Any {
fn render(&self) -> Result<Frame, RenderError>;
fn as_any(&self) -> &dyn Any;
}
/// trait for components that can have editable text, such as search boxes, command palettes, terminals, text inputs etc.
pub trait CgTextEdit: CgComponent {
fn write_char(&mut self, c: char); // this can also be implemented in a way that inserts characters
fn backspace(&mut self);
fn move_cursor(&mut self, direction: bool); // true = right, false = left
fn clear(&mut self);
}
#[async_trait]
pub trait CgTextInput: CgTextEdit {
async fn input(&mut self, break_condition: fn(KeyStroke) -> (KeyStroke, Exit), id: &Widget, app: &Widget) -> Result<(String, bool), RenderError>;
}
static ID_COUNTER: Mutex<usize> = Mutex::new(0);
lazy_static!(
static ref GUITREE: Mutex<DataStore> = Mutex::new(DataStore::new());
);
#[derive(PartialEq, Eq, Debug, Clone)]
pub struct Widget {
id: usize,
}
impl Widget {
fn new() -> Self {
let mut id_counter = ID_COUNTER.lock();
let id = Widget {
id: *id_counter
};
*id_counter += 1;
id
}
pub fn fetch<T: 'static + Send + Sync + Clone + CgComponent>(&self) -> Option<T> {
GUITREE.lock().fetch(self)
}
pub fn insert<T: 'static + Send + Sync + Clone + CgComponent>(item: T) -> Self {
let mut id_counter = ID_COUNTER.lock();
let id = Widget { id: *id_counter };
*id_counter += 1;
GUITREE.lock().insert(&id, item);
id
}
pub fn update<T: 'static + Send + Sync + Clone + CgComponent>(&self, item: T) {
GUITREE.lock().insert(self, item);
}
pub fn render(&self) -> Result<Frame, RenderError> {
let component_arc_mutex = match GUITREE.lock().frame(self) {
Some(component) => component,
None => panic!("CRITICAL: Widget not found in tree"),
};
let component = component_arc_mutex.lock();
component.render()
}
}
impl Drop for Widget {
fn drop(&mut self) {
let removed = GUITREE.lock().remove(self);
drop(removed);
}
}
struct DataStore {
items: Mutex<HashMap<usize, Arc<Mutex<dyn CgComponent + Send + Sync>>>>,
id_counter: Mutex<usize>,
}
impl DataStore {
fn new() -> Self {
DataStore {
items: Mutex::new(HashMap::new()),
id_counter: Mutex::new(0),
}
}
fn insert<T: 'static + CgComponent + Send + Sync + Clone>(&self, id: &Widget, item: T) {
let mut items = self.items.lock();
items.insert(id.id, Arc::new(Mutex::new(item)));
}
fn fetch<T: 'static + Send + Sync + Clone>(&self, id: &Widget) -> Option<T> where T: Any + Send + Sync {
let id = id.id;
let items = self.items.lock();
items.get(&id).and_then(|arc| {
let any_mutex = arc.lock();
let any_ref = any_mutex.as_any();
any_ref.downcast_ref::<T>().cloned()
})
}
fn frame(&self, id: &Widget) -> Option<Arc<Mutex<dyn CgComponent + Send + Sync + 'static>>> {
let items = self.items.lock();
items.get(&id.id).cloned()
}
fn remove(&self, id: &Widget) -> Option<Arc<Mutex<dyn CgComponent + Send + Sync>>> {
let mut items = self.items.lock();
items.remove(&id.id)
}
}