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@@ -62,7 +62,7 @@ impl Position {
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}
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pub fn rotated_around(&self, angle: Direction, p: Position) -> Position { // rotates by an angle around a point
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pub fn rotated_aroundte(&self, angle: Direction, p: Position) -> Position { // rotates by an angle around a point
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// gets coords relative to point to rotate around
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let mut p_offset = self.get_offset(&p);
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