Fix clippy errors
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@@ -1,14 +0,0 @@
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use crate::prelude::*;
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pub trait Application {
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type Output;
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async fn run(&mut self, args: Vec<String>) -> Result<Self::Output, Error>;
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}
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#[derive(Debug)]
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pub enum Error {
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UnknownCommand(String),
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ApplicationFailed(String),
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KernelError(String),
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}
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@@ -1,2 +0,0 @@
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pub mod application;
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pub mod window;
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@@ -9,8 +9,8 @@ pub struct Window {
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}
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impl Window {
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pub const fn new() -> Window {
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Window {
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pub const fn new() -> Self {
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Self {
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dimensions: Vec2::new(0, 0),
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position: Vec2::new(0, 0),
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bordered: true,
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@@ -19,32 +19,32 @@ impl Window {
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}
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}
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pub fn is_bordered(&self) -> bool {
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pub const fn is_bordered(&self) -> bool {
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self.bordered
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}
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pub fn is_open(&self) -> bool {
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pub const fn is_open(&self) -> bool {
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self.opened
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}
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pub fn open(&mut self) {
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pub const fn open(&mut self) {
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self.opened = true;
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}
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pub fn close(&mut self) {
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pub const fn close(&mut self) {
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self.opened = false;
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}
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// some basic getters and setters for utility.
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pub fn title(&self) -> &str {
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&self.title
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pub fn title(&'static self) -> &'static str {
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self.title.as_str()
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}
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pub fn dimensions(&self) -> Vec2<usize> {
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pub const fn dimensions(&self) -> Vec2<usize> {
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self.dimensions
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}
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pub fn position(&self) -> Vec2<usize> {
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pub const fn position(&self) -> Vec2<usize> {
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self.position
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}
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@@ -56,15 +56,21 @@ impl Window {
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self.position += offset;
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}
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pub fn set_position(&mut self, position: Vec2<usize>) {
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pub const fn set_position(&mut self, position: Vec2<usize>) {
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self.position = position;
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}
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pub fn set_dimensions(&mut self, dimensions: Vec2<usize>) {
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pub const fn set_dimensions(&mut self, dimensions: Vec2<usize>) {
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self.dimensions = dimensions;
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}
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}
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impl Default for Window {
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fn default() -> Self {
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Self::new()
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}
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}
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impl Drop for Window {
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fn drop(&mut self) {
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if self.opened {
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