made a game
made a snake game and rewrote some rendering stuff again
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@@ -125,13 +125,13 @@ async fn exec() -> Result<(), Error> {
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"switch" => {
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Screen::switch();
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}
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"snake" => {
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let mut game = snake::Game::new();
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game.run(Vec::new()).await;
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}
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"gigachad?" => {
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let mut gigachad_detector = GigachadDetector::new();
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gigachad_detector.run(args).await?;
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}
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"filesystem" => {
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use crate::std::io;
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io::mkfs();
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}
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"test_features" => {
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use crate::std::random::Random;
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