continued to work on new UI library
- implemented CgStatusBar widget which is a specific version of the CgIndicatorBar widget with predefined fields - std::io::Screen is now an enum that makes switching between display modes more intuitive - created a basic CgLineEdit implementation that allows for a user to type in a character and have it re-render that widget - other more minor changes like fixes for existing apps to work with new features
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@@ -8,6 +8,7 @@
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#![feature(abi_x86_interrupt)]
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#![feature(alloc_error_handler)]
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#![feature(async_fn_in_trait)]
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#![feature(async_closure)]
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#![feature(global_asm)]
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use core::panic::PanicInfo;
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