made significant upgrades to the rendering API. now need to move all applications to the new API and deprecate the old one.

This commit is contained in:
2025-02-18 03:59:34 +00:00
parent a8b8d61112
commit c3c4633cf1
7 changed files with 172 additions and 84 deletions
+2 -1
View File
@@ -7,7 +7,7 @@
use bootloader::{entry_point, BootInfo}; use bootloader::{entry_point, BootInfo};
use core::panic::PanicInfo; use core::panic::PanicInfo;
use CrystalOS::std::tasks::{Executor, Task}; use CrystalOS::std::tasks::{Executor, Task};
use CrystalOS::{printerr, std::syscall}; use CrystalOS::{printerr, serial_println, std::syscall};
extern crate alloc; extern crate alloc;
use CrystalOS::user::bin::shell; use CrystalOS::user::bin::shell;
@@ -16,6 +16,7 @@ use CrystalOS::user::bin::shell;
fn panic(_info: &PanicInfo) -> ! { fn panic(_info: &PanicInfo) -> ! {
syscall::terminal_mode_force(); syscall::terminal_mode_force();
printerr!("{}", _info); printerr!("{}", _info);
serial_println!("{}", _info);
CrystalOS::hlt(); CrystalOS::hlt();
} }
+1
View File
@@ -296,6 +296,7 @@ impl Renderer {
if self.application_mode { if self.application_mode {
for (i, row) in self.app_buffer.iter().enumerate() { for (i, row) in self.app_buffer.iter().enumerate() {
for (j, col) in row.iter().enumerate() { for (j, col) in row.iter().enumerate() {
if col.character == 0u8 { continue; }
self.screen_ref.chars[i][j].write(*col); self.screen_ref.chars[i][j].write(*col);
} }
} }
+120 -24
View File
@@ -4,7 +4,7 @@ use alloc::vec::Vec;
use crate::system::kernel::render::{RENDERER, ScreenChar}; use crate::system::kernel::render::{RENDERER, ScreenChar};
use crate::std::io::Color; use crate::std::io::Color;
use num_traits::{Num, ToPrimitive}; use num_traits::{Num, ToPrimitive};
use crate::serial_println;
/// TODO: get a working implementation for CLI apps /// TODO: get a working implementation for CLI apps
/// elements can be created using their from_str() method /// elements can be created using their from_str() method
/// you can then render the element to the current frame using the render() method /// you can then render the element to the current frame using the render() method
@@ -22,23 +22,25 @@ pub use crate::system::kernel::render::{
}; };
pub struct Window { pub struct Window {
width: u32, width: usize,
height: u32, height: usize,
x: u32, x: usize,
y: u32, y: usize,
bordered: bool, bordered: bool,
open: bool, open: bool,
title: String,
} }
impl Window { impl Window {
pub fn new() -> Window { pub fn new() -> Window {
Window { Window {
width: BUFFER_WIDTH as u32, width: BUFFER_WIDTH,
height: BUFFER_HEIGHT as u32, height: BUFFER_HEIGHT,
x: 0, x: 0,
y: 0, y: 0,
bordered: true, bordered: true,
open: true open: true,
title: String::new(),
} }
} }
@@ -50,23 +52,120 @@ impl Window {
let mut frame: [[ScreenChar; BUFFER_WIDTH]; BUFFER_HEIGHT] = [[ScreenChar::null(); BUFFER_WIDTH]; BUFFER_HEIGHT]; let mut frame: [[ScreenChar; BUFFER_WIDTH]; BUFFER_HEIGHT] = [[ScreenChar::null(); BUFFER_WIDTH]; BUFFER_HEIGHT];
Ok(()) Ok(())
} }
// pub fn render(&self, f: &Frame) -> Result<(), RenderError> { pub fn dimensions(&self) -> Dimensions<usize> {
// let mut frame: &[[ScreenChar; self.width]; self.height] = &[[ScreenChar::null(); self.width]; self.height]; Dimensions::new(self.width, self.height)
}
pub fn set_dimensions(&mut self, width: usize, height: usize) {
self.width = width;
self.height = height;
}
pub fn position(&self) -> Position<usize> {
Position::new(self.x, self.y)
}
pub fn set_position(&mut self, x: usize, y: usize) {
self.x = x;
self.y = y;
}
pub fn set_title(&mut self, title: &str) {
self.title = String::from(title);
}
pub fn render(&self, f: &Frame) -> Result<(), RenderError> {
let mut frame: [[ScreenChar; BUFFER_WIDTH]; BUFFER_HEIGHT] = [[ScreenChar::null(); BUFFER_WIDTH]; BUFFER_HEIGHT];
for (i, row) in f.frame.iter().enumerate() {
for (j, col) in row.iter().enumerate() {
frame[i + f.position.y][j + f.position.x] = col.as_screen_char();
};
}
if self.bordered {
self.outline(&mut frame)?;
}
RENDERER.lock().render_frame(frame);
Ok(())
}
pub fn move_cursor(&self, x: i32, y: i32) -> Result<(), RenderError> {
RENDERER.lock().cursor_position((x + self.x as i32) as u8, (y + self.y as i32) as u8)
}
fn outline(&self, frame: &mut [[ScreenChar; 80]; 25]) -> Result<(), RenderError> {
// draws the sides of the container
// Calculate the dimensions
let dimensions = self.dimensions();
// Extract coordinates for readability
let top_y = self.y as isize - 1;
let bottom_y = self.y as isize + dimensions.y as isize;
let left_x = self.x as isize - 1;
let right_x = self.x as isize + dimensions.x as isize;
let x_start = self.x as isize;
let x_end = self.x as isize + dimensions.x as isize;
let y_start = self.y as isize;
let y_end = self.y as isize + dimensions.y as isize;
// Define ranges
let (top, bottom, left, right) = (
(top_y, x_start..x_end),
(bottom_y, x_start..x_end),
(left_x, y_start..y_end),
(right_x, y_start..y_end),
);
let title = self.title.clone();
let title_width = title.len();
let mut title_x = left_x + (dimensions.x as isize - title_width as isize) / 2;
if title_x < left_x {
title_x = left_x;
}
for (y, range) in [top, bottom] {
for x in range {
// for (i, row) in f.frame.iter().enumerate() { if x >= 0 && x < 80 && y >= 0 && y < 25 {
// for (j, col) in row.iter().enumerate() { frame[y as usize][x as usize] = ColouredChar::new('─').as_screen_char();
// frame[i + f.position.y][j + f.position.x] = col.as_screen_char(); }
// }; }
// } }
// RENDERER.lock().render_frame(frame);
// Ok(()) for (x, range) in [left, right] {
// } for y in range {
if x >= 0 && x < 80 && y >= 0 && y < 25 {
frame[y as usize][x as usize] = ColouredChar::new('│').as_screen_char();
}
}
}
for (i, c) in title.chars().enumerate() {
let i = i as isize;
if title_x + i >= 0 && title_x + i < 80 && top_y >= 0 && top_y < 25 {
frame[top_y as usize][(title_x + i as isize) as usize] = ColouredChar::new(c).as_screen_char();
}
}
// draw the corners of the container
let corners = [
(top_y, left_x, '┌'),
(top_y, right_x, '┐'),
(bottom_y, left_x, '└'),
(bottom_y, right_x, '┘'),
];
for &(y, x, c) in &corners {
if x >= 0 && x < 80 && y >= 0 && y < 25 {
frame[y as usize][x as usize] = ColouredChar::new(c).as_screen_char();
}
}
Ok(())
}
} }
#[derive(Clone, Copy, Debug, PartialEq)] #[derive(Clone, Copy, Debug, PartialEq)]
@@ -105,9 +204,6 @@ impl ColouredChar {
} }
} }
#[derive(Copy, Clone, Debug)] #[derive(Copy, Clone, Debug)]
pub struct Position<T: Num> { pub struct Position<T: Num> {
pub x: T, pub x: T,
+2 -4
View File
@@ -3,7 +3,7 @@ use alloc::{boxed::Box, format, string::String, vec::Vec};
use alloc::string::ToString; use alloc::string::ToString;
use alloc::borrow::ToOwned; use alloc::borrow::ToOwned;
use crate::std::render::Window; use crate::std::render::Window;
use crate::{println, print, mknode, std, serial_println}; use crate::{println, print, mknode, std};
use async_trait::async_trait; use async_trait::async_trait;
use crate::std::application::{ use crate::std::application::{
@@ -420,9 +420,7 @@ impl Calculator {
"failed to tokenise: {:?}", "failed to tokenise: {:?}",
e e
))?; ))?;
serial_println!("{:?}", tokens);
let mut parser = Parser::new(tokens).unwrap(); let mut parser = Parser::new(tokens).unwrap();
parser.parse().map_err(|e| format!("{:?}", e)) parser.parse().map_err(|e| format!("{:?}", e))
} }
+46 -47
View File
@@ -22,6 +22,7 @@ pub struct Editor {
unsaved: bool, unsaved: bool,
display: Display, display: Display,
lineno_width: i32, lineno_width: i32,
window: Window,
} }
enum Mode { enum Mode {
@@ -44,6 +45,8 @@ impl core::fmt::Display for Mode {
impl Editor { impl Editor {
fn move_cursor(&mut self, dx: i32, dy: i32) { fn move_cursor(&mut self, dx: i32, dy: i32) {
serial_println!("trying to move");
if dy != 0 if dy != 0
&& self.cursor_pos.y + dy >= 0 && self.cursor_pos.y + dy >= 0
&& self.cursor_pos.y + dy <= self.buffer.len() as i32 && self.cursor_pos.y + dy <= self.buffer.len() as i32
@@ -67,39 +70,30 @@ impl Editor {
self.cursor_pos.x += dx; self.cursor_pos.x += dx;
} }
serial_println!("cursor: {} {} offset: {} {} ", self.cursor_pos.x, self.cursor_pos.y, self.offset_pos.x, self.offset_pos.y); while self.cursor_pos.x + 2 + (self.lineno_width + 2) > self.window.dimensions().x as i32 + self.offset_pos.x {
while self.cursor_pos.x + 3 + (self.lineno_width + 2) > 80 + self.offset_pos.x {
self.offset_pos.x += 1; self.offset_pos.x += 1;
} }
while self.cursor_pos.x - 3 < self.offset_pos.x && self.offset_pos.x - 3 >= 0 { while self.cursor_pos.x - 3 < self.offset_pos.x && self.offset_pos.x - 1 >= 0 {
self.offset_pos.x -= 1; self.offset_pos.x -= 1;
} }
while self.cursor_pos.y + 3 > self.offset_pos.y + 25 { while self.cursor_pos.y + 3 > self.offset_pos.y + self.window.dimensions().y as i32 {
self.offset_pos.y += 1; self.offset_pos.y += 1;
} }
while self.cursor_pos.y - 3 < self.offset_pos.y && self.offset_pos.y - 3 >= 0 { while self.cursor_pos.y - 1 < self.offset_pos.y && self.offset_pos.y - 1 >= 0 {
self.offset_pos.y -= 1; self.offset_pos.y -= 1;
} }
serial_println!( serial_println!("talking to kernel");
"moving cursor to {}, {}",
(self.cursor_pos.x - self.offset_pos.x + self.lineno_width + 2) as u8,
(self.cursor_pos.y - self.offset_pos.y) as u8
);
// print all the values below self.window.move_cursor(
serial_println!("offset: {}, {}", self.offset_pos.x, self.offset_pos.y); self.cursor_pos.x - self.offset_pos.x + self.lineno_width + 2,
serial_println!("cursor: {}, {}", self.cursor_pos.x, self.cursor_pos.y); self.cursor_pos.y - self.offset_pos.y
serial_println!("line width: {}", self.lineno_width + 2);
self.display.mv_cursor(
(self.cursor_pos.x - self.offset_pos.x + self.lineno_width + 2) as u8,
(self.cursor_pos.y - self.offset_pos.y) as u8
).unwrap(); ).unwrap();
serial_println!("done talking to kernel");
} }
fn delete_char(&mut self) { fn delete_char(&mut self) {
@@ -165,34 +159,32 @@ impl Application for Editor {
mode: Mode::Normal, mode: Mode::Normal,
unsaved: false, unsaved: false,
display: Display::borrow(), display: Display::borrow(),
lineno_width: 0 lineno_width: 0,
window: Window::new(),
} }
} }
async fn run(&mut self, window: Option<Window>, _args: Vec<String>) -> Result<(), application::Error> { async fn run(&mut self, window: Option<Window>, args: Vec<String>) -> Result<(), application::Error> {
// if let Some(s) = args.get(0) { if let Some(w) = window {
// self.buffer = s.lines().map(|l| l.chars().collect()).collect::<Vec<Vec<char>>>() self.window = w;
// } }
self.buffer = String::from(" self.window.set_dimensions(60, 23);
/$$ /$$$$$$$$ /$$ /$$ /$$$$$$ /$$$$$$$ /$$ /$$ /$$ self.window.set_position(10, 1);
/$$/|_____ $$ | $$ / $$ /$$__ $$| $$____/ /$$/| $$| $$ self.window.set_title("Editor");
/$$/ /$$/ | $$/ $$/| $$ \\ $$| $$ /$$/ \\ $$\\ $$
/$$/ /$$/ \\ $$$$/ | $$ | $$| $$$$$$$ /$$/ \\ $$\\ $$
| $$ /$$/ >$$ $$ | $$ | $$|_____ $$ /$$/ /$$/ /$$/
\\ $$ /$$/ /$$/\\ $$| $$/$$ $$ /$$ \\ $$ /$$/ /$$/ /$$/
\\ $$ /$$$$$$$$| $$ \\ $$| $$$$$$/| $$$$$$//$$/ /$$/ /$$/
\\__/|________/|__/ |__/ \\____ $$$ \\______/|__/ |__/ |__/
\\__/
").lines().map(|l| l.chars().collect()).collect::<Vec<Vec<char>>>();
if let Some(s) = args.get(0) {
self.buffer = s.lines().map(|l| l.chars().collect()).collect::<Vec<Vec<char>>>()
}
loop { loop {
// start by rendering the screen // start by rendering the screen
self.lineno_width = self.buffer.len().to_string().len() as i32; self.lineno_width = self.buffer.len().to_string().len() as i32;
self.render().unwrap().write_to_screen().unwrap();
if let Ok(frame) = self.render() {
self.window.render(&frame).unwrap();
}
// wait for a keyboard input // wait for a keyboard input
let keystroke = std::io::Stdin::keystroke().await; let keystroke = std::io::Stdin::keystroke().await;
@@ -247,12 +239,8 @@ impl Application for Editor {
KeyStroke::Down => { KeyStroke::Down => {
self.move_cursor(0, 1); self.move_cursor(0, 1);
}, },
KeyStroke::None => { KeyStroke::None => {},
serial_println!("none"); _ => {}
},
_ => {
serial_println!("other");
}
} }
} }
Mode::Command => { Mode::Command => {
@@ -280,11 +268,11 @@ impl Application for Editor {
impl CgComponent for Editor { impl CgComponent for Editor {
fn render(&self) -> Result<Frame, RenderError> { fn render(&self) -> Result<Frame, RenderError> {
let mut frame = Frame::new(Position::zero(), Position::new(80, 25))?; let mut frame = Frame::new(self.window.position(), self.window.dimensions())?;
let width = self.lineno_width as usize; let width = self.lineno_width as usize;
let linecolour = ColorCode::new(Color::Cyan, Color::Black); let linecolour = ColorCode::new(Color::Cyan, Color::Black);
for (i, line) in (self.offset_pos.y..self.offset_pos.y + 24).enumerate() { for (i, line) in (self.offset_pos.y..self.offset_pos.y + self.window.dimensions().y as i32 - 1).enumerate() {
if line >= self.buffer.len() as i32 { if line >= self.buffer.len() as i32 {
break; break;
} }
@@ -297,7 +285,7 @@ impl CgComponent for Editor {
let line = self.buffer[line as usize].iter().collect::<String>(); let line = self.buffer[line as usize].iter().collect::<String>();
for (j, c) in line.chars().skip(self.offset_pos.x as usize).take(80 - (width + 2)).enumerate() { for (j, c) in line.chars().skip(self.offset_pos.x as usize).take(self.window.dimensions().x - (width + 2)).enumerate() {
frame.write(Position::new(j + width + 2, i), ColouredChar::new(c))?; frame.write(Position::new(j + width + 2, i), ColouredChar::new(c))?;
} }
} }
@@ -317,7 +305,7 @@ impl CgComponent for Editor {
let toolbar = line_and_col + " " + &mode + " " + &unsaved; let toolbar = line_and_col + " " + &mode + " " + &unsaved;
for (i, c) in toolbar.chars().enumerate() { for (i, c) in toolbar.chars().enumerate() {
frame.write(Position::new(i, 24), ColouredChar::new(c))?; frame.write(Position::new(i, self.window.dimensions().y - 1), ColouredChar::new(c))?;
} }
Ok(frame) Ok(frame)
@@ -328,3 +316,14 @@ impl CgComponent for Editor {
} }
} }
// self.buffer = String::from("
// /$$ /$$$$$$$$ /$$ /$$ /$$$$$$ /$$$$$$$ /$$ /$$ /$$
// /$$/|_____ $$ | $$ / $$ /$$__ $$| $$____/ /$$/| $$| $$
// /$$/ /$$/ | $$/ $$/| $$ \\ $$| $$ /$$/ \\ $$\\ $$
// /$$/ /$$/ \\ $$$$/ | $$ | $$| $$$$$$$ /$$/ \\ $$\\ $$
// | $$ /$$/ >$$ $$ | $$ | $$|_____ $$ /$$/ /$$/ /$$/
// \\ $$ /$$/ /$$/\\ $$| $$/$$ $$ /$$ \\ $$ /$$/ /$$/ /$$/
// \\ $$ /$$$$$$$$| $$ \\ $$| $$$$$$/| $$$$$$//$$/ /$$/ /$$/
// \\__/|________/|__/ |__/ \\____ $$$ \\______/|__/ |__/ |__/
// \\__/
// ").lines().map(|l| l.chars().collect()).collect::<Vec<Vec<char>>>();
-7
View File
@@ -136,13 +136,6 @@ impl Application for Grapher {
entry_widget.update(entry); entry_widget.update(entry);
if let Ok(frame) = container.render() { if let Ok(frame) = container.render() {
let self_widget = container.elements.get("grapher").unwrap();
let _self_clone = self_widget.fetch::<Grapher>().unwrap();
let entry = container.elements.get("entry_box").unwrap();
let _entry_clone = entry.fetch::<CgLineEdit>().unwrap();
frame.write_to_screen().map_err(|_| Error::ApplicationError(String::from("failed to write to screen")))?; frame.write_to_screen().map_err(|_| Error::ApplicationError(String::from("failed to write to screen")))?;
} }
} }
+1 -1
View File
@@ -55,7 +55,7 @@ impl Application for CrystalFetch {
async fn run(&mut self, window: Option<Window>, _args: Vec<String>) -> Result<(), Error> { async fn run(&mut self, window: Option<Window>, _args: Vec<String>) -> Result<(), Error> {
let ds = Display::borrow(); // let ds = Display::borrow();
let os = OS.lock().os.clone(); let os = OS.lock().os.clone();
let version = OS.lock().version.clone(); let version = OS.lock().version.clone();