d9bbdff08c
these should be used to include external files and resources in the kernel binary
at compile time.
- libm currently supports loading psf-1 formatted fonts
- added two fonts that are included in the binary at compile time
- refactored libk to make the crate structure more organised and maintainable in future.
new structure:
- drivers (hardware interaction)
- resources (consts and statics included either manually or via macros)
- std (standard functions for higher level interaction with the os, for example creating windows)
- added geometry.rs
- provides the Vec2<T> struct for use with dimensions, coordinates etc.
- added window.rs
- provides the Window struct for rendering the state of an application to the screen
- added application.rs
- provides the Application trait for custom programs to implement in order to run
46 lines
1.5 KiB
Rust
46 lines
1.5 KiB
Rust
use linked_list_allocator::LockedHeap;
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use x86_64::{
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VirtAddr,
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structures::paging::{
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FrameAllocator, Mapper, Page, PageTableFlags, Size4KiB, mapper::MapToError,
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},
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};
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/// We are currently using a linked list heap allocator which uses our underlying page allocator.
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pub type FoundryAllocator = LockedHeap;
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#[global_allocator]
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/// This is now Rust's global allocator, so we can use stuff requiring heap allocations.
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static ALLOCATOR: FoundryAllocator = FoundryAllocator::empty();
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pub const HEAP_START: usize = 0x4444_4444_0000;
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pub const HEAP_SIZE: usize = 1000 * 1024;
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/// Sets up the heap using the backing page frame allocator.
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pub fn init_heap(
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mapper: &mut impl Mapper<Size4KiB>,
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frame_allocator: &mut impl FrameAllocator<Size4KiB>,
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) -> Result<(), MapToError<Size4KiB>> {
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let range = {
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let heap_start = VirtAddr::new(HEAP_START as u64);
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let heap_end = heap_start + HEAP_SIZE as u64 - 1u64;
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let heap_start_page = Page::<Size4KiB>::containing_address(heap_start);
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let heap_end_page = Page::<Size4KiB>::containing_address(heap_end);
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Page::range_inclusive(heap_start_page, heap_end_page)
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};
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for page in range {
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let frame = frame_allocator
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.allocate_frame()
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.ok_or(MapToError::FrameAllocationFailed)?;
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let flags = PageTableFlags::PRESENT | PageTableFlags::WRITABLE;
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unsafe { mapper.map_to(page, frame, flags, frame_allocator)?.flush() };
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}
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unsafe {
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ALLOCATOR.lock().init(HEAP_START as *mut u8, HEAP_SIZE);
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}
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Ok(())
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}
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