- added a new libary libm containing procedural macros for the kernel.

these should be used to include external files and resources in the kernel binary
  at compile time.
  - libm currently supports loading psf-1 formatted fonts
- added two fonts that are included in the binary at compile time
- refactored libk to make the crate structure more organised and maintainable in future.
  new structure:
    - drivers   (hardware interaction)
    - resources (consts and statics included either manually or via macros)
    - std       (standard functions for higher level interaction with the os, for example creating windows)
- added geometry.rs
  - provides the Vec2<T> struct for use with dimensions, coordinates etc.
- added window.rs
  - provides the Window struct for rendering the state of an application to the screen
- added application.rs
  - provides the Application trait for custom programs to implement in order to run
This commit is contained in:
2025-02-24 03:26:49 +00:00
parent 7ff33659fe
commit d9bbdff08c
36 changed files with 421 additions and 39 deletions
+54
View File
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#[repr(u32)]
#[derive(Copy, Clone, PartialEq, Eq, Debug)]
pub enum Colour {
ARGB(u8, u8, u8, u8),
RGB(u8, u8, u8),
HexARGB(u32),
Black = 0x000000FF,
Blue = 0x0000FFFF,
Green = 0x00FF00FF,
Cyan = 0x00FFFFFF,
Red = 0xFF0000FF,
Magenta = 0xFF00FFFF,
Yellow = 0xFFFF00FF,
White = 0xFFFFFFFF,
}
#[allow(clippy::use_self)]
impl From<Colour> for u32 {
fn from(val: Colour) -> Self {
match val {
Colour::ARGB(a, r, g, b) => {
(a as u32) << 24 | (r as u32) << 16 | (g as u32) << 8 | (b as u32)
}
Colour::RGB(r, g, b) => ((r as u32) << 16) | (g as u32) << 8 | (b as u32),
Colour::HexARGB(hex) => hex,
Colour::Black => 0xFF000000,
Colour::Blue => 0xFF0000FF,
Colour::Green => 0xFF00FF00,
Colour::Cyan => 0xFF00FFFF,
Colour::Red => 0xFFFF0000,
Colour::Magenta => 0xFFFF00FF,
Colour::Yellow => 0xFFFFFF00,
Colour::White => 0xFFFFFFFF,
}
}
}
impl core::fmt::Display for Colour {
fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
match self {
Self::ARGB(r, g, b, a) => write!(f, "RGBA(#{:x}{:x}{:x}{:x})", r, g, b, a),
Self::RGB(r, g, b) => write!(f, "RGB(#{:x}{:x}{:x})", r, g, b),
Self::HexARGB(hex) => write!(f, "Hex(#{:x})", hex),
Self::Black => write!(f, "Black"),
Self::Blue => write!(f, "Blue"),
Self::Green => write!(f, "Green"),
Self::Cyan => write!(f, "Cyan"),
Self::Red => write!(f, "Red"),
Self::Magenta => write!(f, "Magenta"),
Self::Yellow => write!(f, "Yellow"),
Self::White => write!(f, "White"),
}
}
}