refactor mega-commit.
- reorganised the entire project so that the entire kernel is a single codebase rather than a kernel and a libk.
This commit is contained in:
@@ -0,0 +1,249 @@
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use core::alloc::{GlobalAlloc, Layout};
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use core::ptr;
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use spin::{Mutex, MutexGuard};
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use x86_64::structures::paging::{Size4KiB, mapper::MapToError};
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/// We are currently using a linked list heap allocator which uses our underlying page allocator.
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#[global_allocator]
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/// This is now Rust's global allocator, so we can use stuff requiring heap allocations.
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static ALLOCATOR: Locked<FoundryAllocator> = Locked::new(FoundryAllocator::new());
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pub const HEAP_START: usize = 0x4444_4444_0000;
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pub const HEAP_SIZE: usize = 1024 * 1024 * 1024;
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/// Sets up the heap using the backing page frame allocator.
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pub unsafe fn init_heap() -> Result<(), MapToError<Size4KiB>> {
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unsafe {
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// code to allocate frames is now done in the page fault interrupt handler!
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ALLOCATOR.lock().init(HEAP_START, HEAP_SIZE);
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Ok(())
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}
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}
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pub struct Locked<T> {
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inner: Mutex<T>,
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}
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impl<T> Locked<T> {
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pub const fn new(inner: T) -> Self {
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Locked {
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inner: Mutex::new(inner),
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}
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}
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pub fn lock(&self) -> MutexGuard<T> {
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self.inner.lock()
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}
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}
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const BLOCK_SIZES: &[usize] = &[8, 16, 32, 64, 128, 256, 512, 1024, 2048];
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struct ListNode {
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next: Option<&'static mut ListNode>,
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}
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pub struct FoundryAllocator {
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list_heads: [Option<&'static mut ListNode>; BLOCK_SIZES.len()],
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fallback: Locked<FoundryFallbackAllocator>,
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}
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impl Default for FoundryAllocator {
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fn default() -> Self {
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Self::new()
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}
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}
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impl FoundryAllocator {
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pub const fn new() -> Self {
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const EMPTY: Option<&'static mut ListNode> = None;
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Self {
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list_heads: [EMPTY; BLOCK_SIZES.len()],
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fallback: Locked::new(FoundryFallbackAllocator::new()),
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}
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}
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pub unsafe fn init(&mut self, heap_start: usize, heap_size: usize) {
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unsafe {
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self.fallback.lock().init(heap_start, heap_size);
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}
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}
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unsafe fn fallback_alloc(&mut self, layout: Layout) -> *mut u8 {
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unsafe { self.fallback.alloc(layout) }
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}
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fn block_size(&self, layout: &Layout) -> Option<usize> {
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let required_block_size = layout.size().max(layout.align());
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BLOCK_SIZES.iter().position(|&s| s >= required_block_size)
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}
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}
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unsafe impl GlobalAlloc for Locked<FoundryAllocator> {
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unsafe fn alloc(&self, layout: Layout) -> *mut u8 {
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let mut allocator = self.lock();
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match allocator.block_size(&layout) {
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Some(index) => {
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match allocator.list_heads[index].take() {
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Some(node) => {
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allocator.list_heads[index] = node.next.take();
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node as *mut ListNode as *mut u8
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}
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None => {
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// no block exists in list => allocate new block
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let block_size = BLOCK_SIZES[index];
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// only works if all block sizes are a power of 2
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let block_align = block_size;
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let layout = Layout::from_size_align(block_size, block_align).unwrap();
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unsafe { allocator.fallback_alloc(layout) }
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}
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}
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}
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None => unsafe { allocator.fallback_alloc(layout) },
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}
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}
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unsafe fn dealloc(&self, ptr: *mut u8, layout: Layout) {
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let mut allocator = self.lock();
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match allocator.block_size(&layout) {
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Some(idx) => {
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let new_node = ListNode {
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next: allocator.list_heads[idx].take(),
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};
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let new_ptr = ptr as *mut ListNode;
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unsafe { new_ptr.write(new_node) };
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allocator.list_heads[idx] = Some(unsafe { &mut *new_ptr });
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}
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None => {
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unsafe { allocator.fallback.dealloc(ptr, layout) };
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}
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}
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}
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}
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struct FallbackListNode {
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size: usize,
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next: Option<&'static mut FallbackListNode>,
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}
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impl FallbackListNode {
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const fn new(size: usize) -> Self {
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Self { size, next: None }
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}
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fn start_addr(&self) -> usize {
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self as *const Self as usize
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}
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fn end_addr(&self) -> usize {
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self.start_addr() + self.size
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}
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}
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pub struct FoundryFallbackAllocator {
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head: FallbackListNode,
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}
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impl FoundryFallbackAllocator {
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pub const fn new() -> Self {
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Self {
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head: FallbackListNode::new(0),
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}
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}
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pub unsafe fn init(&mut self, heap_start: usize, heap_size: usize) {
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unsafe { self.add_region(heap_start, heap_size) };
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}
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unsafe fn add_region(&mut self, addr: usize, size: usize) {
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unsafe {
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let mut node = FallbackListNode::new(size);
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node.next = self.head.next.take();
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let node_ptr = addr as *mut FallbackListNode;
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node_ptr.write(node);
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self.head.next = Some(&mut *node_ptr);
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}
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}
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fn find_region(
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&mut self,
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size: usize,
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align: usize,
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) -> Option<(&'static mut FallbackListNode, usize)> {
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let mut current = &mut self.head;
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// look for a large enough memory region in linked list
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while let Some(ref mut region) = current.next {
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if let Ok(alloc_start) = Self::alloc_from_region(®ion, size, align) {
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// region suitable for allocation -> remove node from list
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let next = region.next.take();
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let ret = Some((current.next.take().unwrap(), alloc_start));
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current.next = next;
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return ret;
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} else {
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// region not suitable -> continue with next region
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current = current.next.as_mut().unwrap();
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}
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}
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None
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}
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const fn align_up(addr: usize, align: usize) -> usize {
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(addr + align - 1) & !(align - 1)
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}
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fn size_align(layout: Layout) -> (usize, usize) {
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let layout = layout
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.align_to(align_of::<ListNode>())
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.expect("adjusting alignment failed")
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.pad_to_align();
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let size = layout.size().max(size_of::<ListNode>());
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(size, layout.align())
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}
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fn alloc_from_region(
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region: &FallbackListNode,
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size: usize,
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align: usize,
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) -> Result<usize, ()> {
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let alloc_start = Self::align_up(region.start_addr(), align);
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let alloc_end = alloc_start.checked_add(size).ok_or(())?;
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if alloc_end > region.end_addr() {
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return Err(());
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}
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let excess_size = region.end_addr() - alloc_end;
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if excess_size > 0 && excess_size < size_of::<ListNode>() {
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return Err(());
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}
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Ok(alloc_start)
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}
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}
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unsafe impl GlobalAlloc for Locked<FoundryFallbackAllocator> {
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unsafe fn alloc(&self, layout: Layout) -> *mut u8 {
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let mut allocator = self.lock();
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// perform layout adjustments
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let (size, align) = FoundryFallbackAllocator::size_align(layout);
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if let Some((region, alloc_start)) = allocator.find_region(size, align) {
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let alloc_end = alloc_start.checked_add(size).expect("overflow");
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let excess_size = region.end_addr() - alloc_end;
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if excess_size > 0 {
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unsafe { allocator.add_region(alloc_end, excess_size) };
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}
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alloc_start as *mut u8
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} else {
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ptr::null_mut()
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}
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}
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unsafe fn dealloc(&self, ptr: *mut u8, layout: Layout) {
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let mut allocator = self.lock();
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// perform layout adjustments
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let (size, _) = FoundryFallbackAllocator::size_align(layout);
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unsafe { allocator.add_region(ptr as usize, size) }
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}
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}
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@@ -0,0 +1 @@
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@@ -0,0 +1,2 @@
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pub mod allocator;
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mod foundry_kalloc;
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@@ -0,0 +1,146 @@
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// use lib_alloc::allocator::FoundryAllocator;
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use limine::{memory_map::EntryType, response::MemoryMapResponse};
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use spin::{Mutex, Once};
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use x86_64::{
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PhysAddr, VirtAddr,
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registers::control::Cr3,
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structures::paging::{FrameAllocator, OffsetPageTable, PageTable, PhysFrame, Size4KiB},
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};
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pub static FRAME_ALLOCATOR: Once<Mutex<FoundryOSFrameAllocator>> = Once::new();
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pub static OFFSET_PAGE_TABLE: Once<Mutex<OffsetPageTable>> = Once::new();
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/// Returns a mutable reference to the current level 4 page table.
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///
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/// # Safety
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///
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/// The caller must ensure that the level 4 page table is not modified
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/// simultaneously. The caller must also ensure that the physical memory offset
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/// is correct, to ensure that the correct virtual address is constructed.
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unsafe fn active_l4_table(physical_memory_offset: VirtAddr) -> &'static mut PageTable {
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let (level_4_frame, _) = Cr3::read();
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let phys_addr = level_4_frame.start_address();
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let virt = phys_addr.as_u64() + physical_memory_offset.as_u64();
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unsafe { &mut *(virt as *mut PageTable) }
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}
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/// Initializes the `OffsetPageTable` for the current CPU architecture.
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///
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/// # Safety
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///
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/// This function must be called only once and should be called before any
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/// memory operations are performed that rely on virtual memory management.
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/// The provided `physical_memory_offset` must be accurate to ensure correct
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/// translation of physical addresses.
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///
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/// # Parameters
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///
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/// - `physical_memory_offset`: The offset to convert physical addresses to
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/// virtual addresses in the higher-half direct map.
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///
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/// # Returns
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///
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/// Returns an `OffsetPageTable` that allows for manipulation of the page
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/// tables for the current CPU architecture.
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pub fn init_page_table(physical_memory_offset: VirtAddr) {
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unsafe {
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let l4_table = active_l4_table(physical_memory_offset);
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let offset_table = OffsetPageTable::new(l4_table, physical_memory_offset);
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OFFSET_PAGE_TABLE.call_once(|| Mutex::new(offset_table));
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}
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}
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pub struct FoundryOSFrameAllocator {
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memory_map: &'static MemoryMapResponse,
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next: usize,
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}
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pub fn init_frame_allocator(memory_map: &'static MemoryMapResponse) {
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unsafe {
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FRAME_ALLOCATOR.call_once(|| Mutex::new(FoundryOSFrameAllocator::init(memory_map)));
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}
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}
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impl FoundryOSFrameAllocator {
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/// Creates a new `FoundryOSFrameAllocator` from a memory map.
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///
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/// This function takes a reference to a `MemoryMapResponse` and initializes a
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/// `FoundryOSFrameAllocator` with it. The `next` field is set to 0, indicating that
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/// the first frame to be allocated is the first frame in the memory map.
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pub const unsafe fn init(memory_map: &'static MemoryMapResponse) -> Self {
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Self {
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memory_map,
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next: 0,
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}
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}
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pub fn count_usable_frames(&self) -> u32 {
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self.usable_frames().count() as u32
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}
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/// An iterator over all usable frames in the memory map.
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///
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/// Yields one `PhysFrame` for each available 4KiB frame in the memory map.
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///
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/// This function is used to allocate frames for the pagemap.
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fn usable_frames(&self) -> impl Iterator<Item = PhysFrame> + use<> {
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let regions = self.memory_map.entries().iter();
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let usable_regions = regions.filter(|region| region.entry_type == EntryType::USABLE);
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let addr_ranges = usable_regions.map(|region| region.base..region.base + region.length);
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let frame_addresses = addr_ranges.flat_map(|r| r.step_by(4096));
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frame_addresses.map(|addr| PhysFrame::from_start_address(PhysAddr::new(addr)).unwrap())
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}
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}
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unsafe impl FrameAllocator<Size4KiB> for FoundryOSFrameAllocator {
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/// Allocates a frame from the list of usable frames.
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///
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/// This function returns the next available `PhysFrame` from the memory map,
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/// if one exists. Once a frame is allocated, the internal counter is incremented
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/// to point to the next frame for future allocations.
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///
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/// # Returns
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///
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/// - `Some(PhysFrame)`: If a usable frame is available.
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/// - `None`: If there are no more usable frames to allocate.
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fn allocate_frame(&mut self) -> Option<PhysFrame> {
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let frame = self.usable_frames().nth(self.next);
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self.next += 1;
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frame
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}
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}
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// pub unsafe fn translate_addr(addr: VirtAddr, physical_memory_offset: VirtAddr) -> Option<PhysAddr> {
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// translate_addr_inner(addr, physical_memory_offset)
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// }
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// fn translate_addr_inner(addr: VirtAddr, physical_memory_offset: VirtAddr) -> Option<PhysAddr> {
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// let (l4_table_frame, _) = Cr3::read();
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// let table_indexes = [
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// addr.p4_index(),
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// addr.p3_index(),
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// addr.p2_index(),
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// addr.p1_index(),
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// ];
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// let mut frame = l4_table_frame;
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// for &i in &table_indexes {
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// let virt = physical_memory_offset + frame.start_address().as_u64();
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// let table_ptr: *const PageTable = virt.as_ptr();
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// let table = unsafe { &*table_ptr };
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// let entry = &table[i];
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// frame = match entry.frame() {
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// Ok(frame) => frame,
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// Err(FrameError::FrameNotPresent) => return None,
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// Err(FrameError::HugeFrame) => panic!("huge frames are not supported!"),
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// };
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// }
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// Some(frame.start_address() + u64::from(addr.page_offset()))
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// }
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@@ -0,0 +1,55 @@
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//! Sets up a memory map using Limine.
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use limine::{
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request::{HhdmRequest, KernelAddressRequest, MemoryMapRequest},
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response::MemoryMapResponse,
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};
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use spin::Lazy;
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#[used]
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#[unsafe(link_section = ".requests")]
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static MEMORY_MAP_REQUEST: MemoryMapRequest = MemoryMapRequest::new();
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#[used]
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#[unsafe(link_section = ".requests")]
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static HIGHER_HALF_DIRECT_MAP_REQUEST: HhdmRequest = HhdmRequest::new();
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#[used]
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#[unsafe(link_section = ".requests")]
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static KERNEL_ADDRESS_REQUEST: KernelAddressRequest = KernelAddressRequest::new();
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/// ```rs
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/// let virt_addr = phys_addr + offset;
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/// let phys_addr = virt_addr - offset; // (given VA is in the HHDM). Do not use for executable code.
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/// ```
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pub static PHYSICAL_MEMORY_OFFSET: Lazy<u64> = Lazy::new(|| {
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HIGHER_HALF_DIRECT_MAP_REQUEST
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.get_response()
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.unwrap()
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.offset()
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});
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/// Converts virtual addresses in the kernel to a physical address like this:
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/// ```rs
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/// let phys_addr = virt_addr - virtual_base + physical_base;
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/// ```
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///
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/// Returns (virtual_base, physical_base)
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pub static _KERNEL_PHYSICAL_MEMORY_OFFSET: Lazy<(u64, u64)> = Lazy::new(|| {
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let resp = KERNEL_ADDRESS_REQUEST.get_response().unwrap();
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// These are base addresses, using Limine's built in page table.
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(resp.virtual_base(), resp.physical_base())
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});
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/// Fetches the memory map from Limine.
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///
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/// # Panics
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///
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/// Panics if the memory map was not found in MEMORY_MAP_REQUEST.
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pub fn get_memory_map() -> &'static MemoryMapResponse {
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MEMORY_MAP_REQUEST.get_response().map_or_else(
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|| unreachable!("Could not fetch memory map from Limine."),
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|memory_map| memory_map,
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)
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}
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@@ -0,0 +1,3 @@
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pub mod allocation;
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pub mod memory;
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pub mod memory_map;
|
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Reference in New Issue
Block a user