made significant upgrades to the rendering API. now need to move all applications to the new API and deprecate the old one.
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@@ -55,7 +55,7 @@ impl Application for CrystalFetch {
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async fn run(&mut self, window: Option<Window>, _args: Vec<String>) -> Result<(), Error> {
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let ds = Display::borrow();
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// let ds = Display::borrow();
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let os = OS.lock().os.clone();
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let version = OS.lock().version.clone();
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